From Zero To Java Hero

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From Zero To Java Hero Master The Art Of Java Programming
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Author : Jarrel E.
language : en
Publisher: Jarrel E.
Release Date :
From Zero To Java Hero Master The Art Of Java Programming written by Jarrel E. and has been published by Jarrel E. this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
From Zero to Java Hero: Master the Art of Programming is a comprehensive guide designed to empower aspiring programmers with the knowledge and skills needed to excel in the world of Java development. This powerful book offers a transformative journey from a complete novice to a proficient Java developer. Are you ready to embark on a journey that will elevate your programming skills to new heights? From Zero to Java Hero is the ultimate guide for individuals with little to no coding experience who want to unlock the full potential of Java programming. Whether you're a student, a career changer, or someone with a passion for technology, this book will equip you with the tools to become a Java hero. What You Will Learn: Foundations of Java: Begin with the basics, understanding the Java syntax, variables, data types, and operators. Control Flow: Master the art of making decisions and creating loops to control the flow of your programs. Object-Oriented Programming (OOP): Dive into OOP principles and learn to create classes, objects, and methods. Exception Handling: Handle errors gracefully and ensure your code remains robust. File Handling: Learn how to read and write files, an essential skill in software development. Graphical User Interfaces (GUI): Create user-friendly applications with Java's GUI components. Database Connectivity: Explore how to connect your Java applications to databases for real-world data manipulation. Practical Projects: Apply your knowledge through hands-on projects, building real Java applications. Who Should Read This Book: Absolute beginners with no prior programming experience. Students pursuing a degree in computer science or related fields. Career changers looking to transition into the tech industry. Java enthusiasts eager to deepen their coding skills. Instructors seeking a comprehensive resource for teaching Java programming. Why From Zero to Java Hero? This book isn't just about learning Java; it's about gaining the confidence and expertise to build practical, real-world applications. By the end of this journey, you'll have the skills and knowledge necessary to tackle complex coding challenges and embark on a fulfilling career in Java development. Are you ready to transform from a novice into a Java hero? From Zero to Java Hero is your roadmap to success in the world of programming. Start your journey today and become a master of Java development.
From Zero To Jdbc Hero
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2019-10-01
From Zero To Jdbc Hero written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-01 with Computers categories.
In this book, you will learn how to build from scratch a criminal records management database system using Java/SQLite. All Java code for digital image processing in this book is Native Java. Intentionally not to rely on external libraries, so that readers know in detail the process of extracting digital images from scratch in Java. In chapter one, you will create Bank database and its four tables. In chapter two, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In chapter three, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter four, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter five, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter six, you will create Crime database and its six tables. In chapter seven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter eight, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter nine, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter ten, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter eleven, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables.
From Zero To Java Hero
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Author : Jarrel E.
language : en
Publisher: Mastering Java
Release Date : 2023-11-09
From Zero To Java Hero written by Jarrel E. and has been published by Mastering Java this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-09 with categories.
From Zero to Java Hero: Master the Art of Programming is a comprehensive guide designed to empower aspiring programmers with the knowledge and skills needed to excel in the world of Java development. This powerful book offers a transformative journey from a complete novice to a proficient Java developer. Are you ready to embark on a journey that will elevate your programming skills to new heights? From Zero to Java Hero is the ultimate guide for individuals with little to no coding experience who want to unlock the full potential of Java programming. Whether you're a student, a career changer, or someone with a passion for technology, this book will equip you with the tools to become a Java hero. What You Will Learn: Foundations of Java: Begin with the basics, understanding the Java syntax, variables, data types, and operators. Control Flow: Master the art of making decisions and creating loops to control the flow of your programs. Object-Oriented Programming (OOP): Dive into OOP principles and learn to create classes, objects, and methods. Exception Handling: Handle errors gracefully and ensure your code remains robust. File Handling: Learn how to read and write files, an essential skill in software development. Graphical User Interfaces (GUI): Create user-friendly applications with Java's GUI components. Database Connectivity: Explore how to connect your Java applications to databases for real-world data manipulation. Practical Projects: Apply your knowledge through hands-on projects, building real Java applications. Who Should Read This Book: Absolute beginners with no prior programming experience. Students pursuing a degree in computer science or related fields. Career changers looking to transition into the tech industry. Java enthusiasts eager to deepen their coding skills. Instructors seeking a comprehensive resource for teaching Java programming. Why From Zero to Java Hero? This book isn't just about learning Java; it's about gaining the confidence and expertise to build practical, real-world applications. By the end of this journey, you'll have the skills and knowledge necessary to tackle complex coding challenges and embark on a fulfilling career in Java development. Are you ready to transform from a novice into a Java hero? From Zero to Java Hero is your roadmap to success in the world of programming. Start your journey today and become a master of Java development.
C For Game Developers Building Scalable And Robust Gaming Applications
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Author : Jarrel E.
language : en
Publisher: Jarrel E.
Release Date : 2023-12-06
C For Game Developers Building Scalable And Robust Gaming Applications written by Jarrel E. and has been published by Jarrel E. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-06 with Computers categories.
Overview: Embark on a comprehensive journey through the intricacies of C++ for game development with this expertly crafted guide. Tailored for advanced programmers, this book serves as a definitive resource for building scalable and robust gaming applications. Target Audience: Designed for seasoned programmers and game developers, this book delves deep into advanced C++ concepts, providing invaluable insights for those seeking to elevate their game development skills to new heights. Key Features: Advanced C++ Techniques: Explore sophisticated C++ techniques and methodologies crucial for crafting high-performance gaming applications. From memory management to multithreading, delve into the nuances that set elite game developers apart. Scalability Strategies: Gain a profound understanding of scalable design principles tailored specifically for gaming applications. Learn how to architect systems that can gracefully handle the complexities of modern game development. Robust Code Practices: Master the art of writing robust and resilient code. Navigate through best practices in error handling, debugging, and optimization, ensuring your gaming applications are not only feature-rich but also stable and reliable. Graphics and Rendering Optimization: Dive into the realm of graphics programming and rendering optimization. Uncover strategies to maximize graphical fidelity while maintaining optimal performance, essential for creating visually stunning gaming experiences. Real-world Case Studies: Immerse yourself in real-world case studies drawn from successful game development projects. Analyze the decision-making processes, challenges faced, and solutions implemented by experienced developers in the field. Practical Exercises: Reinforce your learning through hands-on practical exercises scattered throughout the book. Apply the theoretical knowledge gained to solve real-world gaming challenges, solidifying your mastery of advanced C++ concepts. Comprehensive Resource: This book is more than just a guide; it's a comprehensive resource that empowers you to navigate the intricate landscape of game development with confidence. Whether you're working on a solo indie project or contributing to a large-scale game studio, this book equips you with the knowledge to excel.
C Game Development Build High Performance Games From Scratch
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Author : Jarrel E.
language : en
Publisher: Jarrel E.
Release Date : 2024-05-10
C Game Development Build High Performance Games From Scratch written by Jarrel E. and has been published by Jarrel E. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-10 with Computers categories.
Dive into the exciting world of game development with C++ Game Development. Designed for readers with prior knowledge in C++ programming, this comprehensive guide takes you on a thrilling journey through the fundamentals of game development and beyond. From the basics of game programming to advanced techniques in graphics rendering, physics simulation, and multiplayer networking, this book covers all aspects of game development with clarity and depth. Each chapter is meticulously crafted to provide a blend of theoretical knowledge and practical insights, empowering you to unleash your creativity and bring your gaming visions to life. Whether you dream of creating immersive 2D platformers, action-packed shooters, or captivating multiplayer experiences, this book equips you with the skills and techniques needed to turn your ideas into reality. With hands-on tutorials, real-world examples, and expert tips from seasoned game developers, 'C++ Game Development: Unleash Your Creativity' is your essential companion on the path to mastering the art of game development. Get ready to embark on an exhilarating journey into the heart of game development and unleash your creativity like never before. Let the adventure begin!
Java Programming Exercises
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Author : Christian Ullenboom
language : en
Publisher: CRC Press
Release Date : 2024-09-04
Java Programming Exercises written by Christian Ullenboom and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-04 with Computers categories.
Take the first step in raising your coding skills to the next level, and test your Java knowledge on tricky programming tasks, with the help of the pirate Captain CiaoCiao. This is the first of two volumes which provide you with everything you need to excel in your Java journey, including tricks that you should know in detail as a professional, as well as intensive training for clean code and thoughtful design that carries even complex software. Features: About 200 tasks with commented solutions on different levels For all paradigms: object-oriented, imperative, and functional Clean code, reading foreign code, and object-oriented modeling With numerous best practices and extensively commented solutions to the tasks, these books provide the perfect workout for professional software development with Java.
Java Zero To Hero Mastering Java Programming For Real World Applications
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Author : Guillaume Lessard
language : en
Publisher: iD01t Productions
Release Date : 2024-12-16
Java Zero To Hero Mastering Java Programming For Real World Applications written by Guillaume Lessard and has been published by iD01t Productions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-16 with Computers categories.
"Java Zero to Hero: Mastering Java Programming for Real-World Applications" Unlock the full potential of Java programming with this comprehensive, step-by-step guide tailored for beginners and experienced developers alike! In Java Zero to Hero, author Guillaume Lessard, founder of iD01t Softwares, demystifies Java's core concepts, advanced tools, and enterprise frameworks, enabling you to build scalable, high-performance applications that meet real-world challenges. What You’ll Learn: ✅ Core Java Essentials: Master variables, data types, control flow, and object-oriented programming. ✅ Hands-On Projects: Learn by building real applications, including REST APIs, GUIs, and database integrations. ✅ Modern Java Features: Explore lambdas, streams, generics, modules, and multithreading. ✅ Enterprise-Ready Skills: Dive into Spring Boot, Hibernate, and Microservices for cloud-native development. ✅ Testing and Debugging: Write clean, bug-free code with JUnit and Mockito. ✅ Performance Tuning: Optimize JVM performance and write efficient, high-quality applications. ✅ Future-Ready Java: Discover emerging tools like Project Loom, Valhalla, and AI/ML integrations with Java. Who Is This Book For? Beginners looking to start their programming journey with Java. Intermediate Developers aiming to expand their skills and master modern frameworks. Professionals preparing for Java certifications or real-world projects. Software Engineers interested in building scalable and enterprise-grade systems. Why This Book? Unlike other programming books, Java Zero to Hero focuses on practical learning with hands-on projects, clear explanations, and real-world examples. Whether you’re developing desktop apps, RESTful APIs, or cloud microservices, this book equips you with skills that matter. "From fundamentals to enterprise-level programming, this book has everything you need to become a Java hero." About the Author: Guillaume Lessard, founder of iD01t Softwares (id01t.ca), is a seasoned Java developer and mentor with over a decade of experience in building robust, scalable applications. His passion for teaching and coding shines through in this guide, making it accessible for all levels of learners. Get Ready to Code Like a Pro! Transform your ideas into real applications and join the ranks of skilled Java developers. Whether you’re starting from scratch or refining your skills, this book is your ultimate roadmap to Java mastery. Start Your Journey from Zero to Hero Today! 🚀
Oracle Adf 11gr2 Development Beginner S Guide
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Author : Vinod Krishnan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-25
Oracle Adf 11gr2 Development Beginner S Guide written by Vinod Krishnan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-25 with Computers categories.
Oracle ADF 11gR2 Development Beginner's Guide will cover the basics of Oracle ADF 11g development and will then work through more complex topics as the reader gains more skills. This book will follow a tutorial approach with the content and tasks getting more advanced throughout.This book is intended for beginners who know a little about Java programming and would like to learn how to develop rich web applications using the Oracle Application Development Framework.
Data Science From Scratch
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Author : Joel Grus
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2015-04-14
Data Science From Scratch written by Joel Grus and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-14 with Computers categories.
This is a first-principles-based, practical introduction to the fundamentals of data science aimed at the mathematically-comfortable reader with some programming skills. The book covers: The important parts of Python to know The important parts of Math / Probability / Statistics to know The basics of data science How commonly-used data science techniques work (learning by implementing them) What is Map-Reduce and how to do it in Python Other applications such as NLP, Network Analysis, and more.
Pentaho 3 2 Data Integration
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Author : María Carina Roldán
language : en
Publisher: Packt Publishing Ltd
Release Date : 2010-04-09
Pentaho 3 2 Data Integration written by María Carina Roldán and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-09 with Computers categories.
"Pentaho Data Integration (a.k.a. Kettle) is a full-featured open source ETL (Extract, Transform, and Load) solution. Although PDI is a feature-rich tool, effectively capturing, manipulating, cleansing, transferring, and loading data can get complicated. This book is full of practical examples that will help you to take advantage of Pentaho Data Integration's graphical, drag-and-drop design environment. You will quickly get started with Pentaho Data Integration by following the step-by-step guidance in this book. The useful tips in this book will encourage you to exploit powerful features of Pentaho Data Integration and perform ETL operations with ease."--Resource description p.