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Effective Objective C 2 0


Effective Objective C 2 0
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Effective Objective C 2 0


Effective Objective C 2 0
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Author : Matt Galloway
language : en
Publisher: Addison-Wesley
Release Date : 2013-05-17

Effective Objective C 2 0 written by Matt Galloway and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-17 with Computers categories.


Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel “right at home” Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks



Programming In Objective C


Programming In Objective C
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Author : Stephen G. Kochan
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012

Programming In Objective C written by Stephen G. Kochan and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.



Programming In Objective C 2 0


Programming In Objective C 2 0
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Author : Stephen G. Kochan
language : en
Publisher: Pearson Education
Release Date : 2008-12-29

Programming In Objective C 2 0 written by Stephen G. Kochan and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-29 with Computers categories.


THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0 Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform. Table of Contents 1 Introduction Part I: The Objective-C 2.0 Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II: The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management 18 Copying Objects 19 Archiving Part III: Cocoa and the iPhone SDK 20 Introduction to Cocoa 21 Writing iPhone Applications Part IV: Appendixes A Glossary B Objective-C 2.0 Language Summary C Address Book Source Code D Resources



Objective C Programming


Objective C Programming
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Author : Aaron Hillegass
language : en
Publisher: Addison-Wesley
Release Date : 2011

Objective C Programming written by Aaron Hillegass and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computers categories.


Looks at the basics of Objective-C programming for Apple technologies, covering such topics as Xcode, classes, properties, categories, loops, and ARC.



Learning Cocoa With Objective C


Learning Cocoa With Objective C
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Author : Paris Buttfield-Addison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-02-19

Learning Cocoa With Objective C written by Paris Buttfield-Addison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-19 with Computers categories.


Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing



Learning Ios Development


Learning Ios Development
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Author : Maurice Sharp
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014

Learning Ios Development written by Maurice Sharp and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.


This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.



Learning Core Data For Ios


Learning Core Data For Ios
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Author : Tim Roadley
language : en
Publisher: Addison-Wesley
Release Date : 2013-11-01

Learning Core Data For Ios written by Tim Roadley and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-01 with Computers categories.


Get Started Fast with iOS 7 Core Data App Development Covers iOS 7 and Xcode 5 This is the first Core Data book to fully reflect Apple’s latest platform innovations, including its dramatic recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create a modern data-driven iOS app using Storyboards, ARC, iOS 7, and Xcode 5. Tim Roadley introduces new patterns and best practices designed to overcome the frustrations of Core Data development. One step at a time, you’ll build and extend your skills--even mastering advanced techniques such as complex model migration, deep copy, background processing, and integration with Dropbox, StackMob, and iCloud. Downloadable versions of this book’s main project are provided with each chapter, so you can see exactly what your app project should look like--and get cookbook-style code for your own projects. Chapter exercises help you explore even further, whether you’re a self-learner or a student in an iOS development course. If you’re an experienced iOS developer, this guide brings together all the skills, tools, code, and patterns you need to add powerful data management capabilities to any app--quickly, easily, and painlessly. Coverage includes the following: Understanding Core Data Adding Core Data to an existing project Designing, upgrading, and migrating data models (automatically and manually with progress indication) Populating views with data, including table-views and picker-views Preloading a “default data” persistent store from XML Deep-copying from one persistent store to another Performance tuning with Instruments, using large photos as the example Background processing, using thumbnail generation as the example Efficient search Seamlessly backing up and restoring with Dropbox Stable integration with iCloud--with full support for multiple accounts, seeding, and de-duplication Web service integration with StackMob



Advanced Swift


Advanced Swift
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Author : Chris Eidhof
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-03-18

Advanced Swift written by Chris Eidhof and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-18 with Swift (Computer program language) categories.


Advanced Swift takes you through Swift's features, from low-level programming to high-level abstractions. In this book, we'll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book is for you. Swift is a great language for systems programming, but also lends itself for very high-level programming. We'll explore both high-level topics (for example, programming with generics and protocols), as well as low-level topics (for example, wrapping a C library and string internals).



Ios Components And Frameworks


Ios Components And Frameworks
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Author : Kyle Richter
language : en
Publisher: Addison-Wesley Professional
Release Date : 2013-10-08

Ios Components And Frameworks written by Kyle Richter and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-08 with Computers categories.


Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5 iOS Components and Frameworks will help you leverage iOS’s powerful components and frameworks to build apps with outstanding performance, reliability, interactivity, media support, and customization. Pioneering iOS developers Kyle Richter and Joe Keeley illuminate the sophisticated intermediate-to-advancedlevel techniques you’re now ready for. You’ll find example-rich coverage of topics ranging from social support to security, Core Data, TextKit, iCloud support, UIKit Dynamics, MapKit, and Passbook. There’s also a complete section on advanced performance and security, including the effective use of Grand Central Dispatch and Keychain. Each chapter contains a complete sample project that walks you through integrating its technology into a typical iOS app. You’ll discover how multiple iOS features can be combined into exceptionally powerful apps and walk through a complete case study project: a fully functional game with complete Game Center integration. Coverage includes: New physics-based animation effects provided by UIKit Dynamics Making the most of Core Location, MapKit, and Geofencing Leveraging Game Center features such as Leader Boards and Achievements Giving users access to their address and media libraries from within your app Using lightweight JSON to move data among servers, apps, and websites Syncing apps via iCloud using UIDocument and key-value store syncing Securing user data with Keychain Informing users of important app-related events via Notifications Storing and retrieving persistent data locally with Core Data Using advanced Objective-C features to write more manageable, concise apps Improving responsiveness through concurrency with Grand Central Dispatch Advanced text handling and display with TextKit Smoothly handling complex and continuous gestures Effective debugging techniques with Xcode 5 and Instruments Building passes for Passbook and PassKit If you’re a serious iOS developer who wants to build cutting-edge apps, iOS Components and Frameworks delivers the practical skills, reusable code, and expert insights you’re looking for.



Learning Objective C 2 0


Learning Objective C 2 0
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Author : Robert Clair
language : en
Publisher: Addison-Wesley
Release Date : 2012-11-14

Learning Objective C 2 0 written by Robert Clair and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-14 with Computers categories.


Get Started Fast with Objective-C 2.0 Programming for OS X Mountain Lion, iOS 5.1, and Beyond Fully updated for Xcode 4.4, Learning Objective-C 2.0, Second Edition, is today’s most useful beginner’s guide to Objective-C 2.0. One step at a time, it will help you master the newest version of Objective-C 2.0 and start writing high-quality programs for OS X 10.8 Mountain Lion, iOS 5.1, and all of Apple’s newest computers and devices. Top OS X and iOS developer Robert Clair first reviews the essential object and C concepts that every Objective-C 2.0 developer needs to know. Next, he introduces the basics of the Objective-C 2.0 language itself, walking through code examples one line at a time and explaining what’s happening behind the scenes. This revised edition thoroughly introduces Apple’s new Automated Reference Counting (ARC), while also teaching conventional memory-management techniques that remain indispensable. Carefully building on what you’ve already learned, Clair progresses to increasingly sophisticated techniques in areas ranging from frameworks to security. Every topic has been carefully chosen for its value in real-world, day-to-day programming, and many topics are supported by hands-on practice exercises. Coverage includes · Reviewing key C techniques and concepts, from program structure and formats to variables and scope · Understanding how objects and classes are applied in Objective-C 2.0 · Writing your first Objective-C program with Xcode 4.4 · Using messaging to efficiently perform tasks with objects · Getting started with Apple’s powerful frameworks and foundation classes · Using Objective-C control structures, including Fast Enumeration and exception handling · Adding methods to classes without subclassing · Using declared properties to save time and simplify your code · Mastering ARC and conventional memory management, and knowing when to use each · Using Blocks to prepare for concurrency with Apple’s Grand Central Dispatch · Leveraging Xcode 4.4 improvements to enums and @implementation