Hideo Kojima


Hideo Kojima
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Hideo Kojima


Hideo Kojima
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Author : Bryan Hikari Hartzheim
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2023-08-24

Hideo Kojima written by Bryan Hikari Hartzheim and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-24 with Computers categories.


An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the “stealth game” genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels. Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces.



The Creative Gene


The Creative Gene
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Author : Hideo Kojima
language : en
Publisher: VIZ Media LLC
Release Date : 2021-10-19

The Creative Gene written by Hideo Kojima and has been published by VIZ Media LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-19 with Biography & Autobiography categories.


Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture. -- VIZ Media



Metal Gear Solid


Metal Gear Solid
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Author : Nicolas Courcier
language : en
Publisher: Third Editions
Release Date : 2019-02-19

Metal Gear Solid written by Nicolas Courcier and has been published by Third Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-19 with Games & Activities categories.


The Metal Gear series is unquestionably the pantheon of the great sagas of video games. The Metal Gear Saga is one of the most iconic in the video game history. It’s been 25 years now that Hideo Kojima’s masterpiece is keeping us in suspens, thanks to its complex and deep scenario. As one of the pioneer of the stealth games, Metal Gear is its author shadow and present a varied content, a rich universe, some of the most memorable characters in video games, as well as a thorough attention to details. In this book you’ll find a complete panorama of the cult saga from Hideo Kojima, exploring all its facets: genesis of every iteration and trivia from the development, study of the scenario and analysis of the gameplay mechanics and themes. his essential book offers a complete panorama of Hideo Kojima's cult saga! EXTRACT In 1987, Kojima unveiled the first installment in the Metal Gear franchise for the MSX 2. This event would define his life forever. Before continuing with the creation of this franchise, the other works of this games designer deserve some consideration. In 1988, Snatcher was released on the MSX 2 and NEC PC-8801. This adventure game, similar to the interactive graphic novel, was inspired by Blade Runner (Ridley Scott, 1982) and the cyberpunk movement. Kojima’s interest in dense plotlines resurfaced. The game was subsequently remade for the PC Engine CD-Rom2 in 1992, and was enlivened by its use of voice acting. Snatcher was released in Europe and the United States on the Megadrive Mega-CD two years later. Its spiritual successor, Policenauts, appeared on the NEC PC-9821 in 1994, then on the PlayStation and 3DO in 1995 and the Saturn in 1996. For Hideo Kojima, Snatcher and Policenauts were major accomplishments in his career. He has retained a particular affection for these two games, so much so that they are frequently referenced in the Metal Gear series. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Educated in law, Denis Brusseaux has worked as a journalist for fifteen years and is a specialist in the two arts that he loves: cinema and video games. He has contributed to the magazines Joypad and Videogamer, and the website DVDrama. He also co-wrote the 2012 film The Lookout (French title: Le Guetteur), which starred Daniel Auteuil and Mathieu Kassovitz.



Longing Ruin And Connection In Hideo Kojima S Death Stranding


Longing Ruin And Connection In Hideo Kojima S Death Stranding
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Author : Amy M. Green
language : en
Publisher: Routledge
Release Date : 2021-12-27

Longing Ruin And Connection In Hideo Kojima S Death Stranding written by Amy M. Green and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-27 with Games & Activities categories.


This volume provides an in-depth examination of the video game Death Stranding, focusing on the game’s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language. Offering the first close examination of Death Stranding’s narrative, the book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment. The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation—on a community level, national level, or even global level—might be possible. This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture.



Metal Gear Solid Hideo Kojima S Magnum Opus


Metal Gear Solid Hideo Kojima S Magnum Opus
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Author : Nicolas Courcier
language : en
Publisher:
Release Date : 2018-02

Metal Gear Solid Hideo Kojima S Magnum Opus written by Nicolas Courcier and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02 with categories.


The Metal Gear Saga is one of the most iconic in the video game history. It's been 25 years now that Hideo Kojima's masterpiece is keeping us in suspens, thanks to its complex and deep scenario. As one of the pioneer of the stealth games, Metal Gear is its author shadow and present a varied content, a rich universe, some of the most memorable characters in video games, as well as a thorough attention to details. In this book you'll find a complete panorama of the cult saga from Hideo Kojima, exploring all its facets: genesis of every iteration and trivia from the development, study of the scenario and analysis of the gameplay mechanics and themes.



Longing Ruin And Connection In Hideo Kojima S Death Stranding


Longing Ruin And Connection In Hideo Kojima S Death Stranding
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Author : Amy M. Green
language : en
Publisher: Routledge
Release Date : 2021-12-27

Longing Ruin And Connection In Hideo Kojima S Death Stranding written by Amy M. Green and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-27 with Games & Activities categories.


"This volume provides an in-depth examination of the video game Death Stranding, focusing on the game's exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language. Offering the first close examination of Death Stranding's narrative, the book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment. The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation - on a community level, national level, or even global level - might be possible. This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture"--



A Stealth Game The Kojima Code Part Ii


A Stealth Game The Kojima Code Part Ii
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Author : Terry Wolfe
language : en
Publisher:
Release Date : 2020-07-23

A Stealth Game The Kojima Code Part Ii written by Terry Wolfe and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-23 with Art categories.




Hideo Kojima


Hideo Kojima
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Author : Bryan Hikari Hartzheim
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2023-08-24

Hideo Kojima written by Bryan Hikari Hartzheim and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-24 with Computers categories.


An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the “stealth game” genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels. Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces.



The Art Of Death Stranding


The Art Of Death Stranding
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Author : Kojima Productions
language : en
Publisher: National Geographic Books
Release Date : 2020-02-11

The Art Of Death Stranding written by Kojima Productions and has been published by National Geographic Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-11 with Art categories.


The official art book for Hideo Kojima's BAFTA-winning DEATH STRANDING. After the collapse of civilization, Sam Bridges must journey across a ravaged landscape crawling with otherworldly threats to save mankind from the brink of extinction. From legendary game creator Hideo Kojima comes an all-new, genre-defying experience for the PlayStation®4 system, nominated for the DICE Game of the Year Award. In the near future, mysterious explosions have rocked the planet, setting off a series of supernatural events known as the Death Stranding. With spectral creatures plaguing the landscape, and the planet on the verge of a mass extinction, it's up to Sam Bridges to journey across the ravaged continent and save mankind from impending annihilation. The Art of Death Stranding is packed with hundreds of pieces of concept art for the characters, equipment, locations and creatures featured in the game, as well as early and unused concepts, including artwork by acclaimed artist Yoji Shinkawa.



Why We Should Not Stop At Just Remaking Mgs


Why We Should Not Stop At Just Remaking Mgs
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Author : Saul Ed Sinek
language : en
Publisher: Snake Soup
Release Date : 2021-04

Why We Should Not Stop At Just Remaking Mgs written by Saul Ed Sinek and has been published by Snake Soup this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04 with categories.


In 2019, Saul Ed Sinek penned what would become the classic editorial Why we should not stop at just remaking Metal Gear Solid on The Snake Soup, the Hideo Kojima fansite founded in 2003. The editorial was influential and groundbreaking at the time, ushering in a respectable defense to what was mostly seen as a corporate, consumerist approach to the creation of new works. This is a remake of the classic, made relevant to a new audience through a stunning next generation hardcover format with all-new breathtaking illustrations and awesome new readability features which include epigraphs, table of contents, and preface. Classic Sinek, new Soup!