Gaming At The Edge


Gaming At The Edge
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Gaming At The Edge


Gaming At The Edge
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Author : Adrienne Shaw
language : en
Publisher: U of Minnesota Press
Release Date : 2015-01-01

Gaming At The Edge written by Adrienne Shaw and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-01 with Social Science categories.


Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. Discussion of representation of such groups in games has frequently been limited and cursory. In contrast, Gaming at the Edge builds on feminist, queer, and postcolonial theories of identity and draws on qualitative audience research methods to make sense of how representation comes to matter. In Gaming at the Edge, Adrienne Shaw argues that video game players experience race, gender, and sexuality concurrently. She asks: How do players identify with characters? How do they separate identification and interactivity? What is the role of fantasy in representation? What is the importance of understanding market logic? In addressing these questions Shaw reveals how representation comes to matter to participants and offers a perceptive consideration of the high stakes in politics of representation debates. Putting forth a framework for talking about representation, difference, and diversity in an era in which user-generated content, individualized media consumption, and the blurring of producer/consumer roles has lessened the utility of traditional models of media representation analysis, Shaw finds new insight on the edge of media consumption with the invisible, marginalized gamers who are surprising in both their numbers and their influence in mainstream gamer culture.



The History Of Gaming


The History Of Gaming
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Author : Heather E. Schwartz
language : en
Publisher: Raintree
Release Date : 2020-11-26

The History Of Gaming written by Heather E. Schwartz and has been published by Raintree this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-26 with categories.


In the 1970s, Atari became the world leader in home video gaming with the Atari 2600. But were Atari the first? And how did video games evolve into the revolutionary, cutting-edge products of today? Find out the answers to these questions and more in this fascinating history of gaming.



How To Be A Professional Gamer


How To Be A Professional Gamer
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Author : Fnatic
language : en
Publisher: Random House
Release Date : 2016-10-06

How To Be A Professional Gamer written by Fnatic and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-06 with Computers categories.


It’s time to become a Legend. Watched by millions and contested by the best professional gamers in the world, League of Legends is more than a game. Since the very beginnning of eSports, Fnatic have been competing at the highest level. In 2011, they won the World Championships and in 2015 they achieved the impossible: an entire regular season undefeated. In How to be a Professional Gamer, they take you inside the elite world of the sport, and into the world of competitive gaming. Sharing their knowledge, expertise, and strategies, it’s only a matter of time before you’re a world champion, too. Including tips on game strategy, teamwork and mental strength, How to be a Professional Gamer is both a guide for how to improve as a regular gamer, and the story of Fnatic and how they’ve conquered the world of eSports. Are you ready?



Video Games And Gaming Culture


Video Games And Gaming Culture
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Author : Mark J. P. Wolf
language : en
Publisher: Routledge
Release Date : 2016

Video Games And Gaming Culture written by Mark J. P. Wolf and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Video games categories.


Video and interactive computer games now constitute an enormous industry that rivals television and film. Moreover, gaming is of growing importance in spheres beyond mere entertainment; games and gaming technology are increasingly applied to other ends, including for educational, political, and military purposes. Perhaps unsurprisingly, therefore, the cultural, social, and economic significance of games and gaming is now profound, and ripe for scholarly scrutiny and study. As research continues to flourish as never before, this major new reference resource from Routledge s Critical Concepts in Media and Cultural Studies series offers a multi-dimensional overview of games and gaming culture and brings together in four volumes the very best foundational and cutting-edge scholarship. Edited by the field s leading scholar, Mark J. P. Wolf, the collection encompasses the socio-cultural, political, and economic dimensions of gaming from a wide variety of perspectives. The materials gathered explore issues of game design and development, provide close analysis of games as cultural artefacts, and address issues of policy, such as those related to race, class, gender, and sexuality. Video Games and Gaming Culture is supplemented by a comprehensive index and includes a full introduction, newly written by the editor. "



Over The Edge


Over The Edge
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Author : Jonathan Tweet
language : en
Publisher:
Release Date : 1997-08

Over The Edge written by Jonathan Tweet and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997-08 with Adventure games categories.


A surreal role-playing game of secrets and conspiracies, taking place on the mysterious Island of Al Amarja.



Fog Edge Computing For Security Privacy And Applications


Fog Edge Computing For Security Privacy And Applications
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Author : Wei Chang
language : en
Publisher: Springer Nature
Release Date : 2021-01-04

Fog Edge Computing For Security Privacy And Applications written by Wei Chang and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-04 with Computers categories.


This book provides the state-of-the-art development on security and privacy for fog/edge computing, together with their system architectural support and applications. This book is organized into five parts with a total of 15 chapters. Each area corresponds to an important snapshot. The first part of this book presents an overview of fog/edge computing, focusing on its relationship with cloud technology and the future with the use of 5G communication. Several applications of edge computing are discussed. The second part of this book considers several security issues in fog/edge computing, including the secure storage and search services, collaborative intrusion detection method on IoT-fog computing, and the feasibility of deploying Byzantine agreement protocols in untrusted environments. The third part of this book studies the privacy issues in fog/edge computing. It first investigates the unique privacy challenges in fog/edge computing, and then discusses a privacy-preserving framework for the edge-based video analysis, a popular machine learning application on fog/edge. This book also covers the security architectural design of fog/edge computing, including a comprehensive overview of vulnerabilities in fog/edge computing within multiple architectural levels, the security and intelligent management, the implementation of network-function-virtualization-enabled multicasting in part four. It explains how to use the blockchain to realize security services. The last part of this book surveys applications of fog/edge computing, including the fog/edge computing in Industrial IoT, edge-based augmented reality, data streaming in fog/edge computing, and the blockchain-based application for edge-IoT. This book is designed for academics, researchers and government officials, working in the field of fog/edge computing and cloud computing. Practitioners, and business organizations (e.g., executives, system designers, and marketing professionals), who conduct teaching, research, decision making, and designing fog/edge technology will also benefit from this book The content of this book will be particularly useful for advanced-level students studying computer science, computer technology, and information systems, but also applies to students in business, education, and economics, who would benefit from the information, models, and case studies therein.



Reality S Edge


Reality S Edge
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Author : Joseph McGuire
language : en
Publisher: Bloomsbury Publishing
Release Date : 2019-08-22

Reality S Edge written by Joseph McGuire and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-22 with Games & Activities categories.


Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.



Serious Games And Edutainment Applications


Serious Games And Edutainment Applications
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Author : Minhua Ma
language : en
Publisher: Springer
Release Date : 2017-03-03

Serious Games And Edutainment Applications written by Minhua Ma and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-03 with Computers categories.


With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.



All About Online Gaming


All About Online Gaming
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Author : Jill Sherman
language : en
Publisher: North Star Editions, Inc.
Release Date : 2017-01-01

All About Online Gaming written by Jill Sherman and has been published by North Star Editions, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-01 with Juvenile Nonfiction categories.


Explores the fascinating world of online gaming. With colorful spreads featuring fun facts, sidebars, and a "How It Works" feature, the book provides an inspiring look at this exciting technology.



Finding The Edge


Finding The Edge
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Author :
language : en
Publisher:
Release Date : 2000

Finding The Edge written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Casinos categories.