Independent Videogames


Independent Videogames
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Independent Videogames


Independent Videogames
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Author : Paolo Ruffino
language : en
Publisher: Routledge
Release Date : 2020-10-07

Independent Videogames written by Paolo Ruffino and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-07 with Design categories.


Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry – often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming.



The Publishing Challenge For Independent Video Game Developers


The Publishing Challenge For Independent Video Game Developers
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Author : Odile Limpach
language : en
Publisher: CRC Press
Release Date : 2020-02-04

The Publishing Challenge For Independent Video Game Developers written by Odile Limpach and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-04 with Computers categories.


Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.



Indie Games


Indie Games
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Author : Bounthavy Suvilay
language : en
Publisher: Ablaze Publishing
Release Date : 2022-08-03

Indie Games written by Bounthavy Suvilay and has been published by Ablaze Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-03 with Art categories.


The 2nd volume in the hit art book series, covering the history, artwork, and sound design of independent video games! Indie Games 2 explores the major developments in independent games since 2018. Superbly illustrated and documented, for enthusiasts and curious amateurs alike, this book gives voice to those who drive this cultural industry. Featuring exclusive interviews, and more than 300 illustrations, concept arts and unpublished sketches, through which the reader will get a glimpse behind the scenes and get answers from the key people behind the blockbuster independent video games. Discover more than 300 independent video games within, including: A Plague Tale: Innocence, A short Hike, Children of Morta, Carto, Creaks, Eastward, Factorio, Frostpunk, Genesis Noir, Haven, LUNA–The Shadow Dust, Old Man’s Journey, Return of the Obra Dinn, Sayonara Wild Hearts, Season, Slay the Spire, Spelunky 2, Untitled Goose Game, When the Past Was Around, and more…



Indie Games


Indie Games
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Author : Mike Diver
language : en
Publisher: Michael O'Mara Books
Release Date : 2016-03-24

Indie Games written by Mike Diver and has been published by Michael O'Mara Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-24 with Computers categories.


Everything you need to know about the exciting new trend of indie gaming. Independently made video games have become some of the most original, ingenious and successful games available on the market today. Matched against giant tech companies and their mammoth-budget franchises, indies, have demonstrated the extraordinary impact that individuals and small teams can have on the direction of the gaming world. Mike Diver takes us behind the scenes to explore this incredible movement, where freedom from major studios has allowed for near-infinite possibilities, revolutionizing gaming mechanics and remoulding genres. Including interviews with legendary developers such as Tim Schafer and David Braben as well as the brains behind newer studios such as The Chinese Room, Hello Games and Simogo, Indie Games introduces us to the personalities, the passion and the practicalities that have transformed an industry.



Textural Videogames


Textural Videogames
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Author : Playing the Game
language : en
Publisher: Lulu.com
Release Date : 2016-01-11

Textural Videogames written by Playing the Game and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-11 with Games & Activities categories.


In 2014, Playing The Game presented the third edition of its yearly event within Pirelli HangarBicocca's prestigious area. The core of the event was a selection of videogames belonging to a 30-year span of time that defied the most typical videogame criteria: the accumulation of points and the passing of levels. The book "Textural Videogames: Universes of Emotional Experience" includes interviews carried out with independent videogames developers whose works were exhibited at the HangarBicocca together with a section dedicated to critical essays. With this work, Playing The Game wants to be at the forefront in witnessing the new perspective through which the videogame is looked at, one perfectly represented by the thriving production of independent videogames that go beyond the cultural imperative of the accumulation of points to become environmental software, emphasizing exploration and experience.



Handmade Pixels


Handmade Pixels
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Author : Jesper Juul
language : en
Publisher: MIT Press
Release Date : 2019-10-08

Handmade Pixels written by Jesper Juul and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-08 with Games & Activities categories.


An investigation of independent video games—creative, personal, strange, and experimental—and their claims to handcrafted authenticity in a purely digital medium. Video games are often dismissed as mere entertainment products created by faceless corporations. The last twenty years, however, have seen the rise of independent, or “indie,” video games: a wave of small, cheaply developed, experimental, and personal video games that react against mainstream video game development and culture. In Handmade Pixels, Jesper Juul examine the paradoxical claims of developers, players, and festivals that portray independent games as unique and hand-crafted objects in a globally distributed digital medium. Juul explains that independent video games are presented not as mass market products, but as cultural works created by people, and are promoted as authentic alternatives to mainstream games. Writing as a game player, scholar, developer, and educator, Juul tells the story of how independent games—creative, personal, strange, and experimental—became a historical movement that borrowed the term “independent” from film and music while finding its own kind of independence. Juul describes how the visual style of independent games signals their authenticity—often by referring to older video games or analog visual styles. He shows how developers use strategies for creating games with financial, aesthetic, and cultural independence; discusses the aesthetic innovations of “walking simulator” games; and explains the controversies over what is and what isn't a game. Juul offers examples from independent games ranging from Dys4ia to Firewatch; the text is richly illustrated with many color images.



Indie Games 2


Indie Games 2
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Author : Bounthavy Suvilay
language : en
Publisher:
Release Date : 2022-08-16

Indie Games 2 written by Bounthavy Suvilay and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-16 with categories.


The 2nd volume in the hit art book series, covering the history, artwork, and sound design of independent video games! Indie Games 2 explores the major developments in independent games since 2018. Superbly illustrated and documented, for enthusiasts and curious amateurs alike, this book gives voice to those who drive this cultural industry. Featuring exclusive interviews, and more than 300 illustrations, concept arts and unpublished sketches, through which the reader will get a glimpse behind the scenes and get answers from the key people behind the blockbuster independent video games. Discover more than 300 independent video games within, including: A Plague Tale: Innocence, A short Hike, Children of Morta, Carto, Creaks, Eastward, Factorio, Frostpunk, Genesis Noir, Haven, LUNA-The Shadow Dust, Old Man's Journey, Return of the Obra Dinn, Sayonara Wild Hearts, Season, Slay the Spire, Spelunky 2, Untitled Goose Game, When the Past Was Around, and more...



Independent By Design


Independent By Design
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Author : Stace Harman
language : en
Publisher:
Release Date : 2016

Independent By Design written by Stace Harman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Computer games categories.


"Independent By Design is a celebration of independent videogame creation, presented through a deluxe hardback book that chronicles the experiences and vivid design of over twenty of the world's most revered and renowned indie game developers. It combines inside stories focused on specific studios and individuals, informed by tens of hours of original interviews, with compelling pages of original artwork and concept documents."--Publisher.



End To End Game Development


End To End Game Development
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Author : Nick Iuppa
language : en
Publisher: CRC Press
Release Date : 2012-10-12

End To End Game Development written by Nick Iuppa and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Art categories.


You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish. In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done. The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products. The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.



Science Fiction Video Games


Science Fiction Video Games
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Author : Neal Roger Tringham
language : en
Publisher: CRC Press
Release Date : 2014-09-10

Science Fiction Video Games written by Neal Roger Tringham and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-10 with Computers categories.


Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a