[PDF] Embedding Culture Into Video Games And Game Design - eBooks Review

Embedding Culture Into Video Games And Game Design


Embedding Culture Into Video Games And Game Design
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Embedding Culture Into Video Games And Game Design


Embedding Culture Into Video Games And Game Design
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Author : Rhett Loban
language : en
Publisher: CRC Press
Release Date : 2023-09-04

Embedding Culture Into Video Games And Game Design written by Rhett Loban and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-04 with Computers categories.


This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process. This book raises the issue of how some cultures and communities are misrepresented in various video games. In response to this problem, designers can bring cultural considerations and practices into the centre focus of the game design process. The book advocates that designers put different measures in place to better prevent misrepresentations and engage with deeper understandings of culture to build culturally richer and more meaningful game worlds. The book uses the Torres Strait Virtual Reality project as a primary example, in addition to other game projects, to explore cultural representation in game design. Torres Strait culture is also explored and discussed more broadly throughout the book. No prior knowledge of culture studies is needed, and the book deals with higher level game design with little reference to the technical elements of game development. This unique and timely book will appeal to those interested in the implications of cultural depictions in video games and opportunities to generate deeper cultural representations through the game design process.



Digital Indigenous Cultural Heritage


Digital Indigenous Cultural Heritage
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Author : Inker-Anni Linkola-Aikio
language : en
Publisher: Springer Nature
Release Date : 2025-01-25

Digital Indigenous Cultural Heritage written by Inker-Anni Linkola-Aikio and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-25 with Social Science categories.


The digitising of Indigenous cultural heritage (CH) is not often debated in international research. A topical gap in research-based knowledge on the legal and ethical practices of various fields of Indigenous CH exists, for example, regarding digitisation, education, law, social processes, and creative practices. This anthology results from a project aimed at juxtaposing southern and northern perspectives on sustainable practices for digitising indigenous CH. The book seeks to raise awareness, thoroughly discuss the digitisation of CH from a multidisciplinary perspective, and, in this way, disseminate research findings that elaborate on the topic of creating trust in digitising Indigenous CH. The objective is to provide a holistic understanding of key challenges and propose potential novel, workable, substantive, and methodological solutions via which to navigate the legal and cultural tensions within the processes of digitising Indigenous CH in ethical ways.



Encyclopedia Of Video Games


Encyclopedia Of Video Games
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Author : Mark J. P. Wolf
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-05-24

Encyclopedia Of Video Games written by Mark J. P. Wolf and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-24 with Games & Activities categories.


Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.



Games Game Design Game Studies


Games Game Design Game Studies
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Author : Gundolf S. Freyermuth
language : en
Publisher: Transcript Publishing
Release Date : 2015

Games Game Design Game Studies written by Gundolf S. Freyermuth and has been published by Transcript Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Computer games categories.


How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuths introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.



Gaming For All


Gaming For All
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-02-09

Gaming For All written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-09 with Design categories.


Welcome to the revolutionary world of “Gaming for All,” a dynamic eBook crafted to transform the landscape of the gaming industry by embracing inclusivity at every level. This enlightening guide delves deep into the heart of gaming, exploring how accessibility and diversity can fuel innovation, enrich player experiences, and create a more welcoming environment for everyone. Discover the essential principles of inclusive game design, from understanding diverse player needs and ergonomic controls to incorporating visual and auditory accessibility features. Unpack the intricacies of cognitive accessibility, ensuring games are engaging and enjoyable for players of all abilities, and learn how to create diverse narratives that resonate with a wide audience. “Gaming for All” offers a comprehensive examination of the current state of gaming, addressing challenges and uncovering vast opportunities to foster a more inclusive community. Dive into player-centric design through inclusive playtesting, continuous feedback loops, and empathetic storytelling that challenges stereotypes and celebrates diversity. Enhance your understanding of multiplayer and online community dynamics, identifying tools and practices that encourage positive interactions and mitigate harassment. Explore cutting-edge technologies such as AI, machine learning, VR/AR, and even blockchain, and discover how they can drive the future of accessible gaming experiences. Gain insights from case studies showcasing successful models of inclusivity in the gaming world, and explore the legal frameworks and standards that guide this industry toward a more equitable future. Equip yourself with the knowledge to contribute to a culture of inclusivity, collaborating with industry peers and engaging with emerging technologies. “Gaming for All” is not just a book; it’s a call to action for developers, players, and innovators to champion a future where gaming truly reflects the rich tapestry of its diverse audience. Join us on this transformative journey and be part of gaming’s inclusive evolution.



Motion Illustration


Motion Illustration
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Author : Adam Osgood
language : en
Publisher: Bloomsbury Publishing
Release Date : 2024-07-11

Motion Illustration written by Adam Osgood and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-11 with Performing Arts categories.


Motion Illustration is a broad introduction to the emerging world of moving illustrations, written specifically for those coming from an illustration background. Bridging together illustration and animation disciplines in a new way, Adam Osgood shows that producing motion illustrations is achievable for anyone. Whether you're generating content for social media, designing GIFs, or creating fully animated videos, this book contains the tools and information you need to take your illustrated work to the next level and reach your audience in a new way. With tons of contemporary examples, sample exercises, and supporting online resources, this is perfect for illustrators wanting to make the jump to moving image. - How motion illustration fits in the context of animation and motion graphics, and how movement can help bring your images to life - Which tools and software are best to use depending on your desired outcomes - How illustrators animate with color, texture, composition, and effects to support narratives and ideas - Conversations with international professionals working across all media forms and with a wide variety of clients and subjects



Human Factors And Wearable Technologies


Human Factors And Wearable Technologies
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Author : Tareq Z. Ahram
language : en
Publisher: AHFE Conference
Release Date : 2025-07-26

Human Factors And Wearable Technologies written by Tareq Z. Ahram and has been published by AHFE Conference this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-26 with Technology & Engineering categories.


Proceedings of the 16th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, Orlando, Florida, USA, 26-30 July 2025



The Routledge Companion To Narrative Theory


The Routledge Companion To Narrative Theory
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Author : Paul Dawson
language : en
Publisher: Taylor & Francis
Release Date : 2022-07-18

The Routledge Companion To Narrative Theory written by Paul Dawson and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-18 with Literary Criticism categories.


The Routledge Companion to Narrative Theory brings together top scholars in the field to explore the significance of narrative to pressing social, cultural, and theoretical issues. How does narrative both inform and limit the way we think today? From conspiracy theories and social media movements to racial politics and climate change future scenarios, the reach is broad. This volume is distinctive for addressing the complicated relations between the interdisciplinary narrative turn in the academy and the contemporary boom of instrumental storytelling in the public sphere. The scholars collected here explore new theories of causality, experientiality, and fictionality; challenge normative modes of storytelling; and offer polemical accounts of narrative fiction, nonfiction, and video games. Drawing upon the latest research in areas from cognitive sciences to complexity theory, the volume provides an accessible entry point for those new to the myriad applications of narrative theory and a point of departure for new scholarship.



Games And Narrative Theory And Practice


Games And Narrative Theory And Practice
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Author : Barbaros Bostan
language : en
Publisher: Springer Nature
Release Date : 2021-12-07

Games And Narrative Theory And Practice written by Barbaros Bostan and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-07 with Computers categories.


This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.



Systemic Dramaturgy


Systemic Dramaturgy
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Author : Michael Mark Chemers
language : en
Publisher: SIU Press
Release Date : 2022-11-17

Systemic Dramaturgy written by Michael Mark Chemers and has been published by SIU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-17 with Performing Arts categories.


"In this handbook for working theatrically with technology, authors Michael Mark Chemers and Mike Sell discuss in depth the application of the critical skills cultivated by dramaturgs to extra-theatrical endeavors, including games, multi-platform performance, and installations"--