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Get Coding With Debugging


Get Coding With Debugging
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Get Coding With Debugging


Get Coding With Debugging
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Author : Kevin Wood
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2017-07-15

Get Coding With Debugging written by Kevin Wood and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-15 with Juvenile Nonfiction categories.


Bugs can sneak into the most unexpected places – even into coding! Young coders will don their bug extermination gear in this introduction to debugging! This completely computer-free book explores key concepts such as determining, measuring, checking, and correcting errors in code. Friendly robot illustrations draw in even readers who are reluctant to learn coding. Fun puzzles and games create an interactive reading experience, while clear, accessible language breaks complex ideas down into reader-friendly, manageable chunks. This engaging book is sure to get readers excited about debugging – one of the most crucial aspects of coding!



Debugging Code


Debugging Code
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Author : Sam Thompson
language : en
Publisher: Gareth Stevens Publishing LLLP
Release Date : 2021-12-15

Debugging Code written by Sam Thompson and has been published by Gareth Stevens Publishing LLLP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-15 with Juvenile Nonfiction categories.


Bugs are mistakes in code. A bug can make a program work incorrectly or even crash a computer. So, debugging code is one of the most important tasks that programmers have to tackle! This accessible, at-level book teaches readers about debugging and how it’s crucial to their everyday digital activities—such as playing their favorite computer games. Readers will especially enjoy the photographs of young programmers like themselves at work as well as learning about two famous programmers—Grace Hopper and Alan Turing—and how what they accomplished through their knowledge of coding.



Understanding Coding Through Debugging


Understanding Coding Through Debugging
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Author : Patricia Harris, Ph.D.
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2016-12-15

Understanding Coding Through Debugging written by Patricia Harris, Ph.D. and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-15 with Juvenile Nonfiction categories.


When computer programming pioneer Admiral Grace Hopper discovered a moth causing problems in a mechanical computer, the term debugging was born. This book explores how fixing programming and hardware problems has developed into a critical process for computer programmers. The text includes case studies and examples of debugging tools. Readers are challenged to review a simple program with a problem, and to locate the bug. This provides young computer programmers the chance to see debugging skills in use. Photographs and sidebars help readers gain a solid comprehension of debugging skills and practices.



Debugging


Debugging
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Author : David J. Agans
language : en
Publisher: HarperChristian + ORM
Release Date : 2002-09-23

Debugging written by David J. Agans and has been published by HarperChristian + ORM this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-09-23 with Computers categories.


When the pressure is on to resolve an elusive software or hardware glitch, what’s needed is a cool head courtesy of a set of rules guaranteed to work on any system, in any circumstance. Written in a frank but engaging style, this book provides simple, foolproof principles guaranteed to help find any bug quickly. Recognized tech expert and author David Agans changes the way you think about debugging, making those pesky problems suddenly much easier to find and fix. Agans identifies nine simple, practical rules that are applicable to any software application or hardware system, which can help detect any bug, no matter how tricky or obscure. Illustrating the rules with real-life bug-detection war stories, Debugging shows you how to: Understand the system: how perceiving the ""roadmap"" can hasten your journey Quit thinking and look: when hands-on investigation can’t be avoided Isolate critical factors: why changing one element at a time can be an essential tool Keep an audit trail: how keeping a record of the debugging process can win the day Whether the system or program you’re working on has been designed wrong, built wrong, or used wrong, Debugging helps you think correctly about bugs, so the problems virtually reveal themselves.



The Art Of Debugging With Gdb Ddd And Eclipse


The Art Of Debugging With Gdb Ddd And Eclipse
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Author : Norman Matloff
language : en
Publisher: No Starch Press
Release Date : 2008-09-15

The Art Of Debugging With Gdb Ddd And Eclipse written by Norman Matloff and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-15 with Computers categories.


Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.



Python Debugging Handbook


Python Debugging Handbook
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Author : R. Zimmerman
language : en
Publisher:
Release Date : 2020-02-07

Python Debugging Handbook written by R. Zimmerman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-07 with categories.


Color Edition.This book is a systematic plan to debug your programs. The focus is not on the Python language, although Chapter 3 does cover the basics. Instead, my focus is always on debugging. If you're new to Python debugging, I think this book is a good starting point. Experienced Python programmers might want to review the table of contents, to see if there's anything special that catches their interest.The sample code demonstrates lists, tuples, loops, or classes, but in the simplest form I could imagine. Chapters 1-2 outline how to set up your Python debugging environment, and establish a debugging plan as you write your code.1.Work on small chunks of code, test, and then move on to the next piece.2.Keep multiple backup versions of your files.3.Have a clear idea of what you want your program to do.4.Use small data file samples that you know have clean data to develop your code. When you've tested your code and are confident there are no bugs, use live data connections or real data files. 5.Keep notes of where you stopped programming and the next steps.6.Divide and concur. Divide the code in half and test each half to see which half has the error. Repeat to drill down to the location with the error.7.When debugging, keep a record of experiments, so you know what you've already tried.Chapter 4 has simple suggestions for debugging your code, with specific examples of the code and results. Even if you've never seen Spyder or Python before, at the end of this chapter, I hope you'll feel confident debugging most of the issues you'll encounter.*With the Debugging Overview, you'll learn about the Editor, Variable Explorer, and Debug Mode and Interactive Mode in the Console. We'll look at those times when you don't see your object in Variable Explorer, and explore why the Console traceback says "NameError."*Delve into Debug Mode, including basic commands, how to set a breakpoint, and examples of stepping through the code.*Add Print Statements (and visual clues for the depth of loop statements).*Logging for those times when print statements roll off the screen.*Use Interactive Mode with several common Console commands and two magic commands. [object name]?dir(object)help(object)%debug%timeitChapter 5 briefly looks at the types of errors you may encounter, and then in Chapter 6, you can try out your debugging knowledge. We'll look at the syntax for retrieving object values, type information, the length of objects or data structures, arguments, and return values. Because syntax varies based on the type and length of objects, there are numerous examples for strings, numbers, tuples, lists, and dictionaries. We'll also look at the special "None" value, unique to Python.Chapter 7 is chock full of examples. The format for each example is the same: Description, Intended Outcome, Actual Result, Incorrect Code, Debugging Steps, How to Resolve the Issue, Good Code, and a Reference to earlier related topics.Finally, the Appendix-Reference chapter includes links to the Python.org docs and the iPython.readthedocs websites for more detailed information.



Pro Python Best Practices


Pro Python Best Practices
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Author : Kristian Rother
language : en
Publisher: Apress
Release Date : 2017-03-15

Pro Python Best Practices written by Kristian Rother and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-15 with Computers categories.


Learn software engineering and coding best practices to write Python code right and error free. In this book you’ll see how to properly debug, organize, test, and maintain your code, all of which leads to better, more efficient coding. Software engineering is difficult. Programs of any substantial length are inherently prone to errors of all kinds. The development cycle is full of traps unknown to the apprentice developer. Yet, in Python textbooks little attention is paid to this aspect of getting your code to run. At most, there is a chapter on debugging or unit testing in your average basic Python book. However, the proportion of time spent on getting your code to run is much higher in the real world. Pro Python Best Practices aims to solve this problem. What You'll Learn Learn common debugging techniques that help you find and eliminate errors Gain techniques to detect bugs more easily discover best="" practices="" to="" prevent="" bugscarry="" out="" automated="" testing="" discover="" problems="" fasteruse="" maintain="" a="" project="" over="" long="" timeLearn techniques to keep your project under controlbr/uldivbWho This Book Is For/bbr/divdivbr/divdivExperienced Python coders from web development, big data, and more./divdivbr/divdivdiv/div



Visual Studio Code


Visual Studio Code
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Author : Bruce Johnson
language : en
Publisher: John Wiley & Sons
Release Date : 2019-08-14

Visual Studio Code written by Bruce Johnson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-14 with Computers categories.


Expert guidance on using Visual Studio Code for editing and debugging your web development projects Visual Studio Code, a free, open source, cross-compatible source code editor, is one of the most popular choices for web developers. It is fast, lightweight, customizable, and contains built-in support for JavaScript, Typescript, and Node.js extensions for other languages, including C++, Python, and PHP. Features such as debugging capability, embedded Git control, syntax highlighting, code snippets, and IntelliSense intelligent code completion support—several of which set it apart from the competition—help make Visual Studio Code an impressive, out-of-the-box solution. Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers helps readers to become familiar with and productive in Visual Studio Code. This up-to-date guide covers all of the essential components of the software, including the editing features of the workspace, advanced functionality such as code refactoring and key binding, and integration with Grunt, Gulp, NPM, and other external tools. New users, experienced developers, and those considering moving from another developer tool will benefit from this book’s detailed, yet easy-to-follow information on Visual Studio Code. This book: Teaches readers how to use Visual Studio Code to do full-stack development Explains the steps to install Visual Studio Code on Windows, Mac and Linux platforms Provides a foundation for non-users considering moving to Visual Studio Code Helps current users expand their knowledge of the tool and its available extensions Describes how to open a .NET Core project and get end-to-end execution and debugging functionality Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers is an invaluable guide for both professional and hobbyist web developers seeking immediately-useful information on Visual Studio Code.



Effective Debugging


Effective Debugging
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Author : Diomidis Spinellis
language : en
Publisher: Addison-Wesley Professional
Release Date : 2016-06-29

Effective Debugging written by Diomidis Spinellis and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-29 with Computers categories.


Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools. Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging. Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain. Key features include High-level strategies and methods for addressing diverse software failures Specific techniques to apply when programming, compiling, and running code Better ways to make the most of your debugger General-purpose skills and tools worth investing in Advanced ideas and techniques for escaping dead-ends and the maze of complexity Advice for making programs easier to debug Specialized approaches for debugging multithreaded, asynchronous, and embedded code Bug avoidance through improved software design, construction, and management



The Developer S Guide To Debugging


The Developer S Guide To Debugging
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Author : Thorsten Grötker
language : en
Publisher: Springer
Release Date : 2010-10-19

The Developer S Guide To Debugging written by Thorsten Grötker and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-19 with Computers categories.


Software has bugs. Period. That's true, unfortunately. Even the good old "hello, world" program, known to virtually every C and C++ programmer in the world, can be considered to be buggy. Developing software means having to deal with defects; old ones, new ones, ones you created yourself and those that others brought to life. Software developers debug programs for a living. Hence, good debugging skills are a must-have. That said, I always found it regretable that debugging is hardly taught in engineering schools. Well, it is a tricky subject, and there are no good textbooks. The latter can be helped, I thought. That's how the idea for this book was born. "The Developer's Guide to Debugging" is a book for both professional software developers seeking to broaden their skills and students that want to learn the tricks of the trade from the ground up. With small inlined examples and exercises at the end of each chapter it is well suited to accompany a CS course or lecture. At the same time it can be used as a reference used to address problems as the need arises. This book goes beyond the level of simple source code debugging scenarios. In addition, it covers the most frequent real-world problems from the areas of program linking, memory access, parallel processing and performance analysis. The picture is completed by chapters covering static checkers and techniques to write code that leans well towards debugging. While the focus lies on C and C++, the workhorses of the software industry, one can apply most principles described in "The Developer's Guide to Debugging" to programs written in other languages. The techniques are not restricted to a particular compiler, debugger or operating system. The examples are structured such that they can be reproduced with free open-source software.