Game Design Workshop

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Game Design Workshop
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Author : Tracy Fullerton
language : en
Publisher: CRC Press
Release Date : 2018-08-06
Game Design Workshop written by Tracy Fullerton and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-06 with Computers categories.
This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience. Award-winning author Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, the book gives you the skills and tools necessary to create a compelling and engaging game. This fully updated 4th edition includes expanded coverage of new platforms and genres of play, including casual games and games for learning. It expands on agile development processes and includes a host of new perspectives from top industry game designers. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.
Game Design Workshop
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Author : Tracy Fullerton
language : en
Publisher: CRC Press
Release Date : 2024-04-19
Game Design Workshop written by Tracy Fullerton and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-19 with Computers categories.
“Create the digital games you love to play.” Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition. Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, this book gives you the skills and tools necessary to create a compelling and engaging game. This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.
Game Design Workshop
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Author : Tracy Fullerton
language : en
Publisher: CRC Press
Release Date : 2014-03-05
Game Design Workshop written by Tracy Fullerton and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-05 with Computers categories.
Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.
Game Design Workshop
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Author : Tracy Fullerton
language : en
Publisher: CRC Press
Release Date : 2008-02-08
Game Design Workshop written by Tracy Fullerton and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-08 with Art categories.
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.
Game Design Workshop
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Author : Tracy Fullerton
language : en
Publisher:
Release Date : 2004
Game Design Workshop written by Tracy Fullerton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computer games categories.
Better Game Characters By Design
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Author : Katherine Isbister
language : en
Publisher: CRC Press
Release Date : 2006-06-14
Better Game Characters By Design written by Katherine Isbister and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-06-14 with Art categories.
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.
Introduction To Game Design Prototyping And Development
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Author : Jeremy Gibson Bond
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-07-04
Introduction To Game Design Prototyping And Development written by Jeremy Gibson Bond and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-04 with Computers categories.
Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a game once and deliver it to everything from Windows, OS X, and Linux applications to webpages and all of the most popular mobile platforms. If you want to develop games, you need strong experience with modern best practices and professional tools. There’s no substitute. There’s no shortcut. But you can get what you need in this book. COVERAGE INCLUDES In-depth tutorials for eight different game prototypes Developing new game design concepts Moving quickly from design concepts to working digital prototypes Improving your designs through rapid iteration Playtesting your games and interpreting the feedback that you receive Tuning games to get the right “game balance” and “game feel” Developing with Unity, today’s best engine for independent game development Learning C# the right way Using Agile and Scrum to efficiently organize your game design and development process Debugging your game code Getting into the highly competitive, fast-changing game industry
Game Design
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Author : Jim Thompson
language : en
Publisher: John Wiley & Sons
Release Date : 2007-03-09
Game Design written by Jim Thompson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-09 with Computers categories.
Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.
The White Box
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Author : Jeremy Holcomb
language : en
Publisher:
Release Date : 2017
The White Box written by Jeremy Holcomb and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
Journal Of Game Development
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Author :
language : en
Publisher:
Release Date : 2007
Journal Of Game Development written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer games categories.