Hands On Deep Learning With Go


Hands On Deep Learning With Go
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Hands On Deep Learning With Go


Hands On Deep Learning With Go
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Author : Gareth Seneque
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-08-08

Hands On Deep Learning With Go written by Gareth Seneque and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-08 with Computers categories.


Apply modern deep learning techniques to build and train deep neural networks using Gorgonia Key FeaturesGain a practical understanding of deep learning using GolangBuild complex neural network models using Go libraries and GorgoniaTake your deep learning model from design to deployment with this handy guideBook Description Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems. What you will learnExplore the Go ecosystem of libraries and communities for deep learningGet to grips with Neural Networks, their history, and how they workDesign and implement Deep Neural Networks in GoGet a strong foundation of concepts such as Backpropagation and MomentumBuild Variational Autoencoders and Restricted Boltzmann Machines using GoBuild models with CUDA and benchmark CPU and GPU modelsWho this book is for This book is for data scientists, machine learning engineers, and AI developers who want to build state-of-the-art deep learning models using Go. Familiarity with basic machine learning concepts and Go programming is required to get the best out of this book.



Deep Learning And The Game Of Go


Deep Learning And The Game Of Go
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Author : Kevin Ferguson
language : en
Publisher: Simon and Schuster
Release Date : 2019-01-06

Deep Learning And The Game Of Go written by Kevin Ferguson and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-06 with Computers categories.


Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning



Hands On Deep Learning Algorithms With Python


Hands On Deep Learning Algorithms With Python
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Author : Sudharsan Ravichandiran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-07-25

Hands On Deep Learning Algorithms With Python written by Sudharsan Ravichandiran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-25 with Computers categories.


Understand basic to advanced deep learning algorithms, the mathematical principles behind them, and their practical applications. Key FeaturesGet up-to-speed with building your own neural networks from scratch Gain insights into the mathematical principles behind deep learning algorithmsImplement popular deep learning algorithms such as CNNs, RNNs, and more using TensorFlowBook Description Deep learning is one of the most popular domains in the AI space, allowing you to develop multi-layered models of varying complexities. This book introduces you to popular deep learning algorithms—from basic to advanced—and shows you how to implement them from scratch using TensorFlow. Throughout the book, you will gain insights into each algorithm, the mathematical principles behind it, and how to implement it in the best possible manner. The book starts by explaining how you can build your own neural networks, followed by introducing you to TensorFlow, the powerful Python-based library for machine learning and deep learning. Moving on, you will get up to speed with gradient descent variants, such as NAG, AMSGrad, AdaDelta, Adam, and Nadam. The book will then provide you with insights into RNNs and LSTM and how to generate song lyrics with RNN. Next, you will master the math for convolutional and capsule networks, widely used for image recognition tasks. Then you learn how machines understand the semantics of words and documents using CBOW, skip-gram, and PV-DM. Afterward, you will explore various GANs, including InfoGAN and LSGAN, and autoencoders, such as contractive autoencoders and VAE. By the end of this book, you will be equipped with all the skills you need to implement deep learning in your own projects. What you will learnImplement basic-to-advanced deep learning algorithmsMaster the mathematics behind deep learning algorithmsBecome familiar with gradient descent and its variants, such as AMSGrad, AdaDelta, Adam, and NadamImplement recurrent networks, such as RNN, LSTM, GRU, and seq2seq modelsUnderstand how machines interpret images using CNN and capsule networksImplement different types of generative adversarial network, such as CGAN, CycleGAN, and StackGANExplore various types of autoencoder, such as Sparse autoencoders, DAE, CAE, and VAEWho this book is for If you are a machine learning engineer, data scientist, AI developer, or simply want to focus on neural networks and deep learning, this book is for you. Those who are completely new to deep learning, but have some experience in machine learning and Python programming, will also find the book very helpful.



Deep Learning Essentials


Deep Learning Essentials
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Author : Anurag Bhardwaj
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-01-30

Deep Learning Essentials written by Anurag Bhardwaj and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-30 with Computers categories.


Get to grips with the essentials of deep learning by leveraging the power of Python Key Features Your one-stop solution to get started with the essentials of deep learning and neural network modeling Train different kinds of neural networks to tackle various problems in Natural Language Processing, computer vision, speech recognition, and more Covers popular Python libraries such as Tensorflow, Keras, and more, along with tips on training, deploying and optimizing your deep learning models in the best possible manner Book Description Deep Learning a trending topic in the field of Artificial Intelligence today and can be considered to be an advanced form of machine learning, which is quite tricky to master. This book will help you take your first steps in training efficient deep learning models and applying them in various practical scenarios. You will model, train, and deploy different kinds of neural networks such as Convolutional Neural Network, Recurrent Neural Network, and will see some of their applications in real-world domains including computer vision, natural language processing, speech recognition, and so on. You will build practical projects such as chatbots, implement reinforcement learning to build smart games, and develop expert systems for image captioning and processing. Popular Python library such as TensorFlow is used in this book to build the models. This book also covers solutions for different problems you might come across while training models, such as noisy datasets, small datasets, and more. This book does not assume any prior knowledge of deep learning. By the end of this book, you will have a firm understanding of the basics of deep learning and neural network modeling, along with their practical applications. What you will learn Get to grips with the core concepts of deep learning and neural networks Set up deep learning library such as TensorFlow Fine-tune your deep learning models for NLP and Computer Vision applications Unify different information sources, such as images, text, and speech through deep learning Optimize and fine-tune your deep learning models for better performance Train a deep reinforcement learning model that plays a game better than humans Learn how to make your models get the best out of your GPU or CPU Who this book is for Aspiring data scientists and machine learning experts who have limited or no exposure to deep learning will find this book to be very useful. If you are looking for a resource that gets you up and running with the fundamentals of deep learning and neural networks, this book is for you. As the models in the book are trained using the popular Python-based libraries such as Tensorflow and Keras, it would be useful to have sound programming knowledge of Python.



Machine Learning With Go


Machine Learning With Go
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Author : Daniel Whitenack
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-09-26

Machine Learning With Go written by Daniel Whitenack and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-26 with Computers categories.


Build simple, maintainable, and easy to deploy machine learning applications. About This Book Build simple, but powerful, machine learning applications that leverage Go's standard library along with popular Go packages. Learn the statistics, algorithms, and techniques needed to successfully implement machine learning in Go Understand when and how to integrate certain types of machine learning model in Go applications. Who This Book Is For This book is for Go developers who are familiar with the Go syntax and can develop, build, and run basic Go programs. If you want to explore the field of machine learning and you love Go, then this book is for you! Machine Learning with Go will give readers the practical skills to perform the most common machine learning tasks with Go. Familiarity with some statistics and math topics is necessary. What You Will Learn Learn about data gathering, organization, parsing, and cleaning. Explore matrices, linear algebra, statistics, and probability. See how to evaluate and validate models. Look at regression, classification, clustering. Learn about neural networks and deep learning Utilize times series models and anomaly detection. Get to grip with techniques for deploying and distributing analyses and models. Optimize machine learning workflow techniques In Detail The mission of this book is to turn readers into productive, innovative data analysts who leverage Go to build robust and valuable applications. To this end, the book clearly introduces the technical aspects of building predictive models in Go, but it also helps the reader understand how machine learning workflows are being applied in real-world scenarios. Machine Learning with Go shows readers how to be productive in machine learning while also producing applications that maintain a high level of integrity. It also gives readers patterns to overcome challenges that are often encountered when trying to integrate machine learning in an engineering organization. The readers will begin by gaining a solid understanding of how to gather, organize, and parse real-work data from a variety of sources. Readers will then develop a solid statistical toolkit that will allow them to quickly understand gain intuition about the content of a dataset. Finally, the readers will gain hands-on experience implementing essential machine learning techniques (regression, classification, clustering, and so on) with the relevant Go packages. Finally, the reader will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementations. Style and approach This book connects the fundamental, theoretical concepts behind Machine Learning to practical implementations using the Go programming language.



Deep Learning For Coders With Fastai And Pytorch


Deep Learning For Coders With Fastai And Pytorch
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Author : Jeremy Howard
language : en
Publisher: O'Reilly Media
Release Date : 2020-06-29

Deep Learning For Coders With Fastai And Pytorch written by Jeremy Howard and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with Computers categories.


Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala



Machine Learning With Go Quick Start Guide


Machine Learning With Go Quick Start Guide
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Author : Michael Bironneau
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-05-31

Machine Learning With Go Quick Start Guide written by Michael Bironneau and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-31 with Computers categories.


This quick start guide will bring the readers to a basic level of understanding when it comes to the Machine Learning (ML) development lifecycle, will introduce Go ML libraries and then will exemplify common ML methods such as Classification, Regression, and Clustering Key FeaturesYour handy guide to building machine learning workflows in Go for real-world scenariosBuild predictive models using the popular supervised and unsupervised machine learning techniquesLearn all about deployment strategies and take your ML application from prototype to production readyBook Description Machine learning is an essential part of today's data-driven world and is extensively used across industries, including financial forecasting, robotics, and web technology. This book will teach you how to efficiently develop machine learning applications in Go. The book starts with an introduction to machine learning and its development process, explaining the types of problems that it aims to solve and the solutions it offers. It then covers setting up a frictionless Go development environment, including running Go interactively with Jupyter notebooks. Finally, common data processing techniques are introduced. The book then teaches the reader about supervised and unsupervised learning techniques through worked examples that include the implementation of evaluation metrics. These worked examples make use of the prominent open-source libraries GoML and Gonum. The book also teaches readers how to load a pre-trained model and use it to make predictions. It then moves on to the operational side of running machine learning applications: deployment, Continuous Integration, and helpful advice for effective logging and monitoring. At the end of the book, readers will learn how to set up a machine learning project for success, formulating realistic success criteria and accurately translating business requirements into technical ones. What you will learnUnderstand the types of problem that machine learning solves, and the various approachesImport, pre-process, and explore data with Go to make it ready for machine learning algorithmsVisualize data with gonum/plot and GophernotesDiagnose common machine learning problems, such as overfitting and underfittingImplement supervised and unsupervised learning algorithms using Go librariesBuild a simple web service around a model and use it to make predictionsWho this book is for This book is for developers and data scientists with at least beginner-level knowledge of Go, and a vague idea of what types of problem Machine Learning aims to tackle. No advanced knowledge of Go (and no theoretical understanding of the math that underpins Machine Learning) is required.



Machine Learning With Go Second Edition


Machine Learning With Go Second Edition
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Author : Daniel Whitenack
language : en
Publisher:
Release Date : 2019-04-30

Machine Learning With Go Second Edition written by Daniel Whitenack and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-30 with Computers categories.


Infuse an extra layer of intelligence into your Go applications with machine learning and AI Key Features Build simple, maintainable, and easy to deploy machine learning applications with popular Go packages Learn the statistics, algorithms, and techniques to implement machine learning Overcome the common challenges faced while deploying and scaling the machine learning workflows Book Description This updated edition of the popular Machine Learning With Go shows you how to overcome the common challenges of integrating analysis and machine learning code within an existing engineering organization. Machine Learning With Go, Second Edition, will begin by helping you gain an understanding of how to gather, organize, and parse real-world data from a variety of sources. The book also provides absolute coverage in developing groundbreaking machine learning pipelines including predictive models, data visualizations, and statistical techniques. Up next, you will learn the thorough utilization of Golang libraries including golearn, gorgonia, gosl, hector, and mat64. You will discover the various TensorFlow capabilities, along with building simple neural networks and integrating them into machine learning models. You will also gain hands-on experience implementing essential machine learning techniques such as regression, classification, and clustering with the relevant Go packages. Furthermore, you will deep dive into the various Go tools that help you build deep neural networks. Lastly, you will become well versed with best practices for machine learning model tuning and optimization. By the end of the book, you will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementations What you will learn Become well versed with data processing, parsing, and cleaning using Go packages Learn to gather data from various sources and in various real-world formats Perform regression, classification, and image processing with neural networks Evaluate and detect anomalies in a time series model Understand common deep learning architectures to learn how each model is built Learn how to optimize, build, and scale machine learning workflows Discover the best practices for machine learning model tuning for successful deployments Who this book is for This book is primarily for Go programmers who want to become a machine learning engineer and to build a solid machine learning mindset along with a good hold on Go packages. This is also useful for data analysts, data engineers, machine learning users who want to run their machine learning experiments using the Go ecosystem. Prior understanding of linear algebra is required to benefit from this book



Hands On Deep Learning For Images With Tensorflow


Hands On Deep Learning For Images With Tensorflow
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Author : Will Ballard
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-07-31

Hands On Deep Learning For Images With Tensorflow written by Will Ballard and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-31 with Computers categories.


Explore TensorFlow's capabilities to perform efficient deep learning on images Key Features Discover image processing for machine vision Build an effective image classification system using the power of CNNs Leverage TensorFlow’s capabilities to perform efficient deep learning Book Description TensorFlow is Google’s popular offering for machine learning and deep learning, quickly becoming a favorite tool for performing fast, efficient, and accurate deep learning tasks. Hands-On Deep Learning for Images with TensorFlow shows you the practical implementations of real-world projects, teaching you how to leverage TensorFlow’s capabilities to perform efficient image processing using the power of deep learning. With the help of this book, you will get to grips with the different paradigms of performing deep learning such as deep neural nets and convolutional neural networks, followed by understanding how they can be implemented using TensorFlow. By the end of this book, you will have mastered all the concepts of deep learning and their implementation with TensorFlow and Keras. What you will learn Build machine learning models particularly focused on the MNIST digits Work with Docker and Keras to build an image classifier Understand natural language models to process text and images Prepare your dataset for machine learning Create classical, convolutional, and deep neural networks Create a RESTful image classification server Who this book is for Hands-On Deep Learning for Images with TensorFlow is for you if you are an application developer, data scientist, or machine learning practitioner looking to integrate machine learning into application software and master deep learning by implementing practical projects in TensorFlow. Knowledge of Python programming and basics of deep learning are required to get the best out of this book.



Hands On Deep Learning For Games


Hands On Deep Learning For Games
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-03-30

Hands On Deep Learning For Games written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-30 with Computers categories.


Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.