Go Gaming


Go Gaming
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Go Gaming


Go Gaming
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Author : Luke Albiges
language : en
Publisher:
Release Date : 2019

Go Gaming written by Luke Albiges and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Computer games categories.


"Go Gaming! is the all-new essential guide to mobile gaming, packed full of the biggest and best games the platform has to offer. We've got every type of game covered--from battle royales, explosive action games, and brain-teasing puzzlers to epic adventures and fast-paced platformers--so dive in and discover a whole new world of gaming!"--p. [4] of cover.



Go Gaming


Go Gaming
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Author : Scholastic
language : en
Publisher: Scholastic Incorporated
Release Date : 2016-12-27

Go Gaming written by Scholastic and has been published by Scholastic Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-27 with Mobile games categories.


Profiles such popular mobile video games as Minecraft, Clash of Clans, and Hearthstone, and breaks down how to dominate even the trickiest games and levels.



Go Gaming The Ultimate Guide To The World S Greatest Mobile Games


Go Gaming The Ultimate Guide To The World S Greatest Mobile Games
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Author : Scholastic, Incorporated
language : en
Publisher:
Release Date : 2016-12-27

Go Gaming The Ultimate Guide To The World S Greatest Mobile Games written by Scholastic, Incorporated and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-27 with categories.


Through games such as Minecraft, The Simpsons: Tapped Out and Clash Of Clans, an increasing number of teenagers are getting their gaming kicks from smart devices rather than consoles. With so many mobile games out there, how will they know which game



Go Gaming


Go Gaming
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Author :
language : en
Publisher:
Release Date : 2017

Go Gaming written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.




Mobile Gaming Tips Tricks And Strategies For Today S Hottest Mobile Games


Mobile Gaming Tips Tricks And Strategies For Today S Hottest Mobile Games
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Author : Tim Bogenn
language : en
Publisher: Prima Games
Release Date : 2018

Mobile Gaming Tips Tricks And Strategies For Today S Hottest Mobile Games written by Tim Bogenn and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Mobile games categories.


Mobile Gaming Go Play! Essential Cheats, Hints, and Strategies for Today's Hottest Games! Become an expert at today's most popular mobile games with Mobile Gaming Go Play! from Prima Games! This expansive guide provides tips, tricks, and strategies from the pros for over 50 games! We cover everything, from fast-paced shooters, to thoughtful puzzle games, epic adventures, addicting tower defense, and so much more. Take your gaming to the next level with this easy-to-use, concise, and comprehensive guide-perfect for gaming on the go. * Covers over 50 Popular Games for your phone and tablet! Including: Minecraft, Candy Crush, Clash of Clans, Don't Starve, Gems of War, Monster Legends, Neko Atsume, Splendor, The Binding of Isaac, Temple Run 2, World of Goo, and many more! * Over 200 Packed pages of Expert Strategies, perfect for both new and experienced gamers! * Easy to use, concise format gives you all the info you need to make the most of your game time! * Digital Bonus: Unlock your digital version of this guide with the free code card included inside. Access your digital guide any time, anywhere, on any web-enabled device.



Pattern Recognition


Pattern Recognition
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Author : José Francisco Martínez-Trinidad
language : en
Publisher: Springer
Release Date : 2018-06-20

Pattern Recognition written by José Francisco Martínez-Trinidad and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-20 with Computers categories.


This book constitutes the proceedings of the 10th Mexican Conference on Pattern Recognition, MCPR 2018, held in Puebla, Mexico, in June 2018. The 28 papers presented in this volume were carefully reviewed and selected from 44 submissions. They were organized in topical sections named: pattern recognition principles; deep learning, neural networks and associative memories; data mining; and computer vision.



Augmented Reality Games I


Augmented Reality Games I
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Author : Vladimir Geroimenko
language : en
Publisher: Springer
Release Date : 2019-05-10

Augmented Reality Games I written by Vladimir Geroimenko and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-10 with Computers categories.


This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries. In Volume I, the phenomenon of the Pokémon GO game is analysed in theoretical, cultural and conceptual contexts, with emphasis on its nature and the educational use of the game in children and adolescents. Game transfer phenomena, motives for playing Pokémon GO, players’ experiences and memorable moments, social interaction, long-term engagement, health implications and many other issues raised by the Pokémon GO game are systematically examined and discussed. Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.



Go Eat Your Video Games For Dinner


Go Eat Your Video Games For Dinner
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Author : Benz Aliff Bin Malik
language : en
Publisher: Booktango
Release Date : 2014-04-04

Go Eat Your Video Games For Dinner written by Benz Aliff Bin Malik and has been published by Booktango this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-04 with Self-Help categories.


This book is aimed to help people understand video games addicts and give a way to understand them and communicate with them. It also gives steps and advice on how to stop being a video games addict without sacrificing the game.



History Of Gaming


History Of Gaming
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Author : Heather E. Schwartz
language : en
Publisher: Raintree
Release Date : 2020-06-25

History Of Gaming written by Heather E. Schwartz and has been published by Raintree this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-25 with Juvenile Nonfiction categories.


In the 1970s, Atari became the world leader in home video gaming with the Atari 2600. But were Atari the first? And how did video games evolve into the revolutionary, cutting-edge products of today? Find out the answers to these questions and more in this fascinating history of gaming.



Deep Learning And The Game Of Go


Deep Learning And The Game Of Go
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Author : Kevin Ferguson
language : en
Publisher: Simon and Schuster
Release Date : 2019-01-06

Deep Learning And The Game Of Go written by Kevin Ferguson and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-06 with Computers categories.


Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning