Geometric Algebra For Computer Science


Geometric Algebra For Computer Science
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Geometric Algebra For Computer Science


Geometric Algebra For Computer Science
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Author : Leo Dorst
language : en
Publisher: Elsevier
Release Date : 2010-07-26

Geometric Algebra For Computer Science written by Leo Dorst and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-26 with Juvenile Nonfiction categories.


Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing * Written by leaders in the field providing essential information on this new technique for 3D graphics * This full colour book includes a website with GAViewer, a program to experiment with GA



Applications Of Geometric Algebra In Computer Science And Engineering


Applications Of Geometric Algebra In Computer Science And Engineering
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Author : Leo Dorst
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Applications Of Geometric Algebra In Computer Science And Engineering written by Leo Dorst and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Mathematics categories.


Geometric algebra has established itself as a powerful and valuable mathematical tool for solving problems in computer science, engineering, physics, and mathematics. The articles in this volume, written by experts in various fields, reflect an interdisciplinary approach to the subject, and highlight a range of techniques and applications. Relevant ideas are introduced in a self-contained manner and only a knowledge of linear algebra and calculus is assumed. Features and Topics: * The mathematical foundations of geometric algebra are explored * Applications in computational geometry include models of reflection and ray-tracing and a new and concise characterization of the crystallographic groups * Applications in engineering include robotics, image geometry, control-pose estimation, inverse kinematics and dynamics, control and visual navigation * Applications in physics include rigid-body dynamics, elasticity, and electromagnetism * Chapters dedicated to quantum information theory dealing with multi- particle entanglement, MRI, and relativistic generalizations Practitioners, professionals, and researchers working in computer science, engineering, physics, and mathematics will find a wide range of useful applications in this state-of-the-art survey and reference book. Additionally, advanced graduate students interested in geometric algebra will find the most current applications and methods discussed.



Geometric Algebra For Computer Science


Geometric Algebra For Computer Science
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Author : Leo Dorst
language : en
Publisher: Morgan Kaufmann
Release Date : 2007

Geometric Algebra For Computer Science written by Leo Dorst and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Within the last decade, Geometric Algebra (GA) has emerged as a powerful alternative to classical matrix algebra as a comprehensive conceptual language and computational system for computer science. This book will serve as a standard introduction and reference to the subject for students and experts alike. As a textbook, it provides a thorough grounding in the fundamentals of GA, with many illustrations, exercises and applications. Experts will delight in the refreshing perspective GA gives to every topic, large and small. -David Hestenes, Distinguished research Professor, Department of Physics, Arizona State University Geometric Algebra is becoming increasingly important in computer science. This book is a comprehensive introduction to Geometric Algebra with detailed descriptions of important applications. While requiring serious study, it has deep and powerful insights into GA's usage. It has excellent discussions of how to actually implement GA on the computer. -Dr. Alyn Rockwood, CTO, FreeDesign, Inc. Longmont, Colorado Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. Features Explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. Systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. Covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Presents effective approaches to making GA an integral part of your programming. Includes numerous drills and programming exercises helpful for both students and practitioners. Companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book, and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter. About the Authors Leo Dorst is Assistant Professor of Computer Science at the University of Amsterdam, where his research focuses on geometrical issues in robotics and computer vision. He earned M.Sc. and Ph.D. degrees from Delft University of Technology and received a NYIPLA Inventor of the Year award in 2005 for his work in robot path planning. Daniel Fontijne holds a Master's degree in artificial Intelligence and is a Ph.D. candidate in Computer Science at the University of Amsterdam. His main professional interests are computer graphics, motion capture, and computer vision. Stephen Mann is Associate Professor in the David R. Cheriton School of Computer Science at the University of Waterloo, where his research focuses on geometric modeling and computer graphics. He has a B.A. in Computer Science and Pure Mathematics from the University of California, Berkeley, and a Ph.D. in Computer Science and Engineering from the University of Washington. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing * Written by leaders in the field providing essential information on this new technique for 3D graphics * This full colour book includes a website with GAViewer, a program to experiment with GA



Geometric Algebra An Algebraic System For Computer Games And Animation


Geometric Algebra An Algebraic System For Computer Games And Animation
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Author : John A. Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-05-20

Geometric Algebra An Algebraic System For Computer Games And Animation written by John A. Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-05-20 with Computers categories.


Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design. Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs. The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.



Geometric Algebra Computing


Geometric Algebra Computing
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Author : Eduardo Bayro-Corrochano
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-05-19

Geometric Algebra Computing written by Eduardo Bayro-Corrochano and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-05-19 with Computers categories.


This useful text offers new insights and solutions for the development of theorems, algorithms and advanced methods for real-time applications across a range of disciplines. Its accessible style is enhanced by examples, figures and experimental analysis.



Applications Of Geometric Algebra In Computer Science And Engineering


Applications Of Geometric Algebra In Computer Science And Engineering
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Author : Leo Dorst
language : en
Publisher: Birkhauser
Release Date : 2002

Applications Of Geometric Algebra In Computer Science And Engineering written by Leo Dorst and has been published by Birkhauser this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer science categories.




Geometric Algebra For Computer Science Revised Edition


Geometric Algebra For Computer Science Revised Edition
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Author : Leo Dorst
language : en
Publisher: Morgan Kaufmann
Release Date : 2009-02-24

Geometric Algebra For Computer Science Revised Edition written by Leo Dorst and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-02-24 with Computers categories.


Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. This book explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. It systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. It covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Numerous drills and programming exercises are helpful for both students and practitioners. A companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book; and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter. The book will be of interest to professionals working in fields requiring complex geometric computation such as robotics, computer graphics, and computer games. It is also be ideal for students in graduate or advanced undergraduate programs in computer science. Explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. Systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. Covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Presents effective approaches to making GA an integral part of your programming. Includes numerous drills and programming exercises helpful for both students and practitioners. Companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book, and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter.



Geometric Algebra For Computer Graphics


Geometric Algebra For Computer Graphics
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-04-21

Geometric Algebra For Computer Graphics written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-21 with Computers categories.


Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. The author tackles this complex subject with inimitable style, and provides an accessible and very readable introduction. The book is filled with lots of clear examples and is very well illustrated. Introductory chapters look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.



Geometric Computing With Clifford Algebras


Geometric Computing With Clifford Algebras
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Author : Gerald Sommer
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-06-29

Geometric Computing With Clifford Algebras written by Gerald Sommer and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-29 with Computers categories.


This monograph-like anthology introduces the concepts and framework of Clifford algebra. It provides a rich source of examples of how to work with this formalism. Clifford or geometric algebra shows strong unifying aspects and turned out in the 1960s to be a most adequate formalism for describing different geometry-related algebraic systems as specializations of one "mother algebra" in various subfields of physics and engineering. Recent work shows that Clifford algebra provides a universal and powerful algebraic framework for an elegant and coherent representation of various problems occurring in computer science, signal processing, neural computing, image processing, pattern recognition, computer vision, and robotics.



Geometric Algebra With Applications In Science And Engineering


Geometric Algebra With Applications In Science And Engineering
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Author : Eduardo Bayro Corrochano
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-06-28

Geometric Algebra With Applications In Science And Engineering written by Eduardo Bayro Corrochano and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-28 with Mathematics categories.


The goal of this book is to present a unified mathematical treatment of diverse problems in mathematics, physics, computer science, and engineer ing using geometric algebra. Geometric algebra was invented by William Kingdon Clifford in 1878 as a unification and generalization of the works of Grassmann and Hamilton, which came more than a quarter of a century before. Whereas the algebras of Clifford and Grassmann are well known in advanced mathematics and physics, they have never made an impact in elementary textbooks where the vector algebra of Gibbs-Heaviside still predominates. The approach to Clifford algebra adopted in most of the ar ticles here was pioneered in the 1960s by David Hestenes. Later, together with Garret Sobczyk, he developed it into a unified language for math ematics and physics. Sobczyk first learned about the power of geometric algebra in classes in electrodynamics and relativity taught by Hestenes at Arizona State University from 1966 to 1967. He still vividly remembers a feeling of disbelief that the fundamental geometric product of vectors could have been left out of his undergraduate mathematics education. Geometric algebra provides a rich, general mathematical framework for the develop ment of multilinear algebra, projective and affine geometry, calculus on a manifold, the representation of Lie groups and Lie algebras, the use of the horosphere and many other areas. This book is addressed to a broad audience of applied mathematicians, physicists, computer scientists, and engineers.