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El Videojugador A Prop Sito De La M Quina Recreativa


El Videojugador A Prop Sito De La M Quina Recreativa
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El Videojugador A Prop Sito De La M Quina Recreativa


El Videojugador A Prop Sito De La M Quina Recreativa
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Author :
language : es
Publisher:
Release Date :

El Videojugador A Prop Sito De La M Quina Recreativa written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with Literary Collections categories.




Gaming Hacks


Gaming Hacks
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Author : Simon Carless
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2004

Gaming Hacks written by Simon Carless and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.



Space Time Play


Space Time Play
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Author : Friedrich von Borries
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-09-14

Space Time Play written by Friedrich von Borries and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09-14 with Architecture categories.


Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?



The Video Game Theory Reader


The Video Game Theory Reader
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Author : Mark J.P. Wolf
language : en
Publisher: Routledge
Release Date : 2013-10-08

The Video Game Theory Reader written by Mark J.P. Wolf and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-08 with Social Science categories.


In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. The Video Game Theory Reader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. The Video Game Theory Reader is the essential introduction to a fascinating and rapidly expanding new field of media studies.



Smartbomb


Smartbomb
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Author : Heather Chaplin
language : en
Publisher: Algonquin Books
Release Date : 2006-01-01

Smartbomb written by Heather Chaplin and has been published by Algonquin Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-01 with Social Science categories.


Ranges from the hackers at MIT in the 1960s to professional "cyberathletes," in an up-close and personal look at the egos, battles, and one-upmanship of the mavericks, geniuses, and geeks behind the videogame revolution. Reprint.



Video Kids


Video Kids
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Author : Jr. Eugene F. Provenzo
language : en
Publisher:
Release Date : 2013-10-01

Video Kids written by Jr. Eugene F. Provenzo and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-01 with categories.




Ethics And Sport


Ethics And Sport
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Author : M.J. McNamee
language : en
Publisher: Routledge
Release Date : 2002-09-11

Ethics And Sport written by M.J. McNamee and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-09-11 with Philosophy categories.


The issues surrounding ethical controversies in sport are often touched on in the popular media. This book by leading international scholars in philosophy and the philosophy of sport provides systematic treatment of the ethics of sport from a range of perspectives. Part one includes essays which focus on the basis of sport as an activity that is inherently ethical. Part two concerns the nature of the oft-heard but seldom-clarified notion of fair play. Three essays are included which articulate substantively different interpretations of the concept all of which have different allegiances in ethical theory and practical consequences. Part three deals with ethical questions in physical education and coaching, and Part four, on contemporary issues, includes essays which focus on topics such as violence, conflict and deception. This book is accessible to a wide range of teachers and students in the field of sport and leisure studies. Contributions from international, highly regarded experts in the field to provide the reader with the systematic treatment of the ethics in sport from a diverse perspective.



Probability And Statistics For Engineers And Scientists


Probability And Statistics For Engineers And Scientists
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Author : Ronald E. Walpole
language : en
Publisher:
Release Date : 1998

Probability And Statistics For Engineers And Scientists written by Ronald E. Walpole and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Engineering categories.




The State Of Play


The State Of Play
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Author : Daniel Goldberg
language : en
Publisher: Seven Stories Press
Release Date : 2015-10-20

The State Of Play written by Daniel Goldberg and has been published by Seven Stories Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-20 with Games & Activities categories.


FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics. The sixteen contributors are entrenched—they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything. The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time. "If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." —Kieron Gillen, author of The Wicked + the Divine, co-founder of Rock Paper Shotgun



Reality Is Broken


Reality Is Broken
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Author : Jane McGonigal
language : en
Publisher: Penguin
Release Date : 2011-01-20

Reality Is Broken written by Jane McGonigal and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-20 with Psychology categories.


“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.