[PDF] Getting Started With Atlas - eBooks Review

Getting Started With Atlas


Getting Started With Atlas
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Getting Started With Atlas


Getting Started With Atlas
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Author : Wei-Meng Lee
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2006-09-05

Getting Started With Atlas written by Wei-Meng Lee and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-05 with Computers categories.


ASP.NET "Atlas" is a new developer framework from Microsoft that simplifies the task of building more interactive web pages by drawing on the power of the Ajax technologiesfound in most modern browsers. Because of its tight integration with ASP.NET 2.0, Atlas will be of particular interest to Microsoft web developers. In this Short Cut, Microsoft MVP Wei-Meng Lee introduces you to Atlas by showing ten ways you can use the technology to improve the user experience of your existing ASP.NET2.0 apps. There's no better way to get acquainted with Atlas than by diving into a project, so read on and let's get started.



Qualitative Data Analysis With Atlas Ti


Qualitative Data Analysis With Atlas Ti
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Author : Susanne Friese
language : en
Publisher: SAGE
Release Date : 2014-01-30

Qualitative Data Analysis With Atlas Ti written by Susanne Friese and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-30 with Social Science categories.


Are you struggling to get to grips with qualitative data analysis? Do you need help getting started using ATLAS.ti? Do you find software manuals difficult to relate to? Written by a leading expert on ATLAS.ti, this book will guide you step-by-step through using the software to support your research project. In this updated second edition, you will find clear, practical advice on preparing your data, setting up a new project in ATLAS.ti, developing a coding system, asking questions, finding answers and preparing your results. The new edition features: methodological as well as technical advice numerous practical exercises and examples screenshots showing you each stage of analysis in version 7 of ATLAS.ti increased coverage of transcription new sections on analysing video and multimedia data a companion website with online tutorials and data sets. Susanne Friese teaches qualitative methods at the University of Hanover and at various PhD schools, provides training and consultancy for ATLAS.ti at the intersection between developers and users.



Get Started In N Scale


Get Started In N Scale
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Author : Kalmbach Publishing Company
language : en
Publisher: Kalmbach Publishing, Co.
Release Date : 2006

Get Started In N Scale written by Kalmbach Publishing Company and has been published by Kalmbach Publishing, Co. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Crafts & Hobbies categories.


This booklet explains the advantages of N scale model railroading and provides a variety of ideas on getting started with an N scale railroad. Perfect for beginners with limited space.



Getting Started With Spritekit


Getting Started With Spritekit
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Author : Jorge Jordan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-01-25

Getting Started With Spritekit written by Jorge Jordan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-25 with Computers categories.


Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework About This Book Learn the key concepts of game development in iOS Take advantage of SpriteKit to create your own games and improve your apps Follow the step-by-step chapters to create a complete product ready to submit to the App Store Who This Book Is For Getting Started with SpriteKit is for beginner-level iOS developers who want to add an extra edge to their apps and create amazing games using SpriteKit. It doesn't matter whether you have experience in iOS development or not as this book will show you the swift tricks you can use to create games. What You Will Learn Create and configure a SpriteKit project from scratch Load and manage the basic elements of games such as sprites, labels, and geometrical primitives Handle touch events, detect collisions, and play sound audio files Create complex elements, animate sprites, and run the parallax effect Complete your games with key components such as a main menu, transitions between scenes, a tutorial, and the ability to load and save data Increase the efficiency of your device using the accelerometer or by adding shaders, lights, and shadows Gain complementary techniques such as creating or finding audio resources, applying SpriteKit to apps, or using third-party tools In Detail SpriteKit is Apple's game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps. This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch. Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player's device. Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection. Style and approach Written in an informal way with plenty of illustrative screenshots, this easy-to-follow and practical guide will help you get the most from SpriteKit. The main part of the book provides step-by-step instructions to develop of a complete product, while the last chapters give you some complementary techniques than can be used in mobile 2D game development.



Learn Unity For 2d Game Development


Learn Unity For 2d Game Development
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Author : Alan Thorn
language : en
Publisher: Apress
Release Date : 2013-10-25

Learn Unity For 2d Game Development written by Alan Thorn and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-25 with Computers categories.


2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you've already made to work in creating a card-matching game, plus you'll learn how to optimize your game for mobile devices.



How To Research Qualitatively


How To Research Qualitatively
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Author : Martin Gertler
language : en
Publisher: BookRix
Release Date : 2023-08-23

How To Research Qualitatively written by Martin Gertler and has been published by BookRix this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-23 with Education categories.


This book in course format is designed to give you a deep understanding of qualitative research methods and how to effectively use qualitative analysis tools to enhance your research efforts. Whether you're a student, researcher, or otherwise engaged, this course will equip you with the skills and knowledge needed to conduct qualitative research, analyze data, and derive meaningful insights. Through 12 chapters and engaging lessons, you'll explore a wide range of qualitative research techniques, ethical considerations, and software tools to streamline your research process. Finally, you will learn how to best prepare for the final defense of your thesis or dissertation. This book can give you a lot of inspiration for your upcoming qualitative social science research. Please note The information in this book is intended to be studied independently and on your own initiative. We have deliberately refrained from providing in-depth resources because the terms and phrases that appear here can be used to quickly delve into resources of your own choosing. In each chapter, you may find that some terms are redefined so that you can understand them in their context without having to read and understand everything from the beginning of this book. This allows you to jump into a chapter or lesson that interests you without having to search for definitions.



Getting Started With Multimedia


Getting Started With Multimedia
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Author : Calleen Coorough
language : en
Publisher:
Release Date : 1998

Getting Started With Multimedia written by Calleen Coorough and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Multimedia systems categories.




Getting Started With Terraform


Getting Started With Terraform
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Author : Kirill Shirinkin
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-07-31

Getting Started With Terraform written by Kirill Shirinkin and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-31 with Computers categories.


Build, Manage and Improve your infrastructure effortlessly. About This Book An up-to-date and comprehensive resource on Terraform that lets you quickly and efficiently launch your infrastructure Learn how to implement your infrastructure as code and make secure, effective changes to your infrastructure Learn to build multi-cloud fault-tolerant systems and simplify the management and orchestration of even the largest scale and most complex cloud infrastructures Who This Book Is For This book is for developers and operators who already have some exposure to working with infrastructure but want to improve their workflow and introduce infrastructure as a code practice. Knowledge of essential Amazon Web Services components (EC2, VPC, IAM) would help contextualize the examples provided. Basic understanding of Jenkins and Shell scripts will be helpful for the chapters on the production usage of Terraform. What You Will Learn Understand what Infrastructure as Code (IaC) means and why it matters Install, configure, and deploy Terraform Take full control of your infrastructure in the form of code Manage complete infrastructure, starting with a single server and scaling beyond any limits Discover a great set of production-ready practices to manage infrastructure Set up CI/CD pipelines to test and deliver Terraform stacks Construct templates to simplify more complex provisioning tasks In Detail Terraform is a tool used to efficiently build, configure, and improve the production infrastructure. It can manage the existing infrastructure as well as create custom in-house solutions. This book shows you when and how to implement infrastructure as a code practices with Terraform. It covers everything necessary to set up the complete management of infrastructure with Terraform, starting with the basics of using providers and resources. It is a comprehensive guide that begins with very small infrastructure templates and takes you all the way to managing complex systems, all using concrete examples that evolve over the course of the book. The book ends with the complete workflow of managing a production infrastructure as code—this is achieved with the help of version control and continuous integration. The readers will also learn how to combine multiple providers in a single template and manage different code bases with many complex modules. It focuses on how to set up continuous integration for the infrastructure code. The readers will be able to use Terraform to build, change, and combine infrastructure safely and efficiently. Style and approach This book will help and guide you to implement Terraform in your infrastructure. The readers will start by working on very small infrastructure templates and then slowly move on to manage complex systems, all by using concrete examples that will evolve during the course of the book.



Full Stack Fastapi React And Mongodb


Full Stack Fastapi React And Mongodb
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Author : Marko Aleksendrić
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-08-23

Full Stack Fastapi React And Mongodb written by Marko Aleksendrić and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-23 with Computers categories.


Boost your web developer potential and stay ahead in the fast-paced web development and AI race with the flexibility, adaptability, and robustness of the FARM stack Key Features Learn the basics of MongoDB to be able to model any type of data Explore the powerful Python web development ecosystem with Pydantic and FastAPI Future-proof your applications by integrating ChatGPT or other LLMs Purchase of the print or Kindle book includes a free PDF eBook Book Description Discover how to harness the power of the FARM stack—FastAPI, React, and MongoDB—to develop production-ready web applications of varying complexity. Written by a team of industry experts, including MongoDB champions and product leaders, this fast-paced, hands-on guide equips beginners with essential skills to build web applications efficiently. Introducing each element of the stack, the book demonstrates how to seamlessly integrate them to create a medium-sized web application. You'll set up MongoDB as a document store, construct a simple API with FastAPI, and build an application using React. The guide also covers enhancing application security through authentication and authorization with JSON Web Tokens. Beyond mastering the stack, you'll get to grips with integrating Large Language Models (like ChatGPT) for advanced functionality, such as automated email sending. Additionally, you'll learn how to make the most of Next.js 14, a robust full-stack framework offering improved developer experience. By the end of the book, you'll have created functional applications and gained the foundation to explore diverse and more specialized domains, expanding your development horizons. What you will learn Set up and manage MongoDB databases and collections, and model data Leverage the power of FastAPI to write complex APIs using pure Python Create frontends of varying complexity with the React library Build and deploy robust and secure backends using FastAPI and MongoDB Ship production-ready applications with Next.js 14, applying your React and backend knowledge Integrate Large Language Models, send emails, and do much more with the flexible FARM stack Who this book is for The book is for intermediate web developers with basic JavaScript and Python knowledge who want to enhance their developer skills, master a powerful and flexible stack, and write better applications faster.



Using Software In Qualitative Research


Using Software In Qualitative Research
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Author : Ann Lewins
language : en
Publisher: SAGE
Release Date : 2007-04-12

Using Software In Qualitative Research written by Ann Lewins and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-12 with Social Science categories.


Using Software in Qualitative Research is an essential introduction to the practice and principles of Computer Assisted Qualitative Data Analysis (CAQDAS), helping the reader choose the most appropriate package for their needs and to get the most out of the software once they are using it. This step-by-step book considers a wide range of tasks and processes, bringing them together to demystify qualitative software and encourage flexible and critical choices and uses of software in supporting analysis. The book can be read as a whole or by chapters, building on one another to provide a holistic sense of the analytic journey without advocating a particular sequential process. Accessible and comprehensive, Using Software in Qualitative Research provides a practical but analytically-grounded guide to thinking about and using software and will be an essential companion for any qualitative researcher.