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El Videojugador


El Videojugador
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El Videojugador


El Videojugador
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Author : Justo Navarro
language : es
Publisher: Anagrama
Release Date : 2017-03-15

El Videojugador written by Justo Navarro and has been published by Anagrama this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-15 with Business & Economics categories.


Un ensayo erudito, literario y ameno sobre el poco explorado universo de los videojuegos, sobre su dimensión estética y sus alcances sociopolíticos. Entre los juegos del siglo pasado y los de ahora, cuando las pantallas se miniaturizan, íntimas e invasivas, omnipresentes, El videojugador sigue el fluido único de la ficción y la evasión electrónicas. Convertido el ordenador (del tipo que sea, del teléfono a los cascos de realidad virtual) en almacén, productor y distribuidor de señales e imágenes múltiples, filtro a través del que relacionarse con la realidad, los videojuegos son el círculo mágico en el que se fusionan los elementos esenciales de la fábrica de los pasatiempos: películas, publicidad, información, tebeos, arte, literatura, música, lo que sea, imágenes de imágenes industrialmente repetidas. El videojuego ha copiado a todos los medios, como todos los medios copian hoy al videojuego, que hace años alcanzó los espacios sagrados de la alta cultura de masas, los museos, a la vez que los mundos del juego invadían los escenarios de la vida real de los jugadores: iba a producirse una continuidad entre el mundo imaginario del videojuego y el mundo real del jugador, que vio de pronto cómo su realidad inmediata aparecía en la pantalla como parte del universo del juego. Y mientras en las calles del mundo de verdad, por ejemplo, debía localizar a sus presas en un juego-cacería, sus videojuegos estrechaban la relación con los nuevos modelos económicos y los nuevos vínculos sociales. En la época de los videojuegos parecen confluir el tiempo de recreo y el tiempo ocupado. Cuando las máquinas inteligentes reducían el número de trabajadores humanos necesarios y se dilataba el ocio, los ordenadores se convirtieron en máquinas para la diversión, y el no-trabajo forzoso, dedicado en gran medida a comprar (por ejemplo, vidas y recursos para seguir participando en un juego en la Red), demostró ser un componente estructural de la nueva economía. Hasta las relaciones con los poderes públicos y empresariales a través de ordenadores asimilan hoy la lógica de un videojuego: el programa obliga al usuario a actuar según un repertorio muy restringido de posibilidades. Como el ciudadano ante el ordenador, el videojugador debe obedecer lo más automáticamente posible las órdenes que le dictan según van apareciendo figuras en la pantalla. La obediencia automática se ha convertido en un pasatiempo de masas industrial. A vueltas con la dimensión estética y las implicaciones sociopolíticas de los videojuegos, con una erudición sabiamente salpimentada de amenidad y comandada por una acreditada solvencia literaria, Justo Navarro debuta en el ensayo con un texto lleno de conexiones inesperadas e intuiciones agudísimas, que aborda un terreno poco explorado en el ámbito hispánico con ánimo indagador y documentada seriedad. Mundo virtual y mundo real, teoría política y ejercicios de comparatismo, reflexiones sobre lenguaje e interactividad: un volumen fundacional e imprescindible.



El Videojugador A Prop Sito De La M Quina Recreativa


El Videojugador A Prop Sito De La M Quina Recreativa
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Author :
language : es
Publisher:
Release Date :

El Videojugador A Prop Sito De La M Quina Recreativa written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with Literary Collections categories.




How To Be A Professional Gamer


How To Be A Professional Gamer
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Author : Fnatic
language : en
Publisher: Random House
Release Date : 2016-10-06

How To Be A Professional Gamer written by Fnatic and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-06 with Computers categories.


It’s time to become a Legend. Watched by millions and contested by the best professional gamers in the world, League of Legends is more than a game. Since the very beginnning of eSports, Fnatic have been competing at the highest level. In 2011, they won the World Championships and in 2015 they achieved the impossible: an entire regular season undefeated. In How to be a Professional Gamer, they take you inside the elite world of the sport, and into the world of competitive gaming. Sharing their knowledge, expertise, and strategies, it’s only a matter of time before you’re a world champion, too. Including tips on game strategy, teamwork and mental strength, How to be a Professional Gamer is both a guide for how to improve as a regular gamer, and the story of Fnatic and how they’ve conquered the world of eSports. Are you ready?



Teach Like A Gamer


Teach Like A Gamer
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Author : Carly Finseth
language : en
Publisher: McFarland
Release Date : 2018-05-25

Teach Like A Gamer written by Carly Finseth and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-25 with Games & Activities categories.


Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.



My Life As A Gamer


My Life As A Gamer
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Author : Janet Tashjian
language : en
Publisher: Henry Holt and Company (BYR)
Release Date : 2015-04-07

My Life As A Gamer written by Janet Tashjian and has been published by Henry Holt and Company (BYR) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-07 with Juvenile Fiction categories.


Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?



A Gamer S Wish Hidden Wishes 1


A Gamer S Wish Hidden Wishes 1
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Author : Tao Wong
language : en
Publisher: Starlit Publishing
Release Date :

A Gamer S Wish Hidden Wishes 1 written by Tao Wong and has been published by Starlit Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on with Fiction categories.


A Magic Ring, an unsuspecting mundane and a hidden world. What could go wrong? Henry Tsien has been living the quiet life of a mundane mortal until he stumbles upon a magical ring. Within, an ancient jinn resides, willing to grant him his deepest desires. Faced with gaining his greatest desires, Henry wishes for magic. Granted magic and magical knowledge in increments, Henry stumbles into a world of adventure and a hidden magical world that is more banal and wondrous than he could ever imagine. A Gamer’s Wish is book 1 of the GameLit fantasy trilogy Hidden Wishes. With game-like elements, incredible magic, a beautiful game-addicted Jinn as a companion, and shadowy supernatural organizations, this story is the adventure you’ve been waiting for. No romance or harems involved. Tags: gamelit, litrpg, urban fantasy, magic, mage, game system, jinn, djinn, sorceres, monsters, adventure, cityscape, powerful enemies, quests, gamer, magic ring, mystery, detective, supernatural.



Can You Become A Pro Gamer


Can You Become A Pro Gamer
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Author : Eric Braun
language : en
Publisher: Capstone
Release Date : 2022

Can You Become A Pro Gamer written by Eric Braun and has been published by Capstone this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Juvenile Nonfiction categories.


Can you hone your virtual gaming skills enough to make you a star in the world of pro gaming? First, find your game and pick your platform. Then, set out to see if you've got what it takes. Make real-life choices that can lead to disappointment, a future in the gaming industry, or realizing your dream of becoming king or queen of the console.



Rub N El Rubius Gundersen


Rub N El Rubius Gundersen
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Author : Kevin Hall
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2019-07-15

Rub N El Rubius Gundersen written by Kevin Hall and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-15 with Juvenile Nonfiction categories.


Ruben Doblas "El Rubius" Gundersen is a name unfamiliar to most Americans. With more than 31 million subscribers on YouTube, however, he is a bona fide influencer in the video game industry. By the age of 28, El Rubius has cultivated an enormous fan base by combining playthroughs of his favorite video games with his energetic personality and inimitable charisma. Video game culture is now mainstream culture, and huge YouTubers like El Rubius are making careers out of what was once considered a niche hobby.



Ultimate Gamer Career Mode


Ultimate Gamer Career Mode
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Author : Craig Steele
language : en
Publisher: Pan Macmillan
Release Date : 2021-02-04

Ultimate Gamer Career Mode written by Craig Steele and has been published by Pan Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-04 with Juvenile Nonfiction categories.


SHORTLISTED FOR THE UKLA BOOK AWARDS 2022 (INFORMATION BOOKS CATEGORY) Take your gaming skills beyond the screen in Ultimate Gamer: Career Mode – the ultimate handbook to becoming a top game developer, Twitch streamer or the next eSports pro! Written by Craig Steele – who has led gaming workshops at Resonate and Insomnia – and illustrated in graphic-novel style by Berat Pekmezci, this book will give you the low-down on the coolest jobs in the gaming industry. Learn how to storyboard, code and test games, just like your favourite devs, or boost your Twitch subs by learning how to go pro. Think you have the skills to compete in eSports tournaments, or do you need some tips on getting good? This book will give you the know-how on making it big in all areas of the gaming industry! "The judges unanimously thought that Ultimate Gamer was hugely popular with their students. It was probably the most picked-up book on the list. My 10-year-old, who is not a reader, grabbed this book off me and read it from cover to cover." ? Judge of the UKLA Book Awards 2022 (Information Books category)



Why It S Ok To Be A Gamer


Why It S Ok To Be A Gamer
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Author : Sarah C. Malanowski
language : en
Publisher: Taylor & Francis
Release Date : 2024-05-13

Why It S Ok To Be A Gamer written by Sarah C. Malanowski and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-13 with Philosophy categories.


If you enjoy video games as a pastime, you are certainly not alone—billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren’t being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy. Why It’s OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life. Key Features Introduces the philosophy of video games in a humorous and lively way with lots of engaging examples Defends gaming through a virtue theoretic approach Discusses contemporary psychology and neuroscience literature on gaming Includes discussion of gamers, video games, and common experiences of gaming