Giana Sisters
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Giana Sisters
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Author : Mathias Tikwa Neumann
language : de
Publisher: Createspace Independent Publishing Platform
Release Date : 2014-02-17
Giana Sisters written by Mathias Tikwa Neumann and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-17 with Comics & Graphic Novels categories.
Das offizielle Comic zum preisgekrönten Videospiel. Giana landet mit ihrer Schwester Maria in einem geheimnisvollen Land voller Eulen und magischer Diamanten. Ein fieser Drache entführt Maria und Giana macht sich auf sie zu retten. Dabei verwandelt sich das niedliche Mädchen in einen wilden Punk und haut das Zauberland in Schutt und Asche!
Giana Sisters
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Author : Mathias Tikwa Neumann
language : en
Publisher: CreateSpace
Release Date : 2013-12
Giana Sisters written by Mathias Tikwa Neumann and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12 with Comics & Graphic Novels categories.
The official comic of the award winning video game. Giana, along with her sister Maria, ends up in a strange land full of owls and magical gems. Unfortunately, there's also a nasty dragon with nothing better to do than kidnap Maria. Cute Giana heads out in order to save her sister and in the process turns into a wild punk! Giana laughs at spooky nightmares, lightly twirling past monsters and traps. Fluffy sugarbowl dreams on the other hand tick her off, unleashing her fiery, punky side, ready to dash and smash all in her path! www.black-forest-games.com
Giana Sisters Twisted Dreams
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Author :
language : en
Publisher:
Release Date : 2015
Giana Sisters Twisted Dreams written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.
Giana Sisters
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Author :
language : en
Publisher:
Release Date : 2009
Giana Sisters written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.
Giana Sisters Twisted Dream Wii
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Author :
language : en
Publisher:
Release Date : 2015
Giana Sisters Twisted Dream Wii written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Amusement parks categories.
Video Game Audio
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Author : Christopher Hopkins
language : en
Publisher: McFarland
Release Date : 2022-08-17
Video Game Audio written by Christopher Hopkins and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-17 with Games & Activities categories.
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.
Ready
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Author : Roberto Dillon
language : en
Publisher: Springer
Release Date : 2014-12-03
Ready written by Roberto Dillon and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-03 with Technology & Engineering categories.
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk
Playing Smart
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Author : Julian Togelius
language : en
Publisher: MIT Press
Release Date : 2019-01-15
Playing Smart written by Julian Togelius and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-15 with Games & Activities categories.
A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM's Deep Blue and DeepMind's AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.
The Baby Name Wizard
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Author : Laura Wattenberg
language : en
Publisher: Three Rivers Press
Release Date : 2009-07-07
The Baby Name Wizard written by Laura Wattenberg and has been published by Three Rivers Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-07 with Family & Relationships categories.
Yes, your baby’s perfect name is out there. The trick is finding it. The perfect baby name will speak to your heart, give your child a great start in life—and maybe even satisfy your relatives. But you can't expect to just stumble on a name like that in an A to Z dictionary or on a trendy list. That’s why you need The Baby Name Wizard. Created by a name-searching mom, it uses groundbreaking research and computer generated models to pinpoint each name’s image, examine its usage and popularity over the last 100 years, and suggest other promising ideas. A perfect guide to the modern world of names, The Baby Name Wizard will engage you from the first name you look up and keep you enchanted through your journey to the just-right name for your baby.
Interactive Storytelling
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Author : Ruth Aylett
language : en
Publisher: Springer
Release Date : 2010-10-31
Interactive Storytelling written by Ruth Aylett and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-31 with Computers categories.
This book constitutes the refereed proceedings of the Third International Conference on Interactive Digital Storytelling, ICIDS 2010, held in Edinburgh, UK, in November 2010. The book includes 3 keynotes, 25 full and short papers, 11 posters, 4 demonstration papers, 6 workshop papers, and 1 tutorial. The full and short papers have been organized into the following topical sections: characters and decision making; story evaluation and analysis; story generation; arts and humanities; narrative theories and modelling; systems; and applications.