Formation Pygame Avec Python

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Formation Pygame Avec Python
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Author : patrice rey
language : fr
Publisher: BoD - Books on Demand
Release Date : 2023-08-04
Formation Pygame Avec Python written by patrice rey and has been published by BoD - Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-04 with Computers categories.
Dans cette formation pratique et simplifiée pour les débutants, on reprend point par point les grands fondamentaux de Pygame, à savoir les aspects graphiques relatifs à du dessin, les aspects d'animation sonore, et bien évidemment la gestion des collisions avec les sprites.
Beginning Game Development With Python And Pygame
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Author : Will McGugan
language : en
Publisher: Apress
Release Date : 2007-12-22
Beginning Game Development With Python And Pygame written by Will McGugan and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-22 with Computers categories.
Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you've been spending a lot of time thinking about a game idea of your own, or are exploring the possibility of making a career of this vibrant and growing industry. But where should you begin? Beginning Game Development with Python and Pygame is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. Authored by industry veteran and Python expert Will McGugan, who worked on the MotorStorm game for PlayStation 3, you'll be privy to insights that will not only help you to exploit Pygame to its maximum potential, but also make you a more creative and knowledgeable games developer all round. Learn how to create advanced games by taking advantage of the popular open source Python programming language and Pygame games development library Learn about coding gaming preferences, sound, visual effects, and joystick/keyboard interaction Discover the concepts that are crucial to success in today's gaming industry, such as support for multiple platforms, and granting users the ability to extend and customize your games
Make Games With Python
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Author : Sean M. Tracey
language : en
Publisher: Raspberry Pi Press
Release Date : 2025-07-18
Make Games With Python written by Sean M. Tracey and has been published by Raspberry Pi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-18 with categories.
Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time — making them. Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book work on Windows, macOS, or Linux. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-‘em-up game, you’ll learn how to: Create shapes and paths Move sprites and detect collisions Handle keyboard, mouse, and gamepad input Add sound and music Simulate physics and forces Although this book isn't aimed at complete programming beginners, it isn’t too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks — such as creating files and navigating your computer's file system — without too much difficulty, then you're ready to get started.
Formation Pratique Avec Python
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Author : patrice Rey
language : fr
Publisher: BoD - Books on Demand
Release Date : 2023-04-26
Formation Pratique Avec Python written by patrice Rey and has been published by BoD - Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-26 with Computers categories.
Python est un langage de programmation permettant de faire de la programmation impérative, de la programmation fonctionnelle et de la programmation orientée objet. Face à une telle richesse et de si nombreuses possibilités, ce livre vous propose une formation pratique à la programmation en Python version 3.
Apprendre La Programmation Par Le Jeu D Couvrir Pygame Avec De Nouveaux Jeux En Python
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Author : Vincent Maille
language : fr
Publisher: Editions Ellipses
Release Date : 2020-10-06
Apprendre La Programmation Par Le Jeu D Couvrir Pygame Avec De Nouveaux Jeux En Python written by Vincent Maille and has been published by Editions Ellipses this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-06 with categories.
Ce livre, basé sur une progression originale de démarche de projets, vous propose d’approfondir vos connaissances en Python au travers de la réalisation de plusieurs jeux. Vous découvrirez l’interface pygame et la plupart des modules qui la composent. Les projets vous permettront d’aborder de nouvelles notions, comme : le parcours d’un grapheles expressions régulièresla lecture en Python de pages web, de fichiers csv ou jsonla manipulation de bases de données et l’interfaçage avec Pythonle paradigme de la programmation objet où l’héritage et les subtilités du principe d’encapsulation seront expliqués au fur et à mesure des chapitres. Comme pour les autres ouvrages de la collection « créations numériques », tous les exercices sont corrigés en ligne et l’intégralité des ressources graphiques nécessaires sont téléchargeables. Que vous soyez lycéen en NSI, étudiant en CPGE, enseignant ou simple curieux, ce livre devrait aiguiser votre curiosité pour le Grand Oral, vos projets ou vos TIPE.
Formation Initiale Python Avec Jupyter Et Pycharm
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Author : Patrice Rey
language : fr
Publisher: BoD - Books on Demand
Release Date : 2022-02-17
Formation Initiale Python Avec Jupyter Et Pycharm written by Patrice Rey and has been published by BoD - Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-17 with Computers categories.
Python est un langage de programmation (langage de script) permettant de faire de la programmation impérative (écrire une séquence d'instructions), de la programmation fonctionnelle (résoudre des problèmes en fabriquant des fonctions) et de la programmation orientée objet (définir des objets que l'on fait interagir entre eux). Dans la première partie, en utilisant les classeurs Jupyter depuis une distribution Anaconda, nous expliquons clairement et rigoureusement les notions fondamentales relatives à ce langage. Dans une seconde partie, en utilisant l'environnement de développement intégré PyCharm 2021.3 avec Python 3.10, nous apprenons les bases nécessaires pour développer une application fenêtrée PyQt5 pour la plateforme Windows 10, dotée d'une interface graphique, avec des composants hébergés qui répondent à des fonctionnalités programmées. Et nous terminons en développant une application spécifique optimisée pour pouvoir être distribuée auprès d'utilisateurs sous forme d'un exécutable unique grâce aux packages PyInstaller et Auto-Py-to-Exe.
Entertainment Computing And Serious Games
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Author : Ralf Dörner
language : en
Publisher: Springer
Release Date : 2016-10-05
Entertainment Computing And Serious Games written by Ralf Dörner and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-05 with Computers categories.
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
Sp Cialit Nsi 1re Tle
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Author : Nicolas Varlot
language : fr
Publisher: Editions Ellipses
Release Date : 2024-03-05
Sp Cialit Nsi 1re Tle written by Nicolas Varlot and has been published by Editions Ellipses this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-05 with Education categories.
Cet ouvrage reprend : un cours synthétique, illustré d’exemples ;des exercices corrigés ;des programmes à compléter pour appliquer les notions, se les approprier, et aller plus loin ;les programmes rédigés, commentés, pour découvrir d’autres façons de coder et des astuces. Des bases de Python à des notions d'approfondissement, en passant par de l'algorithme experte, ce livre propose un sérieux outillage pour tout lycéen se destinant à des études composées d'informatique, ou pour l'étudiant soucieux d'améliorer son niveau en reprenant les bases grâce à une méthode pratique et progressive.
Beginner S Step By Step Coding Course
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Author : DK
language : en
Publisher: Dorling Kindersley Ltd
Release Date : 2020-01-02
Beginner S Step By Step Coding Course written by DK and has been published by Dorling Kindersley Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-02 with Computers categories.
Learning to code has never been easier than with this innovative visual guide to computer programming for beginners. Coding skills are in high demand and the need for programmers is still growing. However, taking the first steps in learning more about this complex subject may seem daunting and many of us feel left behind by the coding revolution. By using a graphic method to break code into small chunks, this ebook brings essential skills within reach.Terms such as algorithm, variable, string, function, and loop are all explained. The ebook also looks at the main coding languages that are out there, outlining the main applications of each language, so you can choose the right language for you. Individual chapters explore different languages, with practical programming projects to show you how programming works. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, the Beginner's Step-by-Step Coding Course is the ideal way to get to grips with coding.
Math For Programmers
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Author : Paul Orland
language : en
Publisher: Manning
Release Date : 2021-01-12
Math For Programmers written by Paul Orland and has been published by Manning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-12 with Computers categories.
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks