Five Lines Of Code


Five Lines Of Code
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Five Lines Of Code


Five Lines Of Code
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Author : Christian Clausen
language : en
Publisher: Simon and Schuster
Release Date : 2021-10-26

Five Lines Of Code written by Christian Clausen and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-26 with Computers categories.


Improving existing code--refactoring--is one of the most common tasks you''ll face as a programmer. Five Lines of Code teaches you clear and actionable refactoring rules that you can apply without relying on intuitive judgements such as "code smells." It''s written for working developers, guiding you step by step through applying refactoring patterns to the codebase of a 2D puzzle game. Following the author''s expert perspective--that refactoring and code smells can be learned by following a concrete set of principles--you''ll learn when to refactor your code, what patterns to apply to what problem, and the code characteristics that indicate it''s time for a rework. Thanks to this hands-on guide, you''ll find yourself programming faster while still delivering high-quality code that your teammates will love to work with. about the technology Refactoring is a fact of life. All code is imperfect, and refactoring is a systematic process you can use to improve the quality of your codebase. Whatever your architecture, choice of OO language, or skill as a programmer, the continuous design improvements of refactoring make your code simpler, more readable, and less prone to bugs. You''ll be amazed at the productivity boost of adding refactoring to your code hygiene routine--it''s quicker to hammer out bad code and then improve it than spending hours writing good code in the first place! about the book Five Lines of Code teaches working developers the shortcuts to quality code. You''ll follow author Christian Clausen''s unique approach to teaching refactoring that''s focused on concrete rules, and getting any method down to five lines or less to implement! There''s no jargon or tricky automated-testing skills required, just easy guidelines and patterns illustrated by detailed code samples. Chapter by chapter you''ll put techniques into action by refactoring a complete 2D puzzle game. Before you know it, you''ll be making serious and tangible improvements to your codebase. what''s inside The symptoms of bad code The extracting method, introducing strategy pattern, and many other refactoring patterns Modifying code safely, even when you don''t understand it Writing stable code that enables change-by-addition Proper compiler practices Writing code that needs no comments Real-world practices for great refactoring about the reader For developers who know an object-oriented programming language. about the author Christian Clausen works as a Technical Agile Coach teaching teams how to properly refactor their code. Previously he worked as a software engineer on the Coccinelle semantic patching project, an automated refactoring tool. He has an MSc in computer science, and five years'' experience teaching software quality at a university level.



Five Lines Of Code


Five Lines Of Code
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Author : Christian Clausen
language : en
Publisher: Simon and Schuster
Release Date : 2021-11-09

Five Lines Of Code written by Christian Clausen and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-09 with Computers categories.


Five Lines of Code teaches refactoring that's focused on concrete rules and getting any method down to five lines or less! There’s no jargon or tricky automated-testing skills required, just easy guidelines and patterns illustrated by detailed code samples. In Five Lines of Code you will learn: The signs of bad code Improving code safely, even when you don’t understand it Balancing optimization and code generality Proper compiler practices The Extract method, Introducing Strategy pattern, and many other refactoring patterns Writing stable code that enables change-by-addition Writing code that needs no comments Real-world practices for great refactoring Improving existing code—refactoring—is one of the most common tasks you’ll face as a programmer. Five Lines of Code teaches you clear and actionable refactoring rules that you can apply without relying on intuitive judgements such as “code smells.” Following the author’s expert perspective—that refactoring and code smells can be learned by following a concrete set of principles—you’ll learn when to refactor your code, what patterns to apply to what problem, and the code characteristics that indicate it’s time for a rework. Foreword by Robert C. Martin. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Every codebase includes mistakes and inefficiencies that you need to find and fix. Refactor the right way, and your code becomes elegant, easy to read, and easy to maintain. In this book, you’ll learn a unique approach to refactoring that implements any method in five lines or fewer. You’ll also discover a secret most senior devs know: sometimes it’s quicker to hammer out code and fix it later! About the book Five Lines of Code is a fresh look at refactoring for developers of all skill levels. In it, you’ll master author Christian Clausen’s innovative approach, learning concrete rules to get any method down to five lines—or less! You’ll learn when to refactor, specific refactoring patterns that apply to most common problems, and characteristics of code that should be deleted altogether. What's inside The signs of bad code Improving code safely, even when you don’t understand it Balancing optimization and code generality Proper compiler practices About the reader For developers of all skill levels. Examples use easy-to-read Typescript, in the same style as Java and C#. About the author Christian Clausen works as a Technical Agile Coach, teaching teams how to refactor code. Table of Contents 1 Refactoring refactoring 2 Looking under the hood of refactoring PART 1 LEARN BY REFACTORING A COMPUTER GAME 3 Shatter long function 4 Make type codes work 5 Fuse similar code together 6 Defend the data PART 2 TAKING WHAT YOU HAVE LEARNED INTO THE REAL WORLD 7 Collaborate with the compiler 8 Stay away from comments 9 Love deleting code 10 Never be afraid to add code 11 Follow the structure in the code 12 Avoid optimizations and generality 13 Make bad code look bad 14 Wrapping up



Code Simplicity


Code Simplicity
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Author : Max Kanat-Alexander
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-03-23

Code Simplicity written by Max Kanat-Alexander and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-23 with Computers categories.


Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests



Your Code As A Crime Scene


Your Code As A Crime Scene
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Author : Adam Tornhill
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2015-03-30

Your Code As A Crime Scene written by Adam Tornhill and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-30 with Computers categories.


Jack the Ripper and legacy codebases have more in common than you'd think. Inspired by forensic psychology methods, you'll learn strategies to predict the future of your codebase, assess refactoring direction, and understand how your team influences the design. With its unique blend of forensic psychology and code analysis, this book arms you with the strategies you need, no matter what programming language you use. Software is a living entity that's constantly changing. To understand software systems, we need to know where they came from and how they evolved. By mining commit data and analyzing the history of your code, you can start fixes ahead of time to eliminate broken designs, maintenance issues, and team productivity bottlenecks. In this book, you'll learn forensic psychology techniques to successfully maintain your software. You'll create a geographic profile from your commit data to find hotspots, and apply temporal coupling concepts to uncover hidden relationships between unrelated areas in your code. You'll also measure the effectiveness of your code improvements. You'll learn how to apply these techniques on projects both large and small. For small projects, you'll get new insights into your design and how well the code fits your ideas. For large projects, you'll identify the good and the fragile parts. Large-scale development is also a social activity, and the team's dynamics influence code quality. That's why this book shows you how to uncover social biases when analyzing the evolution of your system. You'll use commit messages as eyewitness accounts to what is really happening in your code. Finally, you'll put it all together by tracking organizational problems in the code and finding out how to fix them. Come join the hunt for better code! What You Need: You need Java 6 and Python 2.7 to run the accompanying analysis tools. You also need Git to follow along with the examples.



Good Code Bad Code


Good Code Bad Code
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Author : Tom Long
language : en
Publisher: Simon and Schuster
Release Date : 2021-09-07

Good Code Bad Code written by Tom Long and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-07 with Computers categories.


"For coders early in their careers who are familiar with an object-oriented language, such as Java or C#"--Back cover.



In 10 Lines Of Code


In 10 Lines Of Code
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Author : Lucio Di Jasio
language : en
Publisher: Lulu.com
Release Date : 2012-04

In 10 Lines Of Code written by Lucio Di Jasio and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04 with Computers categories.


MPLAB Xpress is more than just an IDE in the Cloud. Thanks to its integration with the MPLAB Code Configurator it represents a complete and professional rapid development platform. Getting started in Embedded Control has never been so easy. Let me guid



The Art Of Readable Code


The Art Of Readable Code
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Author : Dustin Boswell
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-11-03

The Art Of Readable Code written by Dustin Boswell and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-03 with Computers categories.


Chapter 5. Knowing What to Comment; What NOT to Comment; Don't Comment Just for the Sake of Commenting; Don't Comment Bad Names--Fix the Names Instead; Recording Your Thoughts; Include "Director Commentary"; Comment the Flaws in Your Code; Comment on Your Constants; Put Yourself in the Reader's Shoes; Anticipating Likely Questions; Advertising Likely Pitfalls; "Big Picture" Comments; Summary Comments; Final Thoughts--Getting Over Writer's Block; Summary; Chapter 6. Making Comments Precise and Compact; Keep Comments Compact; Avoid Ambiguous Pronouns; Polish Sloppy Sentences.



Head First Programming


Head First Programming
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Author : David Griffiths
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2009-11-16

Head First Programming written by David Griffiths and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-16 with Computers categories.


Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.



Beautiful Code


Beautiful Code
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Author : Greg Wilson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-06-26

Beautiful Code written by Greg Wilson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-26 with Computers categories.


How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.



Clean Code


Clean Code
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Author : Robert C. Martin
language : en
Publisher: Pearson Education
Release Date : 2008-08-01

Clean Code written by Robert C. Martin and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-01 with Computers categories.


Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way. Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer–but only if you work at it. What kind of work will you be doing? You’ll be reading code–lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft. Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code–of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code. Readers will come away from this book understanding How to tell the difference between good and bad code How to write good code and how to transform bad code into good code How to create good names, good functions, good objects, and good classes How to format code for maximum readability How to implement complete error handling without obscuring code logic How to unit test and practice test-driven development This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.