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High Fidelity Haptic Rendering


High Fidelity Haptic Rendering
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High Fidelity Haptic Rendering


High Fidelity Haptic Rendering
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Author : Miguel A. Otaduy
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2006

High Fidelity Haptic Rendering written by Miguel A. Otaduy and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Dokunma categories.


The human haptic system, among all senses, provides unique and bidirectional communication between humans and their physical environment. Yet, to date, most human-computer interactive systems have focused primarily on the graphical rendering of visual information and, to a lesser extent, on the display of auditory information. Extending the frontier of visual computing, haptic interfaces, or force feedback devices, have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They provide an attractive augmentation to visual display and enhance the level of understanding of complex data sets. They have been effectively used for a number of applications including molecular docking, manipulation of nano-materials, surgical training, virtual prototyping, and digital sculpting. Compared with visual and auditory display, haptic rendering has extremely demanding computational requirements. In order to maintain a stable system while displaying smooth and realistic forces and torques, high haptic update rates in the range of 5001000 Hz or more are typically used. Haptics present many new challenges to researchers and developers in computer graphics and interactive techniques. Some of the critical issues include the development of novel data structures to encode shape and material properties, as well as new techniques for geometry processing, data analysis, physical modeling, and haptic visualization. This synthesis examines some of the latest developments on haptic rendering, while looking forward to exciting future research in this area. It presents novel haptic rendering algorithms that take advantage of the human haptic sensory modality. Specifically it discusses different rendering techniques for various geometric representations (e.g. point-based, polygonal, multiresolution, distance fields, etc), as well as textured surfaces.



High Fidelity Haptic Rendering Computer Graphics And Animation


High Fidelity Haptic Rendering Computer Graphics And Animation
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Author : Miguel A. Otaduy
language : en
Publisher:
Release Date : 2006

High Fidelity Haptic Rendering Computer Graphics And Animation written by Miguel A. Otaduy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.




High Fidelity Haptic Rendering


High Fidelity Haptic Rendering
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Author : Miguel Otaduy
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

High Fidelity Haptic Rendering written by Miguel Otaduy and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Mathematics categories.


The human haptic system, among all senses, provides unique and bidirectional communication between humans and their physical environment. Yet, to date, most human-computer interactive systems have focused primarily on the graphical rendering of visual information and, to a lesser extent, on the display of auditory information. Extending the frontier of visual computing, haptic interfaces, or force feedback devices, have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They provide an attractive augmentation to visual display and enhance the level of understanding of complex data sets. They have been effectively used for a number of applications including molecular docking, manipulation of nano-materials, surgical training, virtual prototyping, and digital sculpting. Compared with visual and auditory display, haptic rendering has extremely demanding computational requirements. In order to maintain a stable system while displaying smooth and realistic forces and torques, high haptic update rates in the range of 500-1000 Hz or more are typically used. Haptics present many new challenges to researchers and developers in computer graphics and interactive techniques. Some of the critical issues include the development of novel data structures to encode shape and material properties, as well as new techniques for geometry processing, data analysis, physical modeling, and haptic visualization. This synthesis examines some of the latest developments on haptic rendering, while looking forward to exciting future research in this area. It presents novel haptic rendering algorithms that take advantage of the human haptic sensory modality. Specifically it discusses different rendering techniques for various geometric representations (e.g. point-based, polygonal, multiresolution, distance fields, etc), as well as textured surfaces. It also shows how psychophysics of touch can provide the foundational design guidelines for developing perceptually driven force models and concludes with possible applications and issues to consider in future algorithmic design, validating rendering techniques, and evaluating haptic interfaces.



Haptic Rendering For Simulation Of Fine Manipulation


Haptic Rendering For Simulation Of Fine Manipulation
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Author : Dangxiao Wang
language : en
Publisher: Springer
Release Date : 2014-10-17

Haptic Rendering For Simulation Of Fine Manipulation written by Dangxiao Wang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Computers categories.


This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance.



The Sense Of Touch And Its Rendering


The Sense Of Touch And Its Rendering
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Author : Antonio Bicchi
language : en
Publisher: Springer
Release Date : 2008-08-26

The Sense Of Touch And Its Rendering written by Antonio Bicchi and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-26 with Technology & Engineering categories.


"Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsychological as well as a technological point of view. This edited book is the outcome of the TOUCH-HapSys European research project and provides an important contribution towards a new generation of high-fidelity haptic display technologies. The book is structured in two parts: A. Fundamental Psychophysical and Neuropsychological Research and B. Technology and Applications. The two parts are not however separated, and the many connections and synergies between the two complementary domains of research are highlighted in the text. The eleven chapters discuss the recent advances in the study of human haptic (kinaesthetic, tactile, temperature) and multimodal (visual, auditory, haptic) perception mechanisms. Besides the theoretical advancement, the contributions survey the state of the art in the field, report a number of practical applications to real systems, and discuss possible future developments.



Haptic Rendering


Haptic Rendering
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Author : Ming C. Lin
language : en
Publisher: CRC Press
Release Date : 2008-07-25

Haptic Rendering written by Ming C. Lin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-25 with Computers categories.


For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms



Haptics Generating And Perceiving Tangible Sensations Part I


Haptics Generating And Perceiving Tangible Sensations Part I
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Author : Astrid M. L. Kappers
language : en
Publisher: Springer
Release Date : 2010-07-06

Haptics Generating And Perceiving Tangible Sensations Part I written by Astrid M. L. Kappers and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-06 with Computers categories.


Annotation This book constitutes the proceedings of the conference on Haptics: Generating and Perceiving Tangible Sensations, held in Amsterdam, Netherlands in July 2010.



Human Computer Interaction Interaction Techniques And Environments


Human Computer Interaction Interaction Techniques And Environments
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Author : Julie A. Jacko
language : en
Publisher: Springer
Release Date : 2011-06-18

Human Computer Interaction Interaction Techniques And Environments written by Julie A. Jacko and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-18 with Computers categories.


This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this volume are organized in topical sections on touch-based and haptic interaction, gaze and gesture-based interaction, voice, natural language and dialogue, novel interaction techniques and devices, and avatars and embodied interaction.



Fundamentals Of Wearable Computers And Augmented Reality


Fundamentals Of Wearable Computers And Augmented Reality
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Author : Woodrow Barfield
language : en
Publisher: CRC Press
Release Date : 2015-07-29

Fundamentals Of Wearable Computers And Augmented Reality written by Woodrow Barfield and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-29 with Computers categories.


Data will not help you if you can't see it where you need it. Or can't collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted refer



Issues In Robotics And Automation 2012 Edition


Issues In Robotics And Automation 2012 Edition
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Author :
language : en
Publisher: ScholarlyEditions
Release Date : 2013-01-10

Issues In Robotics And Automation 2012 Edition written by and has been published by ScholarlyEditions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-10 with Technology & Engineering categories.


Issues in Robotics and Automation / 2012 Edition is a ScholarlyEditions™ eBook that delivers timely, authoritative, and comprehensive information about Automation Science. The editors have built Issues in Robotics and Automation: 2012 Edition on the vast information databases of ScholarlyNews.™ You can expect the information about Automation Science in this eBook to be deeper than what you can access anywhere else, as well as consistently reliable, authoritative, informed, and relevant. The content of Issues in Robotics and Automation: 2012 Edition has been produced by the world’s leading scientists, engineers, analysts, research institutions, and companies. All of the content is from peer-reviewed sources, and all of it is written, assembled, and edited by the editors at ScholarlyEditions™ and available exclusively from us. You now have a source you can cite with authority, confidence, and credibility. More information is available at http://www.ScholarlyEditions.com/.