Getting Started With P5 Js

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Getting Started With P5 Js
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Author : Lauren McCarthy
language : en
Publisher: Maker Media, Inc.
Release Date : 2015-10-12
Getting Started With P5 Js written by Lauren McCarthy and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-12 with Computers categories.
With p5.js, you can think of your entire Web browser as your canvas for sketching with code! Learn programming the fun way--by sketching with interactive computer graphics! Getting Started with p5.js contains techniques that can be applied to creating games, animations, and interfaces. p5.js is a new interpretation of Processing written in JavaScript that makes it easy to interact with HTML5 objects, including text, input, video, webcam, and sound. Like its older sibling Processing, p5.js makes coding accessible for artists, designers, educators, and beginners. Written by the lead p5.js developer and the founders of Processing, this book provides an introduction to the creative possibilities of today's Web, using JavaScript and HTML. With Getting Started with p5.js, you'll: Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Create interactive graphics with easy-to-follow projects Learn to apply data visualization techniques Capture and manipulate webcam audio and video feeds in the browser
Learn Javascript With P5 Js
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Author : Engin Arslan
language : en
Publisher: Apress
Release Date : 2018-03-06
Learn Javascript With P5 Js written by Engin Arslan and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-06 with Computers categories.
Learn coding from scratch in a highly engaging and visual manner using the vastly popular JavaScript with the programming library p5.js. The skills you will acquire from this book are highly transferable to a myriad of industries and can be used towards building web applications, programmable robots, or generative art. You'll gain the proper context so that you can build a strong foundation for programming. This book won’t hinder your momentum with irrelevant technical or theoretical points. The aim is to build a strong, but not overly excessive knowledge to get you up and running with coding. If you want to program creative visuals and bring that skill set to a field of your your choice, then Learn JavaScript with p5.js is the book for you. What You'll Learn Code from scratch and create computer graphics with JavaScript and the p5.js library Gain the necessary skills to move into your own creative projects Create graphics and interactive experiences using Processing Program using JavaScript and p5.js and secondarily in creating visuals Who This Book is For Artists or a visual designers. Also, those who want to learn the fundamentals of programming through visual examples.
Make
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Author : Lauren McCarthy
language : en
Publisher:
Release Date : 2015
Make written by Lauren McCarthy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Computer graphics categories.
Learn programming the fun way--by sketching with interactive computer graphics! Getting Started with p5.js contains techniques that can be applied to creating games, animations, and interfaces. p5.js is a new interpretation of Processing written in JavaScript that makes it easy to interact with HTML5 objects, including text, input, video, webcam, and sound. Like its older sibling Processing, p5.js makes coding accessible for artists, designers, educators, and beginners. Written by the lead p5.js developer and the founders of Processing, this book provides an introduction to the creative possibilities of today's Web, using JavaScript and HTML.
Jumpstarting The Arduino 101
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Author : Yining Shi
language : en
Publisher: Maker Media, Inc.
Release Date : 2017-09-19
Jumpstarting The Arduino 101 written by Yining Shi and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-19 with Computers categories.
Get up and running quickly with the new Jumpstarting ebook series from Make:. The Arduino 101 is a low-power board that includes not only Bluetooth LE capabilities but an on-board 6-axis accelerometer/gyroscope for exciting real-world-connected projects.
Making Things Talk
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Author : Tom Igoe
language : en
Publisher: Maker Media, Inc.
Release Date : 2017-08-14
Making Things Talk written by Tom Igoe and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-14 with Technology & Engineering categories.
The workbenches of hobbyists, hackers, and makers have become overrun with microcontrollers, computers-on-a-chip that power homebrewed video games, robots, toys, and more. In Making Things Talk, Tom Igoe, one of the creators of Arduino, shows how to make these gadgets talk. Whether you need to connect some sensors to the Internet or create a device that can interact wirelessly with other creations, this book shows you what you need. Although they are powerful, the projects in this book are inexpensive to build: the Arduino microcontroller board itself ranges from around $25 to $40. The networking hardware covered here includes Ethernet, Wi-Fi, Bluetooth, and can be had for $25 to $50. Fully updated for the latest Arduino hardware and software, this book lets you combine microcontrollers, sensors, and networking hardware to make things... and make them talk to each other!
Research Methods For The Digital Humanities
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Author : lewis levenberg
language : en
Publisher: Springer
Release Date : 2018-11-04
Research Methods For The Digital Humanities written by lewis levenberg and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-04 with Social Science categories.
This volume introduces the reader to the wide range of methods that digital humanities employ, and offers a practical guide to the study, interpretation, and presentation of cultural material and practices. In this instance, the editors consider digital humanities to include both the use of computing to understand cultural material in new ways, and the application of theories and methods from the humanities to interpret new technologies. Each chapter provides a step-by-step guide to cutting-edge methodologies so that students can make informed decisions about the methods they use, consider ethical practices, follow practical procedures, and present their work effectively. Readers will develop practical and reflexive understandings of the software and digital devices that they study and use for research, and the book will help new researchers collaborate and contribute to their scholarly communities, and to public discourse. As contemporary humanities work becomes increasingly interdisciplinary, and increasingly permeated by and with digital technologies, this volume helps new researchers navigate an evolving academic environment. Humanities and social sciences students will find this textbook an invaluable resource for assessing and creating digital projects.
Code As Creative Medium
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Author : Golan Levin
language : en
Publisher: MIT Press
Release Date : 2021-02-02
Code As Creative Medium written by Golan Levin and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-02 with Education categories.
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Hci International 2023 Late Breaking Posters
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Author : Constantine Stephanidis
language : en
Publisher: Springer Nature
Release Date : 2023-12-11
Hci International 2023 Late Breaking Posters written by Constantine Stephanidis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-11 with Computers categories.
This two-volme set CCIS 1957-1958 is part of the refereed proceedings of the 25th International Conference on Human-Computer Interaction, HCII 2023, which was held in Copenhagen, Denmark, in July 2023. A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
Generative Design
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Author : Benedikt Gross
language : en
Publisher: Chronicle Books
Release Date : 2018-11-13
Generative Design written by Benedikt Gross and has been published by Chronicle Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-13 with categories.
Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.
Code Art Basics
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Author : Zoe Codewell
language : en
Publisher: Publifye AS
Release Date : 2025-02-17
Code Art Basics written by Zoe Codewell and has been published by Publifye AS this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-17 with Computers categories.
Code Art Basics explores the fascinating intersection of art and programming, revealing how generative art is created using JavaScript and coding libraries. This book bridges the gap between artistic vision and computational execution, empowering readers to create dynamic patterns and animations. Did you know that generative art traces its roots back to mid-20th century cybernetics? Or that relatively simple code can produce complex and beautiful visuals? The book begins with the fundamentals of JavaScript and canvas manipulation, progresses through pattern generation techniques like tiling and recursion, and culminates in animation principles. Throughout the book, code examples and visual demonstrations bring these concepts to life, drawing inspiration from p5.js and Processing. This practical, hands-on approach makes the process accessible, allowing readers to quickly start experimenting with algorithmic art and creative coding.