Inkscape 0 48 Essentials For Web Designers

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Inkscape 0 48 Essentials For Web Designers
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Author : Bethany Hiitola
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-04-15
Inkscape 0 48 Essentials For Web Designers written by Bethany Hiitola and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-15 with Computers categories.
This book is written in a clear conversational style, which emphasizes a practical learn-by-doing approach. Packed with illustrations and examples, this book will make the task of using Inkscape simple and straightforward. This book is written for web designers who want to add attractive visual elements to their website. It assumes no previous knowledge of Inkscape. General familiarity with vector graphics programming is recommended but not required. It will also be a useful guide for experienced Inkscape users who want to learn how to apply their skills to website design.
Inkscape 0 48 Essentials For Web Designers
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Author : Bethany Hiitola
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-05-19
Inkscape 0 48 Essentials For Web Designers written by Bethany Hiitola and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-19 with Computers categories.
This book is written in a clear conversational style, which emphasizes a practical learn-by-doing approach. Packed with illustrations and examples, this book will make the task of using Inkscape simple and straightforward. This book is written for web designers who want to add attractive visual elements to their website. It assumes no previous knowledge of Inkscape. General familiarity with vector graphics programming is recommended but not required. It will also be a useful guide for experienced Inkscape users who want to learn how to apply their skills to website design.
Inkscape
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Author : Tavmjong Bah
language : en
Publisher: Prentice Hall
Release Date : 2011-05-06
Inkscape written by Tavmjong Bah and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-06 with Computers categories.
Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox, Opera, Chrome, Safari, and Internet Explorer 9. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows,Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with twelve tutorials ranging in difficulty from very basic to highly complex. A new tutorial introduces the use of interactive SVG in HTML5.The remainder of the book covers each facet of Inkscape in detail, with an emphasis on practical solutions for common problems. The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape version 0.48, this edition includes complete coverage of new features, including the new Spray Tool, updated Node and Text tools, improved bitmap image import, LaTeX export for PDF/EPS/PS, added extensions including the JessyInk extension for web-based presentations, the adaptive UI, and the new Glyphs dialog. Complete Coverage of New and Improved Inkscape 0.48 Features Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability More than two hundred pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two dozen graphics formats, including PDF, Adobe Illustrator, Corel Draw, AutoCad, and XFig Graphics Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Spray Tool Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; more than one hundred scripts included
Inkscape 0 48 Illustrator S Cookbook
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Author : Michaela Jurković
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-04-26
Inkscape 0 48 Illustrator S Cookbook written by Michaela Jurković and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-26 with Computers categories.
Annotation Inkscape is an open source vector graphics editor with an intuitive user interface that has enough depth to make quality graphic designs with an attractive layout comparable to what you would make using Illustrator or CorelDraw. But choosing the right tool and the best approach to creating the desired effect can be challenging. Inkscape 0.48 Illustrator's Cookbook makes it super-easy for you to make your own vector-based graphics with the powerful Inkscape editor. Inkscape 0.48 Illustrator's Cookbook provides you with the latest recipes to quickly create scalable vector graphics. Recipes in this book teach you about some of the most useful time-saving features in Inkscape accompanied by a list of keyboard shortcuts that you can easily memorize. In addition to covering use of Inkscape tools and their advanced features, examples from the recipes uncover solutions to common graphics problems. The book starts off with familiarizing you with the tools and techniques in Inkscape that you can use to draw 2D shapes, calligraphic shapes, and 3D boxes easily. It then guides you through the most common color-changing steps performed in Inkscape along with some convenient procedures that can save your time when dealing with colors. It explains drawing using linear and radial gradients, which are irreplaceable, usage of clones to create interesting effects in illustrations, and live-path effects that can help you speed up constructing a shape and make the process more natural. You will learn how to make those tweaks on some of the ready-made filters, and in the final recipe we will create a filter from scratch. This practical book also contains recipes showing how to use Inkscape as a raster editor and how to achieve photo-realistic effects in Inkscape. For each important technique and skill, you'll see some simple recipes, then some more advanced recipes followed by an explanation of how Inkscape works to produce the desired effects in your illustrations. By the end of this book you will be confident enough to create your own vector-based graphics with Inkscape. Get solutions to common graphic problems to achieve photo-realistic effects with Inkscape.
Building Web Applications With Svg
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Author : David Dailey
language : en
Publisher: Pearson Education
Release Date : 2012-07-15
Building Web Applications With Svg written by David Dailey and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-15 with categories.
Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps
Programming Interactivity
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Author : Joshua Noble
language : en
Publisher: O'Reilly Media, Incorporated
Release Date : 2009-07-21
Programming Interactivity written by Joshua Noble and has been published by O'Reilly Media, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Computers categories.
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Learning Html5 Game Programming
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Author : James L. Williams
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012
Learning Html5 Game Programming written by James L. Williams and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.
Game Mechanics
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Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2012-06-18
Game Mechanics written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-18 with Computers categories.
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.
Mastering Svg
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Author : Rob Larsen
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-09-21
Mastering Svg written by Rob Larsen and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-21 with Computers categories.
SVG is considered an important aspect of animating your web applications. Its cross-platform markup along with the combination of modern web technologies proves to be a great combination for web designers and developers. This book will show you the different facets of SVG and the various considerations and prerequisites for animating with SVG.
Getting Started With Processing Py
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Author : Allison Parrish
language : en
Publisher: Maker Media, Inc.
Release Date : 2016-05-11
Getting Started With Processing Py written by Allison Parrish and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-11 with Computers categories.
Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.