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Gb 5296 6 2004 Translated English Of Chinese Standard Gb5296 6 2004


Gb 5296 6 2004 Translated English Of Chinese Standard Gb5296 6 2004
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Gb 5296 6 2004 Translated English Of Chinese Standard Gb5296 6 2004


Gb 5296 6 2004 Translated English Of Chinese Standard Gb5296 6 2004
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Author : https://www.chinesestandard.net
language : en
Publisher: https://www.chinesestandard.net
Release Date : 2014-03-14

Gb 5296 6 2004 Translated English Of Chinese Standard Gb5296 6 2004 written by https://www.chinesestandard.net and has been published by https://www.chinesestandard.net this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-14 with Technology & Engineering categories.


This Part of GB 5296 specifies the basic requirements, methods and the required contents for compiling instructions for use of furniture. This Part is applicable to the compilation of instructions for use for various furniture.



Foundations Of 3d Graphics Programming


Foundations Of 3d Graphics Programming
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Author : Jim X. Chen
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-10

Foundations Of 3d Graphics Programming written by Jim X. Chen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-10 with Computers categories.


OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications. Overview This book aims to be a shortcut to graphics theory and programming in JOGL. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. It covers all graphics basics and several advanced topics without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. It is designed as a textbook for students who know programming basics already. It is an excellent shortcut to learn 3D graphics for scientists and engineers who understand Java programming. It is also a good reference for C/C++ graphics vi Preface programmers to learn Java and JOGL. This book is a companion to Guide to Graphics Software Tools (Springer-Verlag, New York, ISBN 0-387-95049-4), which covers a smaller graphics area with similar examples in C but has a comprehensive list of graphics software tools. Organization and Features This book concisely introduces graphics theory and programming in Java with JOGL.



Essentials Of Global Marketing


Essentials Of Global Marketing
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Author : Svend Hollensen
language : en
Publisher: Financial Times/Prentice Hall
Release Date : 2012

Essentials Of Global Marketing written by Svend Hollensen and has been published by Financial Times/Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Business & Economics categories.


Essentials of Global Marketing offers a concise and manageable approach to the subject. The accessible structure takes the reader through the entire international marketing planning process, and fundamental concepts are illuminated by examples from a wide range of companies, small and large, from around the world.



Marketing Management And Strategy


Marketing Management And Strategy
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Author : Philip Kotler
language : en
Publisher: Prentice Hall
Release Date : 1988-01

Marketing Management And Strategy written by Philip Kotler and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988-01 with Business & Economics categories.


This collection of 39 articles provides a broad overview of various marketing situations drawn from real businesses and companies, introduces readers to analytical techniques, and illustrates the use of both behavioral and quantitative concepts.