Gurps Cyberpunk Adventures


Gurps Cyberpunk Adventures
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Gurps Cyberpunk Adventures


Gurps Cyberpunk Adventures
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Author : Steve Jackson, Games Staff
language : en
Publisher: Steve Jackson Games
Release Date : 1995-08-01

Gurps Cyberpunk Adventures written by Steve Jackson, Games Staff and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-08-01 with Computer games categories.




Gurps Cyberpunk


Gurps Cyberpunk
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Author : Loyd Blankenship
language : en
Publisher: Steve Jackson Games
Release Date : 1990-11-01

Gurps Cyberpunk written by Loyd Blankenship and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990-11-01 with Games categories.


-- The book that was confiscated by the Secret Service because they thought it contained hacking secrets! (It doesn't) -- Nominated for the Origins Award for Best Roleplaying Supplement.



Gurps Cyberworld


Gurps Cyberworld
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Author : Paul Hume
language : en
Publisher: Steve Jackson Games
Release Date : 1993-05-01

Gurps Cyberworld written by Paul Hume and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-05-01 with categories.


Fantasirollespil.



Reality S Edge


Reality S Edge
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Author : Joseph McGuire
language : en
Publisher: Bloomsbury Publishing
Release Date : 2019-08-22

Reality S Edge written by Joseph McGuire and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-22 with Games & Activities categories.


Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.



How To Be A Gurps Gm


How To Be A Gurps Gm
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Author : Warren "Mook" Wilson
language : en
Publisher: Steve Jackson Games
Release Date : 2017-07-24

How To Be A Gurps Gm written by Warren "Mook" Wilson and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-24 with Games & Activities categories.


The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!



Gurps Ultra Tech


Gurps Ultra Tech
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Author : David L. Pulver
language : en
Publisher: Steve Jackson Games
Release Date : 2007-01-08

Gurps Ultra Tech written by David L. Pulver and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-08 with Games categories.




Gurps Lite


Gurps Lite
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Author : Sean Punch
language : en
Publisher:
Release Date : 2000

Gurps Lite written by Sean Punch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Games & Activities categories.




Gurps Bio Tech


Gurps Bio Tech
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Author : David Morgan-Mar
language : en
Publisher: Steve Jackson Games
Release Date : 2017-02-16

Gurps Bio Tech written by David Morgan-Mar and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-16 with Games & Activities categories.


The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best -- she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biotech! Upgrade your old body with steroids and smart drugs, transplants, and viral nano . . . or just get a new one. Maybe you don't think being human is so great? Then improve on nature with eugenics and gene-fixing. Or just go parahuman: if you love cats, become one! The technology's changing fast, but you'll have lots of time to get used to it -- death is only a temporary inconvenience with cryonics and immortality drugs. And who needs silicon and steel? Vatbrain biocomputers are where it's really at! But it's not just about the future. GURPS Bio-Tech includes a full range of 19th, 20th, and 21st-century medical equipment, from early vaccines to surgical robots, along with game stats for the world's most deadly diseases. GURPS Bio-Tech also includes a complete set of character templates for biotech professions, rules for biotech magic, and two original campaign settings: an alternate Earth ruled by a clone of Alexander the Great, and a living starship on its way to colonize an alien world! Say goodbye to your old body. Have you upgraded your genetics this year? This is the second edition of GURPS Bio-Tech. It has been revised to the GURPS Fourth Edition rules and expanded to cover medicine, drugs, magic, and new technologies. Some entries were introduced in GURPS Space, GURPS Robots, and the Transhuman Space series.



Tales Of The Forlorn Hope


Tales Of The Forlorn Hope
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Author : William Moss
language : en
Publisher:
Release Date : 1992-01-01

Tales Of The Forlorn Hope written by William Moss and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01-01 with categories.


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Gurps Basic Set Campaigns


Gurps Basic Set Campaigns
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Author : David L. Pulver
language : en
Publisher: GURPS: Generic Universal Role
Release Date : 2004

Gurps Basic Set Campaigns written by David L. Pulver and has been published by GURPS: Generic Universal Role this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Games & Activities categories.


"GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover