Game Dev 101 A Step By Step Guide To Building Your Own Gaming App

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Game Dev 101 A Step By Step Guide To Building Your Own Gaming App
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Author : Fredric Cardin
language : en
Publisher: DigitalSphere Creations
Release Date :
Game Dev 101 A Step By Step Guide To Building Your Own Gaming App written by Fredric Cardin and has been published by DigitalSphere Creations this book supported file pdf, txt, epub, kindle and other format this book has been release on with Business & Economics categories.
Embark on your game development journey with "Game Dev 101: A Step-by-Step Guide to Building Your Own Gaming App"! This comprehensive ebook is designed for aspiring game developers and enthusiasts who dream of creating their own gaming app but don't know where to start. Inside this guide, you will discover: Fundamentals of Game Development: Understand the basics of game design, programming, and the essential tools needed to create your first game. Step-by-Step Instructions: Follow detailed tutorials that take you from concept to a fully functional game app, with easy-to-follow examples and clear explanations. Hands-On Projects: Engage with practical projects that help you apply what you’ve learned and build your skills progressively. Industry Insights: Gain valuable insights from experienced game developers and learn best practices for game development and design. Resources and Tools: Access a curated list of resources, software, and tools that will support you in your game development journey. Whether you’re a beginner with no coding experience or someone looking to refine your game development skills, "Game Dev 101" is your ultimate guide to building your own gaming app. Start creating your dream game today and bring your creative visions to life! Get your copy now and begin your adventure in the exciting world of game development!
Create Computer Games
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Author : Patrick McCabe
language : en
Publisher: John Wiley & Sons
Release Date : 2017-11-30
Create Computer Games written by Patrick McCabe and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-30 with Juvenile Nonfiction categories.
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game
Professional Html5 Mobile Game Development
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Author : Pascal Rettig
language : en
Publisher: John Wiley & Sons
Release Date : 2012-08-29
Professional Html5 Mobile Game Development written by Pascal Rettig and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-29 with Computers categories.
Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.
Gamedev
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Author : Wlad Marhulets
language : en
Publisher:
Release Date : 2020-06-29
Gamedev written by Wlad Marhulets and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with categories.
If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer.
101 Ways To Make Money Online A Practical Guide For Quick Results
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Author : Leal Books
language : en
Publisher: Leal Books
Release Date : 2025-06-21
101 Ways To Make Money Online A Practical Guide For Quick Results written by Leal Books and has been published by Leal Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-21 with Education categories.
101 Ways to Make Money Online: A Practical Guide for Quick Results Looking for real and practical ways to start making money online? This eBook is your ultimate roadmap! Packed with 101 actionable ideas, this guide covers a wide range of opportunities—from simple side hustles for beginners to more advanced strategies for digital entrepreneurs. Inside, you’ll find proven methods like freelancing, affiliate marketing, selling digital products, creating online services, and much more. Each idea comes with clear steps and tips to help you take immediate action and start seeing results fast. Whether you’re looking for extra income or planning to build a full-time online business, this book offers practical insights to help you choose the best path for your goals. Start turning your time online into real income—faster than you imagined!
Computer Coding For Kids
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Author : Carol Vorderman
language : en
Publisher: Dorling Kindersley Ltd
Release Date : 2019-08-01
Computer Coding For Kids written by Carol Vorderman and has been published by Dorling Kindersley Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-01 with Juvenile Nonfiction categories.
Don't just play computer games - help children build them with your own home computer! Calling all coders, this is a straightforward, visual guide to helping kids understand the basics of computer coding using Scratch and Python coding languages. Essential coding concepts like scripts, variables, and strings are explained using build-along projects and games. Kids can create online games to play like Monkey Mayhem and Bubble Blaster, draw mazes and shapes, build animations, and more using the step-by-step examples to follow and customize. Seven projects let kids (and their parents) practice the skills as they are learning in each section of the book. Kids get instant results, even when completely new to coding. Packed with visual examples, expert tips, a glossary of key terms, and extras such as profiles of famous coders, Help Your Kids with Computer Coding lays a hands-on foundation for computer programming, so adults and kids can learn together. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. User note: At home, all you need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0 and Python 3. Coding with Scratch can be done without download on https: //scratch.mit.edu. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.
Basics Interactive Design User Experience Design
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Author : Gavin Allanwood
language : en
Publisher: A&C Black
Release Date : 2014-04-24
Basics Interactive Design User Experience Design written by Gavin Allanwood and has been published by A&C Black this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-24 with Design categories.
By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed.User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love.With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.
Popular Science
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Author :
language : en
Publisher:
Release Date : 2004-12
Popular Science written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-12 with categories.
Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.
Popular Science
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Author :
language : en
Publisher:
Release Date : 1990-06
Popular Science written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990-06 with categories.
Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.
Pc Magazine
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Author :
language : en
Publisher:
Release Date : 1993
Pc Magazine written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with IBM microcomputers categories.