Future Lost A Cybernetic Sci Fi Role Playing Game


Future Lost A Cybernetic Sci Fi Role Playing Game
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Future Lost A Cybernetic Sci Fi Role Playing Game


Future Lost A Cybernetic Sci Fi Role Playing Game
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Author : Vincent Venturella
language : en
Publisher: Lulu.com
Release Date : 2005-06-05

Future Lost A Cybernetic Sci Fi Role Playing Game written by Vincent Venturella and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-06-05 with Games & Activities categories.


Dark Future is a science fiction sourcebook that gives players a chance to step into a possible future where America has fallen and immoral corporations have divided up a once great nation. The cities of the new "corporate-nations" are divided further into large gated communities that shelter the wealthy and powerful behind high tech and heavily armed security. Meanwhile the poor are cast out into "other-cities", lawless ghettos where gangs, crime and violence are a way of life. It contains 276 pages with 9 classes, 27 prestige classes, as well as new skills and skill uses, feats, original psychic powers, unique equipment, firearms and complete new rules for cybernetic augmentation and cybernetic systems. The book also contains a world description of the powers that be: international corporations, merciless gangs, military research facilities, fanatical religious sects and tyrannical government bodies.



The Cybernetic Imagination In Science Fiction


The Cybernetic Imagination In Science Fiction
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Author : Patricia S. Warrick
language : en
Publisher: MIT Press
Release Date : 1980

The Cybernetic Imagination In Science Fiction written by Patricia S. Warrick and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1980 with Art categories.


Science-fiction criticism. Focuses on literary & scientific material.



Cyberspace


Cyberspace
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Author : Tod Foley
language : en
Publisher: Iron Crown Enterprises
Release Date : 1992

Cyberspace written by Tod Foley and has been published by Iron Crown Enterprises this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Fiction categories.


Handbook for role-playing game set in Earth, 2090 AD.



Nova Praxis


Nova Praxis
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Author : Mike McConnell
language : en
Publisher:
Release Date : 2013-06-20

Nova Praxis written by Mike McConnell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-20 with categories.


A post-singularity sci-fi setting that explores transhumanism and post-scarcity societies against a backdrop of action, adventure, conspiracy and intrigue.



Dark Champions


Dark Champions
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Author : Iron Crown Enterprises Staff
language : en
Publisher:
Release Date : 1993-04

Dark Champions written by Iron Crown Enterprises Staff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-04 with Games & Activities categories.




Playing With The Past


Playing With The Past
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Author : Matthew Wilhelm Kapell
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2013-10-24

Playing With The Past written by Matthew Wilhelm Kapell and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-24 with Social Science categories.


Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.



Handbook Of Marriage And The Family


Handbook Of Marriage And The Family
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Author : Suzanne K. Steinmetz
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-11-11

Handbook Of Marriage And The Family written by Suzanne K. Steinmetz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Social Science categories.


The lucid, straightforward Preface of this Handbook by the two editors and the comprehenSIve perspec tives offered in the Introduction by one ofthem leave little for a Foreword to add. It is therefore limIted to two relevant but not intrinsically related points vis-a-vis research on marriage and the family in the interval since the fIrst Handbook (Christensen, 1964) appeared, namely: the impact on this research ofthe politicization of the New RIght! and of the Feminist Enlightenment beginning in the mid-sixties, about the time of the fIrst Handbook. In the late 1930s Willard Waller noted: "Fifty years or more ago about 1890, most people had the greatest respect for the institution called the family and wished to learn nothing whatever about it. . . . Everything that concerned the life of men and women and their children was shrouded from the light. Today much of that has been changed. Gone is the concealment of the way in which life begins, gone the irrational sanctity of the home. The aura of sentiment which once protected the family from discussion clings to it no more .... We wantto learn as much about it as we can and to understand it as thoroughly as possible, for there is a rising recognition in America that vast numbers of its families are sick-from internal frustrations and from external buffeting. We are engaged in the process of reconstructing our family institutions through criticism and discussion" (1938, pp. 3-4).



Gurps Space


Gurps Space
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Author : Jon F. Zeigler
language : en
Publisher: Steve Jackson Games
Release Date : 2009-03-01

Gurps Space written by Jon F. Zeigler and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-01 with Games categories.


"This volume will help you create campaigns of every style, from science fantasy to space opera to realistic. Recreate your favorite science-fiction background, or develop an original world of your own"--Cover.



Special Effects


Special Effects
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Author : Michele Pierson
language : en
Publisher: Columbia University Press
Release Date : 2002-05-23

Special Effects written by Michele Pierson and has been published by Columbia University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-05-23 with Performing Arts categories.


Designed to trick the eye and stimulate the imagination, special effects have changed the way we look at films and the worlds created in them. Computer-generated imagery (CGI), as seen in Hollywood blockbusters like Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix, is just the latest advance in the evolution of special effects. Even as special effects have been marveled at by millions, this is the first investigation of their broader cultural reception. Moving from an exploration of nineteenth-century popular science and magic to the Hollywood science fiction cinema of our time, Special Effects examines the history, advancements, and connoisseurship of special effects, asking what makes certain types of cinematic effects special, why this matters, and for whom. Michele Pierson shows how popular science magazines, genre filmzines, and computer lifestyle magazines have articulated an aesthetic criticism of this emerging art form and have helped shape how these hugely popular on-screen technological wonders have been viewed by moviegoers.



Popular Science


Popular Science
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Author :
language : en
Publisher:
Release Date : 2005-09

Popular Science written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-09 with categories.


Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.