Gaze Enhanced User Interface Design

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Gaze Enhanced User Interface Design
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Author : Manu Kumar
language : en
Publisher:
Release Date : 2007
Gaze Enhanced User Interface Design written by Manu Kumar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with categories.
Multimedia For Accessible Human Computer Interfaces
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Author : Troy McDaniel
language : en
Publisher: Springer Nature
Release Date : 2021-08-26
Multimedia For Accessible Human Computer Interfaces written by Troy McDaniel and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-26 with Computers categories.
The book Multimedia for Accessible Human Computer Interfaces is to be the first resource to provide in-depth coverage on topical areas of multimedia computing (images, video, audio, speech, haptics, VR/AR, etc.) for accessible and inclusive human computer interfaces. Topics are grouped into thematic areas spanning the human senses: Vision, Hearing, Touch, as well as Multimodal applications. Each chapter is written by different multimedia researchers to provide complementary and multidisciplinary perspectives. Unlike other related books, which focus on guidelines for designing accessible interfaces, or are dated in their coverage of cutting edge multimedia technologies, Multimedia for Accessible Human Computer Interfaces takes an application-oriented approach to present a tour of how the field of multimedia is advancing access to human computer interfaces for individuals with disabilities. Under Theme 1 “Vision-based Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through vision will be presented including: “A Framework for Gaze-contingent Interfaces”, “Sign Language Recognition”, “Fusion-based Image Enhancement and its Applications in Mobile Devices”, and “Open-domain Textual Question Answering Systems”. Under Theme 2 “Auditory Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through hearing will be presented including: “Speech Recognition for Individuals with Voice Disorders” and “Socially Assistive Robots for Storytelling and Other Activities to Support Aging in Place”. Under Theme 3 “Haptic Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through haptics will be presented including: “Accessible Smart Coaching Technologies Inspired by Elderly Requisites” and “Haptic Mediators for Remote Interpersonal Communication”. Under Theme 4 “Multimodal Technologies for Accessible Human Computer Interfaces”, multimedia technologies to enhance access to interfaces through multiple modalities will be presented including: “Human-Machine Interfaces for Socially Connected Devices: From Smart Households to Smart Cities” and “Enhancing Situational Awareness and Kinesthetic Assistance for Clinicians via Augmented-Reality and Haptic Shared-Control Technologies”.
Gaze Interaction And Applications Of Eye Tracking Advances In Assistive Technologies
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Author : Majaranta, Päivi
language : en
Publisher: IGI Global
Release Date : 2011-10-31
Gaze Interaction And Applications Of Eye Tracking Advances In Assistive Technologies written by Majaranta, Päivi and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-31 with Computers categories.
Recent advances in eye tracking technology will allow for a proliferation of new applications. Improvements in interactive methods using eye movement and gaze control could result in faster and more efficient human computer interfaces, benefitting users with and without disabilities. Gaze Interaction and Applications of Eye Tracking: Advances in Assistive Technologies focuses on interactive communication and control tools based on gaze tracking, including eye typing, computer control, and gaming, with special attention to assistive technologies. For researchers and practitioners interested in the applied use of gaze tracking, the book offers instructions for building a basic eye tracker from off-the-shelf components, gives practical hints on building interactive applications, presents smooth and efficient interaction techniques, and summarizes the results of effective research on cutting edge gaze interaction applications.
Human Attention In Digital Environments
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Author : Claudia Roda
language : en
Publisher: Cambridge University Press
Release Date : 2011-02-03
Human Attention In Digital Environments written by Claudia Roda and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-03 with Psychology categories.
Digital systems, such as phones, computers and PDAs, place continuous demands on our cognitive and perceptual systems. They offer information and interaction opportunities well above our processing abilities, and often interrupt our activity. Appropriate allocation of attention is one of the key factors determining the success of creative activities, learning, collaboration, and many other human pursuits. This book presents research related to human attention in digital environments. Original contributions by leading researchers cover the conceptual framework of research aimed at modelling and supporting human attentional processes, the theoretical and software tools currently available, and various application areas. The authors explore the idea that attention has a key role to play in the design of future technology and discuss how such technology may continue supporting human activity in environments where multiple devices compete for people's limited cognitive resources.
Design User Experience And Usability
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Author : Aaron Marcus
language : en
Publisher: Springer Nature
Release Date : 2024-06-11
Design User Experience And Usability written by Aaron Marcus and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-11 with Computers categories.
This five-volume set LNCS 14712-14716 constitutes the refereed proceedings of the 13th International Conference on Design, User Experience, and Usability, DUXU 2024, held as part of the 26th International Conference, HCI International 2024, in Washington, DC, USA, during June 29 – July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The DUXU 2024 proceedings were organized in the following topical sections: Part I: Information Visualization and Interaction Design; Usability Testing and User Experience Evaluation. Part II: Designing Interactions for Intelligent Environments; Automotive Interactions and Smart Mobility Solutions; Speculative Design and Creativity. Part III: User Experience Design for Inclusion and Diversity; Human-Centered Design for Social Impact. Part IV: Designing Immersive Experiences across Contexts; Technology, Design, and Learner Engagement; User Experience in Tangible and Intangible Cultural Heritage. Part V: Innovative Design for Enhanced User Experience; Innovations in Product and Service Design.
Industrial Engineering And Ergonomics
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Author : Christopher M. Schlick
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-10-03
Industrial Engineering And Ergonomics written by Christopher M. Schlick and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-03 with Technology & Engineering categories.
The 60th birthday of Prof. Luczak is the reason for this book. He will be honoured for his research work during the "GfA-confernece" in March 2009. This book is the correspondig "Festschrift" for him.
Speech Technologies
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Author : Ivo Ipsic
language : en
Publisher: BoD – Books on Demand
Release Date : 2011-06-13
Speech Technologies written by Ivo Ipsic and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-13 with Computers categories.
This book addresses different aspects of the research field and a wide range of topics in speech signal processing, speech recognition and language processing. The chapters are divided in three different sections: Speech Signal Modeling, Speech Recognition and Applications. The chapters in the first section cover some essential topics in speech signal processing used for building speech recognition as well as for speech synthesis systems: speech feature enhancement, speech feature vector dimensionality reduction, segmentation of speech frames into phonetic segments. The chapters of the second part cover speech recognition methods and techniques used to read speech from various speech databases and broadcast news recognition for English and non-English languages. The third section of the book presents various speech technology applications used for body conducted speech recognition, hearing impairment, multimodal interfaces and facial expression recognition.
Gazing At Games
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Author : Veronica Sundstedt
language : en
Publisher: Springer Nature
Release Date : 2022-05-31
Gazing At Games written by Veronica Sundstedt and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Mathematics categories.
Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In particular, eye gaze control has recently been explored as an input modality in video games. This book is an introduction for those interested in using eye tracking to control or analyze video games and virtual environments. Key concepts are illustrated through three case studies in which gaze control and voice recognition have been used in combination to control virtual characters and applications. The lessons learned in the case studies are presented and issues relating to incorporating eye tracking in interactive applications are discussed. The reader will be given an introduction to human visual attention, eye movements and eye tracking technologies. Previous work in the field of studying fixation behavior in games and using eye tracking for video game interaction will also be presented. The final chapter discusses ideas for how this field can be developed further to create richer interaction for characters and crowds in virtual environments. Alternative means of interaction in video games are especially important for disabled users for whom traditional techniques, such as mouse and keyboard, may be far from ideal. This book is also relevant for those wishing to use gaze control in applications other than games. Table of Contents: Introduction / The Human Visual System / Eye Tracking / Eye Tracking in Video Games / Gaze and Voice Controlled Video Games: Case Study I and II / Gaze and Voice Controlled Drawing: Case Study III / Conclusion
Virtual Environments And Advanced Interface Design
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Author : Woodrow Barfield
language : en
Publisher: Oxford University Press
Release Date : 1995-06-01
Virtual Environments And Advanced Interface Design written by Woodrow Barfield and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-06-01 with Computers categories.
This sweeping introduction to the science of virtual environment technology masterfully integrates research and practical applications culled from a range of disciplines, including psychology, engineering, and computer science. With contributions from the field's foremost researchers and theorists, the book focuses in particular on how virtual technology and interface design can better accommodate human cognitive, motor, and perceptual capabilities. Throughout, it brings the reader up-to-date with the latest design strategies and cutting-edge virtual environments, and points to promising avenues for future development. The book is divided into three parts. The first part introduces the reader to the subject by defining basic terms, identifying key components of the virtual environment, and reviewing the origins and elements of virtual environments. The second part focuses of current technologies used to present visual, auditory, tactile, and kinesthetic information. The book concludes with an in-depth analysis of how environments and human perception are integrated to create effective virtual systems. Comprehensive and splendidly written, Virtual Environments and Advanced Interface Design will be the "bible" on the subject for years to come. Students and researchers in computer science, psychology, and cognitive science will all want to have a copy on their shelves.
Human Computer Interaction Interact 2015
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Author : Julio Abascal
language : en
Publisher: Springer
Release Date : 2015-08-31
Human Computer Interaction Interact 2015 written by Julio Abascal and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-31 with Computers categories.
The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 41 papers included in the first volume are organized in topical sections on accessibility; accessible interfaces for blind people; accessible interfaces for older adults; affective HCI and emotions and motivational aspects; alternative input; alternative input devices for people with disabilities; interfaces for cognitive support; brain-computer interaction; cognitive factors.