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Geometry And Vision


Geometry And Vision
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Geometry And Vision


Geometry And Vision
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Author : Minh Nguyen
language : en
Publisher: Springer Nature
Release Date : 2021-03-17

Geometry And Vision written by Minh Nguyen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-17 with Computers categories.


This book constitutes selected papers from the First International Symposium on Geometry and Vision, ISGV 2021, held in Auckland, New Zealand, in January 2021. Due to the COVID-19 pandemic the conference was held in partially virtual format. The 29 papers were thoroughly reviewed and selected from 50 submissions. They cover topics in areas of digital geometry, graphics, image and video technologies, computer vision, and multimedia technologies.



Multiple View Geometry In Computer Vision


Multiple View Geometry In Computer Vision
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Author : Richard Hartley
language : en
Publisher: Cambridge University Press
Release Date : 2003

Multiple View Geometry In Computer Vision written by Richard Hartley and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.



An Invitation To 3 D Vision


An Invitation To 3 D Vision
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Author : Yi Ma
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-11-06

An Invitation To 3 D Vision written by Yi Ma and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-06 with Computers categories.


This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.



Geometry Driven Diffusion In Computer Vision


Geometry Driven Diffusion In Computer Vision
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Author : Bart M. Haar Romeny
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-03-14

Geometry Driven Diffusion In Computer Vision written by Bart M. Haar Romeny and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-14 with Computers categories.


Scale is a concept the antiquity of which can hardly be traced. Certainly the familiar phenomena that accompany sc ale changes in optical patterns are mentioned in the earliest written records. The most obvious topological changes such as the creation or annihilation of details have been a topic to philosophers, artists and later scientists. This appears to of fascination be the case for all cultures from which extensive written records exist. For th instance, chinese 17 c artist manuals remark that "distant faces have no eyes" . The merging of details is also obvious to many authors, e. g. , Lucretius mentions the fact that distant islands look like a single one. The one topo logical event that is (to the best of my knowledge) mentioned only late (by th John Ruskin in his "Elements of drawing" of the mid 19 c) is the splitting of a blob on blurring. The change of images on a gradual increase of resolu tion has been a recurring theme in the arts (e. g. , the poetic description of the distant armada in Calderon's The Constant Prince) and this "mystery" (as Ruskin calls it) is constantly exploited by painters.



Vision Geometry


Vision Geometry
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Author : Robert A. Melter
language : en
Publisher: American Mathematical Soc.
Release Date : 1991

Vision Geometry written by Robert A. Melter and has been published by American Mathematical Soc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Computers categories.


Since its genesis more than thirty-five years ago, the field of computer vision has been known by various names, including pattern recognitions, image analysis, and image understanding. The central problem of computer vision is obtaining descriptive information by computer analysis of images of a scene. Together with the related fields of image processing and computer graphics, it has become an established discipline at the interface between computer science and electrical engineering. This volume contains fourteen papers presented at the AMS Special Session on Geometry Related to Computer Vision, held in Hoboken, New Jersey in Ooctober 1989. This book makes the results presented at the Special Session, which previously had been available only in the computer science literature, more widely available within the mathematical sciences community. Geometry plays a major role in computer vision since scene descriptions always involve geometrical properties of, and relations among, the objects of surfaces in the scene. The papers in this book provide a good sampling of geometric problems connected with computer vision. They deal with digital lines and curves, polygons, shape decompositions, digital connectedness and surfaces, digital metrics, and generalizations to higher-dimensional and graph-structured "spaces". Aimed at computer scientists specializing in image processing, computer vision, and pattern recognition - as well as mathematicians interested in applications to computer science - this book will provide readers with a view of how geometry is currently being applied to problems in computer vision.



Vision Geometry


Vision Geometry
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Author :
language : en
Publisher:
Release Date : 1993

Vision Geometry written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with categories.




Three Dimensional Computer Vision


Three Dimensional Computer Vision
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Author : Olivier Faugeras
language : en
Publisher: MIT Press
Release Date : 1993

Three Dimensional Computer Vision written by Olivier Faugeras and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition. Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.



An Invitation To 3 D Vision


An Invitation To 3 D Vision
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Author : Yi Ma
language : en
Publisher: Springer
Release Date : 2012-11-05

An Invitation To 3 D Vision written by Yi Ma and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-05 with Computers categories.


This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.



The Geometry Of Vision And The Mind Body Problem


The Geometry Of Vision And The Mind Body Problem
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Author : Robert E. French
language : en
Publisher: Peter Lang Incorporated, International Academic Publishers
Release Date : 1987

The Geometry Of Vision And The Mind Body Problem written by Robert E. French and has been published by Peter Lang Incorporated, International Academic Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Medical categories.


This book focuses on the philosophy of perception with particular emphasis on the geometry of phenomenal visual space and mind body issues concerning the relationships between that space and neural activity in the brain. The contents include a detailed attack on naive realism and a defense of the causal theory of perception, along with analyses of both the topology and metric structure of visual space. It is shown how a variable curvature geometry for visual space can account for phenomenal visual depth perception, and an extension of that analysis is given to the other sense systems. The final chapter defends the claim that the conscious mind is a spatial entity, but still questions whether a physicalist reduction can be made of it to activity in the brain.



Geometry Driven Diffusion In Computer Vision


Geometry Driven Diffusion In Computer Vision
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Author : Bart M Haar Romeny
language : en
Publisher: Springer
Release Date : 2014-01-15

Geometry Driven Diffusion In Computer Vision written by Bart M Haar Romeny and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-15 with categories.