Gurps Magic


Gurps Magic
DOWNLOAD

Download Gurps Magic PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Gurps Magic book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Gurps Magic Items 3


Gurps Magic Items 3
DOWNLOAD

Author : EDS Staff
language : en
Publisher: Steve Jackson Games
Release Date : 2002-09

Gurps Magic Items 3 written by EDS Staff and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-09 with categories.




Gurps Magic


Gurps Magic
DOWNLOAD

Author : Steve Jackson
language : en
Publisher: Steve Jackson Games
Release Date : 2016-11-28

Gurps Magic written by Steve Jackson and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-28 with Games & Activities categories.


Now available in softcover, this GURPS Fourth Edition book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these pages, crackling with mystic energies, you'll find: The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more! Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers. Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign. Plus special material from the GURPS Magic Items series and Wizards. This is a powerful book, indeed. Use it wisely.



Magic 4e


Magic 4e
DOWNLOAD

Author : ANONIMO
language : en
Publisher: Steve Jackson Games
Release Date : 2009-03-18

Magic 4e written by ANONIMO and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-18 with Games categories.




Gurps Grimoire


Gurps Grimoire
DOWNLOAD

Author : Daniel U. Thibault
language : en
Publisher: Steve Jackson Games
Release Date : 1994-02

Gurps Grimoire written by Daniel U. Thibault and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-02 with Fantasy games categories.


-- Supplements the GURPS magic system with hundreds of new spells and two completely new colleges of magic! -- Includes new Spell Prerequisite Charts, making it far easier for players and GMs to assign magic spells.



Gurps Magic Items 2


Gurps Magic Items 2
DOWNLOAD

Author : Drew Bittner
language : en
Publisher: Steve Jackson Games
Release Date : 1992-04-01

Gurps Magic Items 2 written by Drew Bittner and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-04-01 with Games categories.


-- Hundreds more magical items to add zest and variety to any fantasy game. -- Eight new magic shops, to add to a GM's world background.



Gurps Magic


Gurps Magic
DOWNLOAD

Author : Steve Jackson
language : en
Publisher: Steve Jackson Games
Release Date : 1994-03

Gurps Magic written by Steve Jackson and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-03 with Fantasy games categories.


-- Over 300 new magic spells adaptable to any game. -- Two whole new optional systems of magic! -- Written by system designer Steve Jackson.



Gurps Magic Items 1


Gurps Magic Items 1
DOWNLOAD

Author : Chris McCubbin
language : en
Publisher: Steve Jackson Games
Release Date : 1997-12

Gurps Magic Items 1 written by Chris McCubbin and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997-12 with categories.


-- Hundreds of magical items to add zest and variety to any fantasy game. -- Also presents several magic shops, to add to a GM's world background.



Gurps Thaumatology


Gurps Thaumatology
DOWNLOAD

Author : Phil Masters
language : en
Publisher: Steve Jackson Games
Release Date : 2016-11-21

Gurps Thaumatology written by Phil Masters and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-21 with Games categories.


Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set: restructuring prerequisites and colleges, modifying Magery and mana, new magical energy sources, adapting spells on the fly, and more. Radical revisions of spell-based magic, including detailed versions of the clerical and ritual magic options hinted at in the Basic Set, and the return of that Third Edition classic, "unlimited mana." Traditional alternatives to spells, such as ceremonial, spirit-mediated, and runic magic. World-shaking freeform magic. Magic as inherent powers. An in-depth look at material magic, with new alchemy, herbalism, and enchantment options; rules for free-willed items and magical gadgets; and guidelines for "the stuff of raw magic." Notes on adapting real-world occult concepts - such as the Laws of Magic, astrology, and traditional material components - to any magic system. Guidelines for running magic-oriented games, advice on combining magic systems, and detailed outlines for four distinctly different fantastic campaigns. The softcover reprint contains the same material as the earlier print run (updated for the latest errata, of course!), with black-and-white interiors and a lower price. GURPS Thaumatology requires the GURPS Basic Set, Fourth Edition. GURPS Magic is recommended but not required. The discussions of different magical styles would enhance any game that features magic.



Gurps Magic


Gurps Magic
DOWNLOAD

Author : Steve Jackson
language : en
Publisher: Steve Jackson Games
Release Date : 1994-03

Gurps Magic written by Steve Jackson and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-03 with Fiction categories.


-- Over 300 new magic spells adaptable to any game. -- Two whole new optional systems of magic! -- Written by system designer Steve Jackson.



Gurps For Dummies


Gurps For Dummies
DOWNLOAD

Author : Adam Griffith
language : en
Publisher: John Wiley & Sons
Release Date : 2006-03-06

Gurps For Dummies written by Adam Griffith and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-03-06 with Games & Activities categories.


Let the adventure begin with this straightforward guide to GURPS! This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet...searching for hidden treasure or for secrets to eliminate disease... fighting crime or combating armies of evil robots...casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination.