Everyday Virtual And Augmented Reality


Everyday Virtual And Augmented Reality
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Everyday Virtual And Augmented Reality


Everyday Virtual And Augmented Reality
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Author : Adalberto Simeone
language : en
Publisher: Springer
Release Date : 2023-03-16

Everyday Virtual And Augmented Reality written by Adalberto Simeone and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-16 with Computers categories.


This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.



Virtual And Augmented Reality Vr Ar


Virtual And Augmented Reality Vr Ar
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Author : Ralf Doerner
language : en
Publisher: Springer Nature
Release Date : 2022-01-12

Virtual And Augmented Reality Vr Ar written by Ralf Doerner and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-12 with Computers categories.


This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.



Virtual Augmented Reality For Dummies


Virtual Augmented Reality For Dummies
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Author : Paul Mealy
language : en
Publisher: John Wiley & Sons
Release Date : 2018-07-11

Virtual Augmented Reality For Dummies written by Paul Mealy and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-11 with Computers categories.


An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they’re being used, and how they’ll affect consumers both personally and professionally in the very near future. With VR and AR poised to become mainstream within the next few years, an accessible book to bring users up to speed on the subject is sorely needed—and that’s where this handy reference comes in! Rather than focusing on a specific piece of hardware (HTC Vive, Oculus Rift, iOS ARKit) or software (Unity, Unreal Engine), Virtual & Augmented Reality For Dummies offers a broad look at both VR and AR, giving you a bird’s eye view of what you can expect as they continue to take the world by storm. * Keeps you up-to-date on the pulse of this fast-changing technology * Explores the many ways AR/VR are being used in fields such as healthcare, education, and entertainment * Includes interviews with designers, developers, and technologists currently working in the fields of VR and AR Perfect for both potential content creators and content consumers, this book will change the way you approach and contribute to these emerging technologies.



Virtual Augmented And Mixed Reality Industrial And Everyday Life Applications


Virtual Augmented And Mixed Reality Industrial And Everyday Life Applications
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Author : Jessie Y. C. Chen
language : en
Publisher: Springer Nature
Release Date : 2020-07-10

Virtual Augmented And Mixed Reality Industrial And Everyday Life Applications written by Jessie Y. C. Chen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-10 with Computers categories.


The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.



Augmented Reality


Augmented Reality
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Author : Jon Peddie
language : en
Publisher: Springer
Release Date : 2017-04-19

Augmented Reality written by Jon Peddie and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-19 with Computers categories.


This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.



Augmented Reality What Is It And How It Will Change Our Daily Lives


Augmented Reality What Is It And How It Will Change Our Daily Lives
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Author : The Sapiens Network
language : en
Publisher: Hernando Chavez
Release Date : 2022-05-27

Augmented Reality What Is It And How It Will Change Our Daily Lives written by The Sapiens Network and has been published by Hernando Chavez this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-27 with Self-Help categories.


AUGMENTED REALITY: WHAT IS IT AND HOW IT WILL CHANGE OUR DAILY LIVES DISCOVER HOW AR IMPACTS YOUR LIFE, IMPROVES THE WORLD AND CHANGES THE FUTURE ABOUT THIS BOOK Augmented reality is already impacting our daily lives. It can be found in a range of industries, from gaming and medicine to social media. AR has been used by brands such as Apple and Ferrari to promote their products and services, while companies like Facebook have leveraged AR to drive user engagement. Gaming has been one of the biggest adopters of AR technology due to its ability to engage users through interactive experiences that bring games into the real world. In addition, medical applications have shown promise in patient education and surgical simulation—a trend we’re likely to see continue as healthcare providers utilize this innovative technology more frequently. In terms of consumer behavior, marketers are increasingly using augmented reality technology on mobile apps to enhance the customer experience with brand-related content or product information at key touchpoints throughout the customer journey—such as payment authorization points during checkout processes, when customers need additional information about billing details or shipping costs before making purchases online from ecommerce sites such as Amazon Prime, where shipping charges vary based on factors like location or order size. CONTENT Introduction: Have You Noticed That Augmented Reality Impacts Our Daily Lives? What Is Augmented Reality? How Can Augmented Reality Enhance The World Around Us? What’s The Difference Between Augmented Reality And Virtual Reality? How Are Retail Businesses Using Augmented Reality To Sell Their Products? How Does Ikea Use Augmented Reality To Sell Products Through Its App? How Do Walmart Stores Use Augmented Reality To Sell Their Products? How Does The Fashion Industry Use Augmented Reality For User Experience? How Is Augmented Reality Used In Video Conferencing? How Is Augmented Reality Used In Social Media? How Does Instagram Use Augmented Reality? How Does Snapchat Use Augmented Reality? How Is Augmented Reality Used In Sports Broadcasting? How Is Augmented Reality Used For The Security Of Mobile Phones? How Iphone’s Face Recognition Software Uses Augmented Reality? How Is Augmented Reality Used To Authorize Payments? How Is Augmented Reality Used In Gaming? How Does The Pokemon Go Ar App Use Augmented Reality? How Is Augmented Reality Used In Luxury Automobiles? How Is Google Using Augmented Reality For Wearable Technology? How Is Apple Using Augmented Reality For Eyewear? How Is 6d.Ai Using Augmented Reality To Create A Digital Map Of The World With An Ar Cloud? How Is Augmented Reality Used In Medicine? How Do Neurosurgeons Use Special Ar Microscopes? How Will Persistent Ar Change The Future? ABOUT THE SAPIENS NETWORK The content in this guide is based on extensive official research and comes from a variety of sources, mostly from books published by experts who have mastered each of the topics presented here and who are backed by internationally recognized careers. Therefore, the reader will be able to acquire a large amount of knowledge from more than one reliable and specialized source. This happens because we rely only on official and endorsed media. In addition, we also collect information from different web pages, courses, biographies, and interviews, so we give the reader a broad overview of their topics of interest. We have not only checked that the sources of knowledge are relevant, but we have also made a very careful selection of the final information that makes up this guide. With great practicality, we have compiled the most useful concepts and put them in a way that are easiest for the reader to learn. Our ultimate goal is to simplify all the ideas that they are fully understandable and so that the reader can enjoy a pleasant, practical, and simple reading. This is why we strive to provide only the key information from each expert. In this guide, the reader will not find redundancies or unnecessary or irrelevant content. Each chapter covers the essential and leaves out everything that could be deemed as extra or that does not add anything new to the selected concepts. Thus, the reader will be able to enjoy a text where they will easily find specialized information that comes exclusively from experts and that has been selected with the greatest effectiveness.



Virtual And Augmented Reality


Virtual And Augmented Reality
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Author : Zeynep Tacgin
language : en
Publisher: Cambridge Scholars Publishing
Release Date : 2020-03-20

Virtual And Augmented Reality written by Zeynep Tacgin and has been published by Cambridge Scholars Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-20 with Computers categories.


Mixed Reality has been part of our lives ever since we first started to dream of creative ways to comprehend information and concepts through actual and imaginative experiences. This book explores the latest research informing education design in virtual and augmented reality. By utilising numerous studies and examples, it describes the differences between perceived knowledge, usage area, technologies, and tools. It will help the reader gain a better understanding of the nature of virtual or augmented realities and their applications in theory and practice.



Virtual And Augmented Reality Concepts Methodologies Tools And Applications


Virtual And Augmented Reality Concepts Methodologies Tools And Applications
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2018-03-02

Virtual And Augmented Reality Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-02 with Computers categories.


Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.



Augmented Reality And Virtual Reality


Augmented Reality And Virtual Reality
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Author : M. Claudia tom Dieck
language : en
Publisher: Springer
Release Date : 2019-02-19

Augmented Reality And Virtual Reality written by M. Claudia tom Dieck and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-19 with Business & Economics categories.


This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.



Innovating With Augmented Reality


Innovating With Augmented Reality
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Author : P Kaliraj
language : en
Publisher: CRC Press
Release Date : 2021-12-16

Innovating With Augmented Reality written by P Kaliraj and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-16 with Computers categories.


Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.