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Holub On Patterns


Holub On Patterns
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Holub On Patterns


Holub On Patterns
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Author : Allen Holub
language : en
Publisher: Apress
Release Date : 2004-09-27

Holub On Patterns written by Allen Holub and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-27 with Computers categories.


The existing books on design patterns take a catalog approach, where they show the individual design patterns in isolation. This approach is fundamentally flawed, because you can't see how the design patterns actually function in the real world. Most programmers learn by looking at computer programs. Holub on Patterns: Learning Design Patterns by Looking at Code teaches you design patterns in exactly this way: by looking at computer programs and analyzing them in terms of the patterns that they use. Consequently, you learn how the patterns actually occur in the real world and how to apply the patterns to solve real problems. This book also looks at the broader context of object-oriented (OO) design and how patterns solve commonplace OO design problems. It covers many of the principles of OO design—principles not covered by most books on Java—and shows you how to apply these principles to make your code easier to maintain and debug.



Holub On Patterns


Holub On Patterns
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Author : Allen Holub
language : en
Publisher: Apress
Release Date : 2013-05-23

Holub On Patterns written by Allen Holub and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-23 with Computers categories.


* Allen Holub is a highly regarded instructor for the University of California, Berkeley, Extension. He has taught since 1982 on various topics, including Object-Oriented Analysis and Design, Java, C++, C. Holub will use this book in his Berkeley Extension classes. * Holub is a regular presenter at the Software Development conferences and is Contributing Editor for the online magazine JavaWorld, for whom he writes the Java Toolbox. He also wrote the OO Design Process column for IBM DeveloperWorks. * This book is not time-sensitive. It is an extremely well-thought out approach to learning design patterns, with Java as the example platform, but the concepts presented are not limited to just Java programmers. This is a complement to the Addison-Wesley seminal "Design Patterns" book by the "Gang of Four".



Holub On Patterns


Holub On Patterns
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Author : Allen Holub
language : en
Publisher: Apress
Release Date : 2013-05-29

Holub On Patterns written by Allen Holub and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-29 with Computers categories.


* Allen Holub is a highly regarded instructor for the University of California, Berkeley, Extension. He has taught since 1982 on various topics, including Object-Oriented Analysis and Design, Java, C++, C. Holub will use this book in his Berkeley Extension classes. * Holub is a regular presenter at the Software Development conferences and is Contributing Editor for the online magazine JavaWorld, for whom he writes the Java Toolbox. He also wrote the OO Design Process column for IBM DeveloperWorks. * This book is not time-sensitive. It is an extremely well-thought out approach to learning design patterns, with Java as the example platform, but the concepts presented are not limited to just Java programmers. This is a complement to the Addison-Wesley seminal "Design Patterns" book by the "Gang of Four".



Taming Java Threads


Taming Java Threads
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Author : Allen Holub
language : en
Publisher: Apress
Release Date : 2000-06-01

Taming Java Threads written by Allen Holub and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-06-01 with Computers categories.


Learning how to write multithreaded applications is the key to taking full advantage of the Java platform. In Taming Java Threads, well-known columnist and Java expert Allen Holub provides Java programmers with the information they need to write real multithreaded programsprograms with real code. Holub provides an in-depth explanation of how threads work along with information about how to solve common problems such as deadlocks and race conditions. He not only explains common problems, but also provides the uncommon solutions that mark the difference between production-level code and toy demos. While it is essential to build support for threading into a Java program from the very beginning, most books on the subjects of Java user interface construction and Java networking barely touch on threading topics. Along with being a basic Java reference, this book is a must-read for any Java developer.



Api Design Patterns


Api Design Patterns
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Author : JJ Geewax
language : en
Publisher: Simon and Schuster
Release Date : 2021-07-20

Api Design Patterns written by JJ Geewax and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-20 with Computers categories.


Modern software systems are composed of many servers, services, and other components that communicate through APIs. As a developer, your job is to make sure these APIs are stable, reliable, and easy to use for other developers. API Design Patterns provides you with a unique catalog of design standards and best practices to ensure your APIs are flexible and user-friendly. Fully illustrated with examples and relevant use-cases, this essential guide covers patterns for API fundamentals and real-world system designs, along with quite a few not-so-common scenarios and edge-cases. about the technology API design patterns are a useful set of best practice specifications and common solutions to API design challenges. Using accepted design patterns creates a shared language amongst developers who create and consume APIs, which is especially critical given the explosion of mission-critical public-facing web APIs. API Patterns are still being developed and discovered. This collection, gathered and tested by Google API expert JJ Geewax, is the first of its kind. about the book API Design Patterns draws on the collected wisdom of the API community, including the internal developer knowledge base at Google, laying out an innovative set of design patterns for developing both internal and public-facing APIs. In this essential guide, Google Software Engineer JJ Geewax provides a unique and authoritative catalog of patterns that promote flexibility and ease-of-use in your APIs. Each pattern in the catalog is fully illustrated with its own example API, use-cases for solving common API design challenges, and scenarios for tricky edge issues using a pattern''s more subtle features. With the best practices laid out in this book, you can ensure your APIs are adaptive in the face of change and easy for your clients to incorporate into their projects. what''s inside A full case-study of building an API and adding features The guiding principles that underpin most API patterns Fundamental patterns for resource layout and naming Advanced patterns for special interactions and data transformations about the reader Aimed at software developers with experience using APIs, who want to start building their own. about the author JJ Geewax is a software engineer at Google, focusing on Google Cloud Platform and API design. He is also the author of Google Cloud Platform in Action.



Patterns Principles And Practices Of Domain Driven Design


Patterns Principles And Practices Of Domain Driven Design
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Author : Scott Millett
language : en
Publisher: John Wiley & Sons
Release Date : 2015-04-20

Patterns Principles And Practices Of Domain Driven Design written by Scott Millett and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-20 with Computers categories.


Methods for managing complex software construction following the practices, principles and patterns of Domain-Driven Design with code examples in C# This book presents the philosophy of Domain-Driven Design (DDD) in a down-to-earth and practical manner for experienced developers building applications for complex domains. A focus is placed on the principles and practices of decomposing a complex problem space as well as the implementation patterns and best practices for shaping a maintainable solution space. You will learn how to build effective domain models through the use of tactical patterns and how to retain their integrity by applying the strategic patterns of DDD. Full end-to-end coding examples demonstrate techniques for integrating a decomposed and distributed solution space while coding best practices and patterns advise you on how to architect applications for maintenance and scale. Offers a thorough introduction to the philosophy of DDD for professional developers Includes masses of code and examples of concept in action that other books have only covered theoretically Covers the patterns of CQRS, Messaging, REST, Event Sourcing and Event-Driven Architectures Also ideal for Java developers who want to better understand the implementation of DDD



Enough Rope To Shoot Yourself In The Foot


Enough Rope To Shoot Yourself In The Foot
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Author : Allen I. Holub
language : en
Publisher: McGraw-Hill Companies
Release Date : 1995

Enough Rope To Shoot Yourself In The Foot written by Allen I. Holub and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.


C and C++ programmers who are looking for innovative ways to improve their code will find them in this first-of-its-kind reference. Holub has put together an indispensable set of guidelines, tips, and techniques that readers can use immediately to create elegant, efficient code in any C or C++ program.



Software Architecture Design Patterns In Java


Software Architecture Design Patterns In Java
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Author : Partha Kuchana
language : en
Publisher: CRC Press
Release Date : 2004-04-27

Software Architecture Design Patterns In Java written by Partha Kuchana and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-27 with Computers categories.


Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.



Go Design Patterns


Go Design Patterns
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Author : Mario Castro Contreras
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-02-24

Go Design Patterns written by Mario Castro Contreras and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-24 with Computers categories.


Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.