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Graphical User Interface Design And Evaluation Guide


Graphical User Interface Design And Evaluation Guide
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Graphical User Interface Design And Evaluation Guide


Graphical User Interface Design And Evaluation Guide
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Author : David Redmond-Pyle
language : en
Publisher:
Release Date : 1995

Graphical User Interface Design And Evaluation Guide written by David Redmond-Pyle and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.


Describes a design process that contains techniques (such as usability requirement specification, task modelling, object modelling, style guide definition, GUI design, prototyping, and valuation) integrated together into a coherent framework. This is intended for professional software developers.



User Interface Design And Evaluation


User Interface Design And Evaluation
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Author : Debbie Stone
language : en
Publisher: Elsevier
Release Date : 2005-04-29

User Interface Design And Evaluation written by Debbie Stone and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-04-29 with Computers categories.


User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. - Co-published by the Open University, UK. - Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. - Full color production, with activities, projects, hundreds of illustrations, and industrial applications.



The Essential Guide To User Interface Design


The Essential Guide To User Interface Design
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Author : Wilbert O. Galitz
language : en
Publisher: Wiley
Release Date : 2002-10-15

The Essential Guide To User Interface Design written by Wilbert O. Galitz and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-10-15 with Computers categories.


Well-designed graphical user interfaces (GUIs) for business systems can greatly increase user productivity, but designing them can be difficult and time consuming. This book walks developers through the basics of good interface design, using real-world examples from systems that are proven successes. Galitz is an internationally recognized consultant, author, and instructor with many years of experience with information systems and user interface design. Written especially for developers who may be designing user interfaces for the first time, but also extremely useful for any developer involved in GUI or Web site design. Revised to reflect the profound enhancements in interface design, specifically how Web page design has revolutionized interface design. New information covers a variety of platforms, both traditional and Web-based.



Principles And Guidelines In Software User Interface Design


Principles And Guidelines In Software User Interface Design
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Author : Deborah J. Mayhew
language : en
Publisher: Pearson
Release Date : 1992

Principles And Guidelines In Software User Interface Design written by Deborah J. Mayhew and has been published by Pearson this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.


A comprehensive sourcebook of practical guidelines for developing clear software user interfaces.



Handbook Of Human Computer Interaction


Handbook Of Human Computer Interaction
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Author : M.G. Helander
language : en
Publisher: Elsevier
Release Date : 1997-08-18

Handbook Of Human Computer Interaction written by M.G. Helander and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997-08-18 with Computers categories.


This completely revised edition, of the Handbook of Human-Computer Interaction, of which 80% of the content is new, reflects the developments in the field since the publication of the first edition in 1988. The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes. It is intended to summarize the research and provide recommendations for how the information can be used by designers of computer systems. The volume may also be used as a reference for teaching and research. Professionals who are involved in design of HCI will find this volume indispensable, including: computer scientists, cognitive scientists, experimental psychologists, human factors professionals, interface designers, systems engineers, managers and executives working with systems development. Much of the information in the handbook may also be generalized to apply to areas outside the traditional field of HCI.



3d User Interfaces


3d User Interfaces
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Author : Doug Bowman
language : en
Publisher: Addison-Wesley
Release Date : 2004-07-26

3d User Interfaces written by Doug Bowman and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-07-26 with Business & Economics categories.


Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.



The Essential Guide To User Interface Design


The Essential Guide To User Interface Design
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Author : Wilbert O. Galitz
language : en
Publisher: John Wiley & Sons
Release Date : 2007-04-10

The Essential Guide To User Interface Design written by Wilbert O. Galitz and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-10 with Computers categories.


Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.



Tools For Working With Guidelines


Tools For Working With Guidelines
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Author : Jean Vanderdonckt
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Tools For Working With Guidelines written by Jean Vanderdonckt and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


This volume contains the papers presented at the International Workshop on Tools for Working with Guidelines, (TFWWG 2000), held in Biarritz, France, in October 2000. It is the final outcome of the International Special Interest Group on Tools for Working with Guidelines. Human-computer interaction guidelines have been recognized as a uniquely relevant source for improving the usability of user interfaces for interactive systems. The range of interactive techniques exploited by these interactive systems is rapidly expanding to include multimodal user interfaces, virtual reality systems, highly interactive web-based applications, and three-dimensional user interfaces. Therefore, the scope of guidelines' sources is rapidly expanding as well, and so are the tools that should support users who employ guidelines to ensure some form of usability. Tools For Working With Guidelines (TFWWG) covers not only software tools that designers, developers, and human factors experts can use to manage multiple types of guidelines, but also looks at techniques addressing organizational, sociological, and technological issues.



The Windows Interface Guidelines For Software Design


The Windows Interface Guidelines For Software Design
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Author : Microsoft Press
language : en
Publisher:
Release Date : 1995

The Windows Interface Guidelines For Software Design written by Microsoft Press and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.


This well-organized and clearly written book provides guidelines for designing visually and functionally consistent user interfaces for Windows programs. It is the official book on Microsoft user-interface design and can be read as a program specification for Windows application developers who want to save training time, boost productivity, and promote user confidence in their applications.



Handbook Of Human Factors And Ergonomics


Handbook Of Human Factors And Ergonomics
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Author : Gavriel Salvendy
language : en
Publisher: John Wiley & Sons
Release Date : 2012-03-13

Handbook Of Human Factors And Ergonomics written by Gavriel Salvendy and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-13 with Technology & Engineering categories.


The fourth edition of the Handbook of Human Factors and Ergonomics has been completely revised and updated. This includes all existing third edition chapters plus new chapters written to cover new areas. These include the following subjects: Managing low-back disorder risk in the workplace Online interactivity Neuroergonomics Office ergonomics Social networking HF&E in motor vehicle transportation User requirements Human factors and ergonomics in aviation Human factors in ambient intelligent environments As with the earlier editions, the main purpose of this handbook is to serve the needs of the human factors and ergonomics researchers, practitioners, and graduate students. Each chapter has a strong theory and scientific base, but is heavily focused on real world applications. As such, a significant number of case studies, examples, figures, and tables are included to aid in the understanding and application of the material covered.