How To Be A Successful Developer


How To Be A Successful Developer
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How To Be A Successful Developer


How To Be A Successful Developer
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Author : Ralph Pisani
language : en
Publisher: Open Road Media
Release Date : 2014-05-27

How To Be A Successful Developer written by Ralph Pisani and has been published by Open Road Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-27 with Business & Economics categories.


In today’s world of investment hype and unpredictable stock market fluctuations, there is still one asset you can count on: land. Ralph Pisani and Robert Pisani were both adjunct faculty members of the Wharton School of Business, where they taught real estate development. Now, with this easy to understand and informative guide, anyone can begin to invest in the development of valuable real estate. How to Be a Successful Developer is a complete sourcebook for all your questions about how to succeed in land development, from the factors you should consider when looking at properties, to financing, zoning procedures, and much more—all in clear concise terms which anyone can understand.



Skills Of A Successful Software Engineer


Skills Of A Successful Software Engineer
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Author : Fernando Doglio
language : en
Publisher: Simon and Schuster
Release Date : 2022-08-16

Skills Of A Successful Software Engineer written by Fernando Doglio and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-16 with Computers categories.


Skills to grow from a solo coder into a productive member of a software development team, with seasoned advice on everything from refactoring to acing an interview. In Skills of a Successful Software Engineer you will learn: The skills you need to succeed on a software development team Best practices for writing maintainable code Testing and commenting code for others to read and use Refactoring code you didn’t write What to expect from a technical interview process How to be a tech leader Getting around gatekeeping in the tech community Skills of a Successful Software Engineer is a best practices guide for succeeding on a software development team. The book reveals how to optimize both your code and your career, from achieving a good work-life balance to writing the kind of bug-free code delivered by pros. You’ll master essential skills that you might not have learned as a solo coder, including meaningful code commenting, unit testing, and using refactoring to speed up feature delivery. Timeless advice on acing interviews and setting yourself up for leadership will help you throughout your career. Crack open this one-of-a-kind guide, and you’ll soon be working in the professional manner that software managers expect. About the technology Success as a software engineer requires technical knowledge, flexibility, and a lot of persistence. Knowing how to work effectively with other developers can be the difference between a fulfilling career and getting stuck in a life-sucking rut. This brilliant book guides you through the essential skills you need to survive and thrive on a software engineering team. About the book Skills of a Successful Software Engineer presents techniques for working on software projects collaboratively. In it, you’ll build technical skills, such as writing simple code, effective testing, and refactoring, that are essential to creating software on a team. You’ll also explore soft skills like how to keep your knowledge up to date, interacting with your team leader, and even how to get a job you’ll love. What's inside Best practices for writing and documenting maintainable code Testing and refactoring code you didn’t write What to expect in a technical interview How to thrive on a development team About the reader For working and aspiring software engineers. About the author Fernando Doglio has twenty years of experience in the software industry, where he has worked on everything from web development to big data. Table of Contents 1 Becoming a successful software engineer 2 Writing code everyone can read 3 Unit testing: delivering code that works 4 Refactoring existing code (or Refactoring doesn’t mean rewriting code) 5 Tackling the personal side of coding 6 Interviewing for your place on the team 7 Working as part of a team 8 Understanding team leadership



Developer Hegemony


Developer Hegemony
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Author : Erik Dietrich
language : en
Publisher: BlogIntoBook.com
Release Date :

Developer Hegemony written by Erik Dietrich and has been published by BlogIntoBook.com this book supported file pdf, txt, epub, kindle and other format this book has been release on with Business & Economics categories.


It’s been said that software is eating the planet. The modern economy—the world itself—relies on technology. Demand for the people who can produce it far outweighs the supply. So why do developers occupy largely subordinate roles in the corporate structure? Developer Hegemony explores the past, present, and future of the corporation and what it means for developers. While it outlines problems with the modern corporate structure, it’s ultimately a play-by-play of how to leave the corporate carnival and control your own destiny. And it’s an emboldening, specific vision of what software development looks like in the world of developer hegemony—one where developers band together into partner firms of “efficiencers,” finally able to command the pay, respect, and freedom that’s earned by solving problems no one else can. Developers, if you grow tired of being treated like geeks who can only be trusted to take orders and churn out code, consider this your call to arms. Bring about the autonomous future that’s rightfully yours. It’s time for developer hegemony.



How To Be A Successful Developer


How To Be A Successful Developer
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Author : Ralph R. Pisani
language : en
Publisher: E-Rights/E-Reads Limited
Release Date : 2001-11

How To Be A Successful Developer written by Ralph R. Pisani and has been published by E-Rights/E-Reads Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-11 with Business & Economics categories.


In today's world of investment hype and unpredictable stock market fluctuations, there is still one asset you can count on land. Ralph Pisani and Robert Pisani are both professors at the Wharton School of Business at the University of Pennsylvania, where they teach real estate development. Now, with this easy to understand and informative guide, anyone can begin to invest in the development of valuable real estate. Investing in Land is a complete sourcebook for all your questions about how to succeed in land development, from the factors you should consider when looking at properties, to financing, zoning procedures and much more - all in clear concise terms which anyone can understand.



Building Mobile Apps At Scale


Building Mobile Apps At Scale
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Author : Gergely Orosz
language : en
Publisher:
Release Date : 2021-04-06

Building Mobile Apps At Scale written by Gergely Orosz and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-06 with categories.


While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?



Developer Relations


Developer Relations
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Author : Caroline Lewko
language : en
Publisher: Apress
Release Date : 2021-09-16

Developer Relations written by Caroline Lewko and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-16 with Business & Economics categories.


Increasingly, business leaders are either looking to start a new developer program at their company or looking to increase the impact of their existing DevRel program. In this context, software developers are finally recognized as legitimate decision makers in the technology buying process, regardless of the size of their organization. New companies are appearing with the sole purpose of making tools for developers, and even companies whose primary focus was elsewhere are waking up to the developer opportunity. Even as the need and demand for DevRel has grown, there are still re-occurring challenges for DevRel leaders. It is these challenges that this book addresses, covering all aspects of a DevRel program. It is an essential reference to professionalize the practice of developer relations by providing you with strategic, repeatable, and adoptable frameworks, processes, and tools, including developer segmentation and personas, and developer experience frameworks. In Developer Relations, you’ll find the answers to the following questions: How do we convince stakeholders to support a program? How do we go about creating a program? How do we make developers aware of our offer? How do we stand out from the crowd? How do we get developers to use our products? How do we ensure developers are successful using our products? How do we measure success? How do we maintain the support of our stakeholders? After reading this book you’ll have a clear definition of what developer relations is, the type of companies that engage in DevRel, and the scope and business models involved. What You Will Learn Discover what developer relations is and how it contributes to a company’s success Launch a DevRel program Operate a successful program Measure the success of your program Manage stakeholders Who This Book Is For Those interested in starting a new developer program or looking to increase the impact of their existing one. From executives to investors, from marketing professionals to engineers, all will find this book useful to realize the impact of developer relations.



The Self Taught Programmer


The Self Taught Programmer
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Author : Cory Althoff
language : en
Publisher: Hachette UK
Release Date : 2022-01-13

The Self Taught Programmer written by Cory Althoff and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-13 with Computers categories.


'One of the best software design books of all time' - BookAuthority Cory Althoff is a self-taught programmer. After a year of self-study, he learned to program well enough to land a job as a software engineer II at eBay. But once he got there, he realised he was severely under-prepared. He was overwhelmed by the amount of things he needed to know but hadn't learned. His journey learning to program, and his experience in first software engineering job were the inspiration for this book. This book is not just about learning to program, although you will learn to code. If you want to program professionally, it is not enough to learn to code; that is why, in addition to helping you learn to program, Althoff also cover the rest of the things you need to know to program professionally that classes and books don't teach you. The Self-taught Programmer is a roadmap, a guide to take you from writing your first Python program to passing your first technical interview. The book is divided into five sections: 1. Learn to program in Python 3 and build your first program. 2. Learn object-oriented programming and create a powerful Python program to get you hooked. 3. Learn to use tools like Git, Bash and regular expressions. Then use your new coding skills to build a web scraper. 4. Study computer science fundamentals like data structures and algorithms. 5. Finish with best coding practices, tips for working with a team and advice on landing a programming job. You can learn to program professionally. The path is there. Will you take it? From the author I spent one year writing The Self-Taught Programmer. It was an exciting and rewarding experience. I treated my book like a software project. After I finished writing it, I created a program to pick out all of the code examples from the book and execute them in Python to make sure all 300+ examples worked properly. Then I wrote software to add line numbers and color to every code example. Finally, I had a group of 200 new programmers 'beta read' the book to identify poorly explained concepts and look for any errors my program missed. I hope you learn as much reading my book as I did writing it. Best of luck with your programming!



Soft Skills


Soft Skills
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Author : John Sonmez
language : en
Publisher:
Release Date : 2020-11

Soft Skills written by John Sonmez and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11 with categories.


For most software developers, coding is the fun part. The hard bits are dealing with clients, peers, and managers and staying productive, achieving financial security, keeping yourself in shape, and finding true love. This book is here to help. Soft Skills: The Software Developer's Life Manual is a guide to a well-rounded, satisfying life as a technology professional. In it, developer and life coach John Sonmez offers advice to developers on important subjects like career and productivity, personal finance and investing, and even fitness and relationships. Arranged as a collection of 71 short chapters, this fun listen invites you to dip in wherever you like. A "Taking Action" section at the end of each chapter tells you how to get quick results. Soft Skills will help make you a better programmer, a more valuable employee, and a happier, healthier person.



Coder To Developer


Coder To Developer
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Author : Mike Gunderloy
language : en
Publisher: John Wiley & Sons
Release Date : 2006-02-20

Coder To Developer written by Mike Gunderloy and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-02-20 with Computers categories.


"Two thumbs up" —Gregory V. Wilson, Dr. Dobbs Journal (October 2004) No one can disparage the ability to write good code. At its highest levels, it is an art. But no one can confuse writing good code with developing good software. The difference—in terms of challenges, skills, and compensation—is immense. Coder to Developer helps you excel at the many non-coding tasks entailed, from start to finish, in just about any successful development project. What's more, it equips you with the mindset and self-assurance required to pull it all together, so that you see every piece of your work as part of a coherent process. Inside, you'll find plenty of technical guidance on such topics as: Choosing and using a source code control system Code generation tools--when and why Preventing bugs with unit testing Tracking, fixing, and learning from bugs Application activity logging Streamlining and systematizing the build process Traditional installations and alternative approaches To pull all of this together, the author has provided the source code for Download Tracker, a tool for organizing your collection of downloaded code, that's used for examples throughout this book. The code is provided in various states of completion, reflecting every stage of development, so that you can dig deep into the actual process of building software. But you'll also develop "softer" skills, in areas such as team management, open source collaboration, user and developer documentation, and intellectual property protection. If you want to become someone who can deliver not just good code but also a good product, this book is the place to start. If you must build successful software projects, it's essential reading.



Game Project Completed


Game Project Completed
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Author : Thomas Schwarzl
language : en
Publisher: CreateSpace
Release Date : 2014-04-24

Game Project Completed written by Thomas Schwarzl and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-24 with Computers categories.


How do you become a successful indie game developer? Excellent programming skills, smart game design and fancy graphics don't make you a successful game developer. It's the ability to complete a game project which brings you success, confidence and joy. Dominating the inner game of game making is what separates the pros from the wannabes. It's about staying focused, motivated and efficient as well as about thinking as a salesperson, not just as a designer, a programmer or an artist. This book shows you plenty of tricks how to prevent human nature from ruining your game project. Simple issues like embarrassment, procrastination or perfectionism can become death traps for your success. So you should be aware of these perils to avoid them or to cope with them. Most game development books address design, coding, graphics or similar topics. They teach how to make games. This book does not show you how to make them. It shows you how to finish them.