Fantastic Contraption


Fantastic Contraption
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Fantastic Contraption


Fantastic Contraption
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Author : Gregory Brotherton
language : en
Publisher:
Release Date : 2008

Fantastic Contraption written by Gregory Brotherton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Art and technology categories.


An international group of contemporary artists whose work embodies the genius of invention and creativity have been bought together by Device Gallery to exhibit their most Fantastic Contraptions, creating a remarkable collection of curious things.



Device Fantastic Contraption


Device Fantastic Contraption
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Author :
language : en
Publisher:
Release Date : 2008

Device Fantastic Contraption written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Art, Modern categories.




110 Amazing Apps For Education


110 Amazing Apps For Education
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Author : Rane Anderson
language : en
Publisher: Shell Education
Release Date : 2012-02-01

110 Amazing Apps For Education written by Rane Anderson and has been published by Shell Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-01 with Computers categories.


Here's an easy-to-use, quick reference guide for apps that supplement student learning. It gives suggestions for how teachers can implement each app in the classroom and for how parents can use the apps at home to extend their child's learning. This resource is correlated to the Common Core State Standards, is aligned to the interdisciplinary themes from the Partnership for 21st Century Skills, and supports core concepts of STEM instruction. 136pp.



Immersive Learning


Immersive Learning
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Author : Craig Frehlich
language : en
Publisher: Rowman & Littlefield
Release Date : 2020-09-10

Immersive Learning written by Craig Frehlich and has been published by Rowman & Littlefield this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-10 with Education categories.


Most people want to reach their maximum potential; and the use of tools are no different. Some say power is influence. If this is true, then virtual reality has “superpowers” because of its ability to make the unreal viscerally real, engaging and immersive. Thanks to these powers VR can influence and affect education in ways that no technology tool has in the past. This book will help people understand the power and true potential of virtual reality (or VR). The prime directive of this book is to provide educators with a way of thinking about how to use virtual reality in education in order to reveal its true superpowers. And, to arm educators with several hands-on lessons to get them started on implementing VR as a tool to enhance learning outcomes. Ultimately, the book aims to have educators clearly understand VR’s role in transforming education, thus reaching its maximum potential.



Defying Reality


Defying Reality
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Author : David M. Ewalt
language : en
Publisher: Penguin
Release Date : 2018-07-17

Defying Reality written by David M. Ewalt and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-17 with Technology & Engineering categories.


A fascinating exploration of the history, development, and future of virtual reality, a technology with world-changing potential, written by award-winning journalist and author David Ewalt, stemming from his 2015 Forbes cover story about the Oculus Rift and its creator Palmer Luckey. You’ve heard about virtual reality, seen the new gadgets, and read about how VR will be the next big thing. But you probably haven’t yet realized the extent to which this technology will change the way we live. We used to be bound to a physical reality, but new immersive computer simulations allow us to escape our homes and bodies. Suddenly anyone can see what it’s like to stand on the peak of Mount Everest. A person who can’t walk can experience a marathon from the perspective of an Olympic champion. And why stop there? Become a dragon and fly through the universe. But it’s not only about spectacle. Virtual and augmented reality will impact nearly every aspect of our lives—commerce, medicine, politics—the applications are infinite. It may sound like science fiction, but this vision of the future drives billions of dollars in business and is a top priority for such companies as Facebook, Google, and Sony. Yet little is known about the history of these technologies. In Defying Reality, David M. Ewalt traces the story from ancient amphitheaters to Cold War military laboratories, through decades of hype and failure, to a nineteen-year-old video game aficionado who made the impossible possible. Ewalt looks at how businesses are already using this tech to revolutionize the world around us, and what we can expect in the future. Writing for a mainstream audience as well as for technology enthusiasts, Ewalt offers a unique perspective on VR. With firsthand accounts and on-the-ground reporting, Defying Reality shows how virtual reality will change our work, our play, and the way we relate to one another.



Augmented Reality Games Ii


Augmented Reality Games Ii
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Author : Vladimir Geroimenko
language : en
Publisher: Springer Nature
Release Date :

Augmented Reality Games Ii written by Vladimir Geroimenko and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Lego Technic Non Electric Models Clever Contraptions


Lego Technic Non Electric Models Clever Contraptions
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Author : Yoshihito Isogawa
language : en
Publisher: No Starch Press
Release Date : 2021-07-02

Lego Technic Non Electric Models Clever Contraptions written by Yoshihito Isogawa and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-02 with Crafts & Hobbies categories.


Master builder and LEGO luminary Yoshihito Isogawa helps you build more than 100 creative, non-electric models with LEGO Technic parts. Part of a two-volume set. This book in the LEGO Technic Non-Electric Models series features 106 motor-free mechanisms for you to build and operate. Each project includes full-color photographs from multiple angles and illustrated Technic parts to help you follow along. The models range from practical tools for lifting, gripping, shooting, and measuring to working gadgets that demonstrate principles of mechanical engineering. The Technic models in Clever Contraptions require no electric elements or sensors. Instead, you’ll use cranks, winches, doors, and rotators to operate devices including wind turbines, spinning tops, grabbing tools, and a spirograph. The clever kinetic ideas at play will inspire you to create your own mechanicals marvels. This Technic guide is part of a series, and the brainchild of master builder Yoshihito Isogawa. Each book in the series is filled with vibrant photos of Isogawa’s unique non-electric models, which will fire up the imaginations of LEGO builders of all ages. Imagine. Create. Invent. Now, what will you build?



Virtual Augmented And Mixed Reality Applications And Case Studies


Virtual Augmented And Mixed Reality Applications And Case Studies
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Author : Jessie Y.C. Chen
language : en
Publisher: Springer
Release Date : 2019-07-10

Virtual Augmented And Mixed Reality Applications And Case Studies written by Jessie Y.C. Chen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-10 with Computers categories.


This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.



Virtual Augmented And Mixed Reality Design And Development


Virtual Augmented And Mixed Reality Design And Development
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Author : Jessie Y. C. Chen
language : en
Publisher: Springer Nature
Release Date : 2022-06-16

Virtual Augmented And Mixed Reality Design And Development written by Jessie Y. C. Chen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-16 with Computers categories.


This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.



1001 Video Games You Must Play Before You Die


1001 Video Games You Must Play Before You Die
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Author : Tony Mott
language : en
Publisher: Hachette UK
Release Date : 2011-12-05

1001 Video Games You Must Play Before You Die written by Tony Mott and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-05 with Games & Activities categories.


In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.