Learning Autodesk 3ds Max 2010 Foundation For Games

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Learning Autodesk 3ds Max 2010 Foundation For Games
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Author : Autodesk
language : pt-BR
Publisher: CRC Press
Release Date : 2012-11-12
Learning Autodesk 3ds Max 2010 Foundation For Games written by Autodesk and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.
3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: 30-day trial of Max XXXX, bonus short films, demos, hotkey reference, free models from turbosquid.
Learning Autodesk 3ds Max 2010 Foundation For Games
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Author : Autodesk
language : pt-BR
Publisher:
Release Date : 2012
Learning Autodesk 3ds Max 2010 Foundation For Games written by Autodesk and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer animation categories.
3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: 30-day trial of Max XXXX, bonus short films, demos, hotkey reference, free models from turbosquid.
Autodesk 3ds Max 2010
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Author : Donald Ott
language : en
Publisher: Taylor & Francis
Release Date : 2009
Autodesk 3ds Max 2010 written by Donald Ott and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Art categories.
Designers can get hands-on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. The DVD includes a 30-day trial of Max 2010, bonus short films, and free models from turbosquid.
Future Communication Technology And Engineering
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Author : Kennis Chan
language : en
Publisher: CRC Press
Release Date : 2015-04-06
Future Communication Technology And Engineering written by Kennis Chan and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-06 with Computers categories.
This volume contains the papers presented at the 2014 International Conference on Future Communication Technology and Engineering (FCTE2014), taking place in Shenzhen, China from 16-17 November 2014. Communication technologies are developing quickly and there are more possibilities for future communication technologies provided by the achievements made, rather than limitations. At the convention, innovative and inspiring ideas were presented; certain controversial topics were discussed (e.g. what are the most efficient/convenient methods for information communication) and what is the most probable prospect for future communication technology. It is difficult to make any definite conclusions from these presentations and discussions, but the desire and drive for improvement and development shown by the participants/authors are surely remarkable and respectable. In this book, 70 papers are included, chosen from hundreds of submissions contributed by scientists from various countries and regions, after careful reading and discussing by a team of reviewers. These papers cover almost every possible aspect of communication technology; including communication systems, automation and control engineering, electrical engineering, AI algorithms, signal processing, data mining, and knowledge-based systems.
E Learning And Games
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Author : Abdennour El Rhalibi
language : en
Publisher: Springer
Release Date : 2016-06-03
E Learning And Games written by Abdennour El Rhalibi and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-03 with Computers categories.
This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016. The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game; graphics, imaging and applications; intelligent data analytics and visualization.
Mobile Internet Monthly Newsletter September 2010
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Author :
language : en
Publisher: Information Gatekeepers Inc.
Release Date :
Mobile Internet Monthly Newsletter September 2010 written by and has been published by Information Gatekeepers Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Cases On 3d Technology Application And Integration In Education
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Author : Nettleton, Kimberely Fletcher
language : en
Publisher: IGI Global
Release Date : 2013-01-31
Cases On 3d Technology Application And Integration In Education written by Nettleton, Kimberely Fletcher and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-31 with Education categories.
Cases on 3D Technology Application and Integration in Education highlights the use of 3D technologies in the educational environment and the future prospects of adaption and evolution beyond the traditional methods of teaching. This comprehensive collection of research aims to provide instructors and researchers with a solid foundation of information on 3D technology.
Augmented Reality Games Ii
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Author : Vladimir Geroimenko
language : en
Publisher: Springer Nature
Release Date : 2024-05-07
Augmented Reality Games Ii written by Vladimir Geroimenko and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-07 with Computers categories.
This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies. The new edition has been thoroughly revised and updated, with 6 new chapters included. As well as investigating augmented reality games in education, the book covers the gamification of medicine, healthcare, and art. It has been written by a team of 43 researchers, practitioners, and artists from 12 countries, pioneering in developing and researching the new type of computer games. This book deals with a systematic analysis of educational augmented reality games, the gamification of elementary and secondary education, teachers’ novel key skills and new teaching methods in the classroom, creating immersive and playful reading experiences, augmented reality games for health promotion in old age and for transforming dental and physical education and practice, the gamification of augmented reality art, pervasive games, and gaming in public spaces, among other topics. Intended as a starting point for exploring this new fascinating area of research and game development, it will be essential reading not only for researchers, practitioners, game developers, and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.
Hci In Work And Learning Life And Leisure
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Author : Gerhard Leitner
language : en
Publisher: Springer
Release Date : 2010-11-02
Hci In Work And Learning Life And Leisure written by Gerhard Leitner and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-02 with Computers categories.
Because of the fast developments in information and communication technologies (ICT), the ?elds of application of HCI and UE are broader than ever.
Unreal Game Development
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Author : Ashish Amresh
language : en
Publisher: CRC Press
Release Date : 2010-08-03
Unreal Game Development written by Ashish Amresh and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-03 with Computers categories.
Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game.This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University. Students enter with no prior knowledge of game making, and through the course of six intensive weeks, they finish as teams of budding game developers.