Fundamentos De 3ds Max Design
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Fundamentos De 3ds Max Design
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Author : Denis E. Rodríguez García
language : es
Publisher:
Release Date : 2011
Fundamentos De 3ds Max Design written by Denis E. Rodríguez García and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Autodesk 3ds Max Design categories.
3ds Max 5 Fundamentos
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Author : Ted Boardman
language : en
Publisher: Elsevier Brasil
Release Date : 2003
3ds Max 5 Fundamentos written by Ted Boardman and has been published by Elsevier Brasil this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with 3ds max (Computer file) categories.
Mastering Autodesk 3ds Max Design 2011
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Author : Mark Gerhard
language : en
Publisher: John Wiley & Sons
Release Date : 2010-07-28
Mastering Autodesk 3ds Max Design 2011 written by Mark Gerhard and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-28 with Computers categories.
Autodesk’s official guide to architectural visualization using 3ds Max Design Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students preparing for the new Certified Associate and Certified Professional exams. Examples come from projects that architects, designers, and planners actually encounter each day, while the workflows and instructions have been tested in real-world applications. The official guide endorsed by Autodesk, with comprehensive information on using 3ds Max Design 2011 as well as achieving certification Features step-by-step instructions and real-world projects that readers will actually encounter Covers using the 3ds Max interface, working with Revit and AutoCAD files, using the data and scene management tools, modeling, simulating lighting effects, analyzing sustainable design features, setting up animated walkthroughs, and much more Explains how to render real-world surfaces with architectural material and how to choose the renderer that creates the desired effect Mastering Autodesk 3ds Max Design 2011 covers every facet of this powerful program.
Learning Autodesk 3ds Max Design 2010 Essentials
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Author : Autodesk
language : en
Publisher: Taylor & Francis
Release Date : 2013-05-02
Learning Autodesk 3ds Max Design 2010 Essentials written by Autodesk and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-02 with Computers categories.
Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.
3ds Max Design 2015 Fundamentals
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Author :
language : en
Publisher:
Release Date : 2015
3ds Max Design 2015 Fundamentals written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with 3ds max (Computer file) categories.
Learning Autodesk 3ds Max 2010 Foundation For Games
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Author : Autodesk
language : pt-BR
Publisher: Taylor & Francis
Release Date : 2012-11-12
Learning Autodesk 3ds Max 2010 Foundation For Games written by Autodesk and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.
3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: 30-day trial of Max XXXX, bonus short films, demos, hotkey reference, free models from turbosquid.
3ds Max Modelado
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Author : Miguel D'Addario
language : es
Publisher: Independently Published
Release Date : 2019-02-05
3ds Max Modelado written by Miguel D'Addario and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-05 with categories.
Se trata de un programa de creación de gráficos y animación 3D desarrollado por Autodesk, en concreto la división Autodesk Media & Entertainment (anteriormente Discreet). Fue desarrollado originalmente por Kinetix como sucesor para sistemas operativos Win32 del 3D Studio creado para DOS. Más tarde esta compañía fue fusionada con la última adquisición de Autodesk, Discreet Logic. 3ds Max es uno de los programas de animación 3D más utilizados. Con este manual es posible aprender los comandos fundamentales para realizar modelados, objetos modificados y aplicar animaciones.
3ds Max 9 Essentials
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Author : Autodesk
language : en
Publisher: Taylor & Francis
Release Date : 2006-10-06
3ds Max 9 Essentials written by Autodesk and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10-06 with Computers categories.
Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk® 3ds Max® 9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques. Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations.
3ds Max 6 Fundamentals
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Author : Ted Boardman
language : en
Publisher: New Riders
Release Date : 2004
3ds Max 6 Fundamentals written by Ted Boardman and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
For the new user or seasoned pro, authorized trainer Boardman explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Coverage includes freeform lighting, animating in world space, adding realistic dynamics with reactor, and video post-production.
3ds Max 5 Fundamentals
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Author : Ted Boardman
language : en
Publisher: New Riders Publishing
Release Date : 2003
3ds Max 5 Fundamentals written by Ted Boardman and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.