Fast Programmer


Fast Programmer
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Fast Programmer


Fast Programmer
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Author : Ray Chung
language : en
Publisher: 鍾仁烈
Release Date : 2020-01-22

Fast Programmer written by Ray Chung and has been published by 鍾仁烈 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-22 with Computers categories.


A shopping mall website is built in 12 hours How to program faster and better Secret that senior engineers will not tell you A must-have book for programmers --------------------------------------------------------------------------- his book exclusively reveals the most important secrets of becoming a super fast, in the article The last book ,I had written with a very creative colleague ,and only spent two days to write a book. From an idea to completing the book quickly, I really thanks to my partner , Ally. After writing two books, I love to write the books. Writing this book comes from the fact that many friends have always hoped that I can teach them to write programs or help them to write programs, but it is really not easy to teach people to write programs. It takes time 9 and I can only give my friends or colleagues what they missed or lacked, or even logical problems, and gave suggestions on practices to speed up their programming. At present, most of the computer books in the field are mainly tool books in programming languages. Few are like colleagues or supervisors. They lead an engineer to establish a good programming concept through the way of experience transfer. The problem that engineers often encounter is the establishment and cultivation of the concept of engineers. This book is also based on such ideas. It is expected to provide a book that engineers can refer to in each period. At each stage, you 10 can get something because of this book; so I suggest you go back and read this book every so often. Basically, I have n’t written programs in the office for almost ten years. On the one hand, I only want to write programs that I am interested in or to speed up my job. I don’t like to write programs of the same type all the time, so the previous company hardly knew I could write programs, just knowing that I used to do that, I hide it well, haha! And the platform made by the previous company is not pure for program development, a lot of structural thinking cannot be used on it, so I gradually worked at work and made myself forget that I 11 would write programs, and I would remember them after work. My friends knows that I write programs vert fast, basically no bugs, and very stable. This is of course for a reason. Because of application requirements, I used to write programs for clients, and used a program language familiar to customers to write an exercise. The client wrote from morning to afternoon. Before leaving work, I projected my NB screen onto the wall and started writing from the beginning. In front of my clients, I wrote the program in twenty minutes; the eyes of each engineer with wide eyes and admiration were my proudest moments. 12 When I was a development engineer, a friend asked me to rescue a case. This case has been done for a year or two. The timetable has been delayed for a long time. The project is about to fail. At that time, two teams have been taken over. Although there are only a few million, the amount of cooperation cases with customers exceeds tens of millions each year. Therefore, if this small case fails, it may affect the cases that the two parties cooperate each year. After I quickly looked at the entire program structure, I found that there are many programs written by people, both good and bad. It took me more than a month to rewrite the bottom layer, integrate the programs written by everyone, adjust the bottom layer into a function library, and greatly increase system 13 stability, , and rescued this project, even senior client executives came to shake hands with me. When I was a project manager, I managed a project with the same system specifications in the industry. It took two or three years for a competitor to do this project. There were still a lot of problems and the system could n’t go online. It took me only ten months to get the system online and the feebacks are very good, the functions are very easy to use, and the architecture design is very flexible; the client said: This case was the only one on time and in advance. In response to their seventy reports, I planned a simple report generation program that allows engineers to write the program in 14 more than a month and produce more than seventy reports; and they originally planned to make their own reports for one and a half years. These reports can be done almost in a set way by the report maker. The client said that my case should be tens of millions of cases, but I used millions to help them complete. In addition, I have encountered some very strange cases; because of customer needs, I explain the features that customers expect from my partner. I hope that the current seventy or eighty page reports can be linked to different parameters through different parameters on one page. ; the partner company said no, it would take a long time to build this page because of their MVC 15 architecture; and thought of a way to add a plug-in, add a plug-in in each browser; (Mind OS: Now it ’s the webpage era, and they still think of a Client-Server architecture? What's more, their CTO said if they do this program, because they are MVC architecture, it will spend one year to do this; invalid communication at the high level of both sides for more than a month, I simply ask them to turn on the the connection of their host computer(for testing) and complete the program that they claim to be a year in two hours. (No old program has been changed at all) (I have been away from the engineer for a long time). My colleague said that I really hit the other side too much. 16 Later, because a case had an App program and a Web program requirement, TM planned to develop web programs for 4.5 personal months; It’s really estimated too much. I brought an engineer who had just been out of the society for more than a year, and developed one in about a month. Apps with special functions and web programs (only he wrote it, never wrote a web program before, the app is also a beginner). Accidentally overwhelmed the progress of a team of 4,5 people, all with more than three years of experience. In addition, sometimes it is necessary to integrate a system, because the time is too rush, and the engineer is too slow to do it, so I have to do it myself, including 17 planning an integrated API and writing, because I have n’t written a program for a long time, so I taught colleagues and wrote programs at the same times in five minutes to complete the programs, and after testing, the bug was free. After the encouragement of my colleagues, I decided writting this book, I hope that for you who buy this book, you can get a lot. Expect this book give you… 1. To Know how the program can be fast and good. 2. What is the most important part of writing a program. 3. Logic is important. 18 4. How to quickly learn a programming language. 5. Build good programming habits slowly. 6. Write a quick document (SA, user manual ..) After reading this book, I hope readers have a very important belief: The way you think is important In this book, you may not see very detailed programming skills, but as long as you implement the concepts outlined in this book, I believe that your programming ability will have considerable progress. --------------------------------------------------- I. Table of contents. 2 II. Author’s preface. 5 Prologue. 5 1. Author’s preface. 7 2. How to read this book faster 18 3. Others. 20 4. the advantages of buying this e-book. 21 III. Author Experience. 23 1. In University. 23 Large Projects. 27 1. First job. 27 2. Thoughtful boss. 31 3. 13 years of development experience. 34 Great Boss. 41 1. Great boss. 41 2. Develop the product 47 IV. The most Important Secrets to Becoming Super Fast 51 V. How to write programs fast and well 54 1. Tip # 1: The most important thing. 54 2. Tip # 2, experienced engineers understand. 61 3. TIP # 3,Beginner or just stepping into different programming languages. 65 4. TIP #4 ,Spend a little time, it can be faster 67 5. Tip #5, Advanced secrets. 69 6. Tip # 6: Tips Everyone Knows. 71 7. Tip #7,Secrets to Promote Senior Engineers. 77 8. Tip #8, the secret eight: a very important secret 79 9. TiP #9, the secret nine: the key success or failure 80 10. Tip #10,The biggest key to winning or losing. 82 VI. Characteristics of a Software Engineer 84 the speed and rhythm of typing. 84 logic. 88 organizational 90 self-check. 92 infer other things from one fact 94 VII. Program optimization architecture example. 98 Small case: Instantly reduce half of BUG and half of working hours. 98 It took more than a month to save two or three years old cases. 100 Three or two or three years of major projects, launched in ten months. 104 VIII. Important Ideas. 108 Structure is more important than programming. 108 the logic of the program: the logic is wrong, the program will not be correct 111 the quality of engineers is important 113 there must be a method for testing. 115 writing skills. 121 more accumulated development experience. 126 encountered problems. 128 Learn grammar and organize your own library. 131 IX. For experienced engineers. 134 Train your thinking logic when coding. 134 Do write the code before thinking. 137 look at the logic to write programs. 140 X. FAQ.. 142 do you really have to be talented in writing programs?. 142 When the business (customer) directly asks engineers questions. 156 how to quickly find the problem?. 161 What should a good supervisor pay attention to?. 166 XI. Become a master to challenge yourself: 168



Writing Fast Programs


Writing Fast Programs
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Author : John S. Riley
language : en
Publisher: Cambridge Int Science Publishing
Release Date : 2006

Writing Fast Programs written by John S. Riley and has been published by Cambridge Int Science Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computer programming categories.


Writing Fast Programs" provides the basic elements of code optimization and provides strategies for reducing bottlenecks in practical simulation and numerical modeling code. The target audience is scientists and engineers and students in these fields. One pre-publication reviewer called this a much-needed intermediate text to bridge the gap between existing introductory and more advance programming books aimed at scientists. "Writing Fast Programs" does not teach basic programming; some programming proficiency is assumed, along with familiarity with the basic programming terminology. Code examples are presented in C, but BASIC (as a convenient pseudo-language) examples are provided for those not familiar with C. In general, the strategies presented are not language specific and should therefore benefit a wide programming audience. For example, similar techniques have been discussed for Java.



Deep Learning For Coders With Fastai And Pytorch


Deep Learning For Coders With Fastai And Pytorch
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Author : Jeremy Howard
language : en
Publisher: O'Reilly Media
Release Date : 2020-06-29

Deep Learning For Coders With Fastai And Pytorch written by Jeremy Howard and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with Computers categories.


Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala



Python Programming How To Code Python Fast In Just 24 Hours With 7 Simple Steps


Python Programming How To Code Python Fast In Just 24 Hours With 7 Simple Steps
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Author : Jason Scotts
language : en
Publisher: Speedy Publishing LLC
Release Date : 2013-11-02

Python Programming How To Code Python Fast In Just 24 Hours With 7 Simple Steps written by Jason Scotts and has been published by Speedy Publishing LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-02 with Computers categories.


Are you fed up with reading long, boring, lengthy paragraphs after paragraphs of text and want to get up and running in Python as soon as possible? Well, you're not alone. I for one hate having to read through masses of text for very little benefit. Python Programming Reloaded: How to Code Python Fast In Just 24 Hours With 7 Simple Steps strips away the non essentials and instead provides you with the fundamentals from which you can blossom as a Python programmer in Just 7 simple steps. So, what can I expect from the book? Learn the Basics- this book provides you with the fundamental building blocks to get you up and running in Python in no time. Learn it Quick -Written for simplicity so that you can learn Python quickly and efficiently. Start Coding Fast -You start coding as soon as Python is installed on your computer. Anything else? Yes!. This book will supercharge your Python learning experience.



Programming Rust


Programming Rust
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Author : Jim Blandy
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2017-11-21

Programming Rust written by Jim Blandy and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-21 with Computers categories.


Rust is a new systems programming language that combines the performance and low-level control of C and C++ with memory safety and thread safety. Rust’s modern, flexible types ensure your program is free of null pointer dereferences, double frees, dangling pointers, and similar bugs, all at compile time, without runtime overhead. In multi-threaded code, Rust catches data races at compile time, making concurrency much easier to use. Written by two experienced systems programmers, this book explains how Rust manages to bridge the gap between performance and safety, and how you can take advantage of it. Topics include: How Rust represents values in memory (with diagrams) Complete explanations of ownership, moves, borrows, and lifetimes Cargo, rustdoc, unit tests, and how to publish your code on crates.io, Rust’s public package repository High-level features like generic code, closures, collections, and iterators that make Rust productive and flexible Concurrency in Rust: threads, mutexes, channels, and atomics, all much safer to use than in C or C++ Unsafe code, and how to preserve the integrity of ordinary code that uses it Extended examples illustrating how pieces of the language fit together



Programming Embedded Systems In C And C


Programming Embedded Systems In C And C
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Author : Michael Barr
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 1999

Programming Embedded Systems In C And C written by Michael Barr and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


This book introduces embedded systems to C and C++ programmers. Topics include testing memory devices, writing and erasing flash memory, verifying nonvolatile memory contents, controlling on-chip peripherals, device driver design and implementation, and more.



The Complete Software Developer S Career Guide


The Complete Software Developer S Career Guide
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Author : John Z. Sonmez
language : en
Publisher: Simple Programmer, LLC
Release Date : 2017

The Complete Software Developer S Career Guide written by John Z. Sonmez and has been published by Simple Programmer, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Computer programming categories.


"Early in his software developer career, John Sonmez discovered that technical knowledge alone isn't enough to break through to the next income level - developers need "soft skills" like the ability to learn new technologies just in time, communicate clearly with management and consulting clients, negotiate a fair hourly rate, and unite teammates and coworkers in working toward a common goal. Today John helps more than 1.4 million programmers every year to increase their income by developing this unique blend of skills. Who Should Read This Book? Entry-Level Developers - This book will show you how to ensure you have the technical skills your future boss is looking for, create a resume that leaps off a hiring manager's desk, and escape the "no work experience" trap. Mid-Career Developers - You'll see how to find and fill in gaps in your technical knowledge, position yourself as the one team member your boss can't live without, and turn those dreaded annual reviews into chance to make an iron-clad case for your salary bump. Senior Developers - This book will show you how to become a specialist who can command above-market wages, how building a name for yourself can make opportunities come to you, and how to decide whether consulting or entrepreneurship are paths you should pursue. Brand New Developers - In this book you'll discover what it's like to be a professional software developer, how to go from "I know some code" to possessing the skills to work on a development team, how to speed along your learning by avoiding common beginner traps, and how to decide whether you should invest in a programming degree or 'bootcamp.'"--



Programming Phoenix


Programming Phoenix
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Author : Chris McCord
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2016-04-20

Programming Phoenix written by Chris McCord and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-20 with Computers categories.


Don't accept the compromise between fast and beautiful: you can have it all. Phoenix creator Chris McCord, Elixir creator Jose Valim, and award-winning author Bruce Tate walk you through building an application that's fast and reliable. At every step, you'll learn from the Phoenix creators not just what to do, but why. Packed with insider insights, this definitive guide will be your constant companion in your journey from Phoenix novice to expert, as you build the next generation of web applications. Phoenix is the long-awaited web framework based on Elixir, the highly concurrent language that combines a beautiful syntax with rich metaprogramming. The authors, who developed the earliest production Phoenix applications, will show you how to create code that's easier to write, test, understand, and maintain. The best way to learn Phoenix is to code, and you'll get to attack some interesting problems. Start working with controllers, views, and templates within the first few pages. Build an in-memory repository, and then back it with an Ecto database layer. Learn to use change sets and constraints that keep readers informed and your database integrity intact. Craft your own interactive application based on the channels API for the real-time, high-performance applications that this ecosystem made famous. Write your own authentication components called plugs, and even learn to use the OTP layer for monitored, reliable services. Organize your code with umbrella projects so you can keep your applications modular and easy to maintain. This is a book by developers and for developers, and we know how to help you ramp up quickly. Any book can tell you what to do. When you've finished this one, you'll also know why to do it. What You Need: To work through this book, you will need a computer capable of running Erlang 17 or better, Elixir 1.1, or better, Phoenix 1.0 or better, and Ecto 1.0 or better. A rudimentary knowledge of Elixir is also highly recommended.



C Crash Course


C Crash Course
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Author : Josh Lospinoso
language : en
Publisher: No Starch Press
Release Date : 2019-09-24

C Crash Course written by Josh Lospinoso and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-24 with Computers categories.


A fast-paced, thorough introduction to modern C++ written for experienced programmers. After reading C++ Crash Course, you'll be proficient in the core language concepts, the C++ Standard Library, and the Boost Libraries. C++ is one of the most widely used languages for real-world software. In the hands of a knowledgeable programmer, C++ can produce small, efficient, and readable code that any programmer would be proud of. Designed for intermediate to advanced programmers, C++ Crash Course cuts through the weeds to get you straight to the core of C++17, the most modern revision of the ISO standard. Part 1 covers the core of the C++ language, where you'll learn about everything from types and functions, to the object life cycle and expressions. Part 2 introduces you to the C++ Standard Library and Boost Libraries, where you'll learn about all of the high-quality, fully-featured facilities available to you. You'll cover special utility classes, data structures, and algorithms, and learn how to manipulate file systems and build high-performance programs that communicate over networks. You'll learn all the major features of modern C++, including: Fundamental types, reference types, and user-defined types The object lifecycle including storage duration, memory management, exceptions, call stacks, and the RAII paradigm Compile-time polymorphism with templates and run-time polymorphism with virtual classes Advanced expressions, statements, and functions Smart pointers, data structures, dates and times, numerics, and probability/statistics facilities Containers, iterators, strings, and algorithms Streams and files, concurrency, networking, and application development With well over 500 code samples and nearly 100 exercises, C++ Crash Course is sure to help you build a strong C++ foundation.



Programming Rust


Programming Rust
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Author : Jim Blandy
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2021-06-11

Programming Rust written by Jim Blandy and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-11 with Computers categories.


Systems programming provides the foundation for the world's computation. Writing performance-sensitive code requires a programming language that puts programmers in control of how memory, processor time, and other system resources are used. The Rust systems programming language combines that control with a modern type system that catches broad classes of common mistakes, from memory management errors to data races between threads. With this practical guide, experienced systems programmers will learn how to successfully bridge the gap between performance and safety using Rust. Jim Blandy, Jason Orendorff, and Leonora Tindall demonstrate how Rust's features put programmers in control over memory consumption and processor use by combining predictable performance with memory safety and trustworthy concurrency. You'll learn: Rust's fundamental data types and the core concepts of ownership and borrowing How to write flexible, efficient code with traits and generics How to write fast, multithreaded code without data races Rust's key power tools: closures, iterators, and asynchronous programming Collections, strings and text, input and output, macros, unsafe code, and foreign function interfaces This revised, updated edition covers the Rust 2021 Edition.