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Integrate Lua With C


Integrate Lua With C
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Integrate Lua With C


Integrate Lua With C
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Author : Wenhuan Li
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-10-27

Integrate Lua With C written by Wenhuan Li and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-27 with Computers categories.


Discover the perfect synergy between C++ and Lua to create powerful, adaptable, and high-performing software solutions Key Features Get hands-on experience by integrating Lua with C++ Explore real-life project-ready advanced techniques for your future projects Learn Lua through practical coding examples and exercises Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionC++ is a popular choice in the developer community for building complex and large-scale performant applications and systems. Often a need arises to extend the system at runtime, without recompiling the whole C++ program. Using a scripting language like Lua can help achieve this goal efficiently. Integrate Lua to C++ is a comprehensive guide to integrating Lua to C++ and will enable you to achieve the goal of extending C++ programs at runtime. You’ll learn, in sequence, how to get and compile the Lua library, the Lua programming language, calling Lua code from C++, and calling C++ code from Lua. In each topic, you’ll practice with code examples, and learn the in-depth mechanisms for smooth working. Throughout the book, the latter examples build on the earlier ones while also acting as a standalone. You’ll learn to implement Lua executor and Lua binding generator, which you can use in your projects directly with further customizations. By the end of this book, you’ll have mastered integrating Lua into C++ and using Lua in your C++ project efficiently, gained the skills to extend your applications at runtime, and achieved dynamic and adaptable C++ development.What you will learn Explore how to access and compile Lua source code Call Lua code from C++ for enhanced functionality Integrate C++ code into Lua for powerful interactions Deepen your understanding of Lua stack for advanced usage Implement a project-ready Lua executor and binding generator Extend C++ projects with customizable and extensible Lua scripting Who this book is forThis book is for C++ developers seeking to seamlessly integrate Lua, learn the Lua programming language by examples, or enhance their understanding of Lua-C++ interaction. Basic knowledge of C++ is required to fully benefit from this book.



Programming In Lua


Programming In Lua
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Author : Roberto Ierusalimschy
language : en
Publisher: Roberto Ierusalimschy
Release Date : 2006

Programming In Lua written by Roberto Ierusalimschy and has been published by Roberto Ierusalimschy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)



Lua Quick Start Guide


Lua Quick Start Guide
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Author : Gabor Szauer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-07-27

Lua Quick Start Guide written by Gabor Szauer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-27 with Computers categories.


The easiest way to learn Lua programming Key Features The easiest way to learn Lua coding Use the Lua standard libraries and debug Lua code Embed Lua as a scripting language using the Lua C API Book Description Lua is a small, powerful and extendable scripting/programming language that can be used for learning to program, and writing games and applications, or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them through Lua scripting, and this book will get you ready for that. This book is the easiest way to learn Lua. It introduces you to the basics of Lua and helps you to understand the problems it solves. You will work with the basic language features, the libraries Lua provides, and powerful topics such as object-oriented programming. Every aspect of programming in Lua, variables, data types, functions, tables, arrays and objects, is covered in sufficient detail for you to get started. You will also find out about Lua's module system and how to interface with the operating system. After reading this book, you will be ready to use Lua as a programming language to write code that can interface with the operating system, automate tasks, make playable games, and much more. This book is a solid starting point for those who want to learn Lua in order to move onto other technologies such as Love2D or Roblox. A quick start guide is a focused, shorter title that provides a faster paced introduction to a technology. It is designed for people who don't need all the details at this point in their learning curve. This presentation has been streamlined to concentrate on the things you really need to know. What you will learn Understand the basics of programming the Lua language Understand how to use tables, the data structure that makes Lua so powerful Understand object-oriented programming in Lua using metatables Understand standard LUA libraries for math, file io, and more Manipulate string data using Lua Understand how to debug Lua applications quickly and effciently Understand how to embed Lua into applications with the Lua C API Who this book is for This book is for developers who want to get up and running with Lua. This book is ideal for programmers who want to learn to embed Lua in their own applications, as well as for beginner programmers who have never coded before.



Beginning Lua Programming


Beginning Lua Programming
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Author : Kurt Jung
language : en
Publisher: John Wiley & Sons
Release Date : 2011-08-15

Beginning Lua Programming written by Kurt Jung and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-15 with Computers categories.


This book is for students and professionals who are intrigued by the prospect of learning and using a powerful language that provides a rich infrastructure for creating programs. No programming knowledge is necessary to benefit from this book except for the section on Lua bindings, which requires some familiarity with the C programming language. A certain comfort level with command-line operations, text editing, and directory structures is assumed. You need surprisingly little in the way of computer resources to learn and use Lua. This book focuses on Windows and Unix-like (including Linux) systems, but any operating system that supports a command shell should be suitable. You'll need a text editor to prepare and save Lua scripts. If you choose to extend Lua with libraries written in a programming language like C, you'll need a suitable software development kit. Many of these kits are freely available on the Internet but, unlike Lua, they can consume prodigious amounts of disk space and memory.



Making A Game Demo


Making A Game Demo
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Author : Chad Gregory Walker
language : en
Publisher: Wordware Publishing, Inc.
Release Date : 2005

Making A Game Demo written by Chad Gregory Walker and has been published by Wordware Publishing, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!



Mastering Lua


Mastering Lua
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Author : Cybellium Ltd
language : en
Publisher: Cybellium Ltd
Release Date : 2023-09-26

Mastering Lua written by Cybellium Ltd and has been published by Cybellium Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-26 with Computers categories.


Are you ready to embark on a journey that will elevate your programming skills and open doors to a world of possibilities? "Mastering Lua" is your comprehensive guide to unleashing the true power of the Lua programming language. Whether you're a seasoned developer looking to expand your toolkit or a programming enthusiast eager to explore new realms, this book will equip you with the knowledge and skills to create dynamic, efficient, and versatile applications. Key Features: 1. Deep Dive into Lua Fundamentals: Immerse yourself in the core concepts of Lua programming, from its lightweight syntax to its powerful scripting capabilities. Build a strong foundation that empowers you to solve complex programming challenges with precision. 2. Game Development Excellence: Dive into Lua's impact on game development. Learn how to integrate Lua scripting into game engines, create interactive gameplay elements, and develop mods and extensions for popular game titles. 3. Scripting and Automation: Discover Lua's potential in automation and scripting tasks. Master techniques for building custom automation tools, developing macros, and creating scripts that streamline repetitive tasks. 4. Embedding Lua in Applications: Uncover the art of embedding Lua in larger applications. Learn how to integrate Lua as a scripting language, extend your software's functionality, and provide users with the ability to customize their experience. 5. Metaprogramming and Extensibility: Explore advanced Lua features like metatables and metamethods. Learn how to create extensible and dynamic APIs, enabling users to modify and enhance software behavior at runtime. 6. Networking and Web Development: Harness Lua's capabilities in networking and web development. Build lightweight network applications, develop server-side scripts, and explore Lua's role in the world of web technologies. 7. Concurrency and Asynchronous Programming: Navigate the world of concurrency and asynchronous programming in Lua. Master techniques for handling multiple tasks concurrently, ensuring efficient utilization of system resources. 8. Creating Domain-Specific Languages: Push the boundaries of your Lua knowledge by creating domain-specific languages (DSLs). Design custom syntax and semantics to simplify complex tasks and enhance code readability. 9. Deployment and Integration: Navigate the process of deploying Lua applications across various platforms. Learn about integration with other programming languages, tools, and libraries, and explore techniques for sharing your work with a wider audience. Who This Book Is For: "Mastering Lua" is an indispensable resource for programmers of all levels who are excited about harnessing the capabilities of the Lua programming language. Whether you're a newcomer intrigued by Lua's potential or an experienced developer ready to explore new domains, this book will guide you through the language's nuances and empower you to create dynamic and versatile applications.



Creating Solid Apis With Lua


Creating Solid Apis With Lua
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Author : Tyler Neylon
language : en
Publisher:
Release Date : 2017

Creating Solid Apis With Lua written by Tyler Neylon and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Application program interfaces (Computer software) categories.




Lua


Lua
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Author : Mitchell
language : en
Publisher:
Release Date : 2017-07-10

Lua written by Mitchell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-10 with categories.


Lua is a small, fast, powerful, and embeddable scripting language. It is well-suited for use in video games, application scripting, embedded devices, and nearly anywhere else a scripting language is needed. This quick reference contains a wealth of knowledge on how to program in and embed Lua, whether it is Lua 5.3, 5.2, or 5.1. It groups the language's features and C API in a convenient and easy-to-use manner, while clearly marking the differences between Lua versions. This book covers: * Lua syntax, expressions, and statements. * Metatables and metamethods. * Object-oriented programming with Lua. * Creating and working with Lua and C Modules. * Lua's standard library and its C API. * Collaborative multi-threading in Lua and C. * How to embed and use Lua within a host. * And much more. Mitchell commands over a decade of experience programming and embedding Lua in both the corporate and open-source realms.



Lua Programming Language First Edition


Lua Programming Language First Edition
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Author : Lua Publishing
language : en
Publisher:
Release Date : 2019-10-31

Lua Programming Language First Edition written by Lua Publishing and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-31 with categories.


Lua Programming Lua is a small, powerful and extendable scripting/programming language that can be used for learning to program, and writing games and applications, or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them through Lua scripting, and this book will get you ready for that. This book is the easiest way to learn Lua. It introduces you to the basics of Lua and helps you to understand the problems it solves. You will work with the basic language features, the libraries Lua provides, and powerful topics such as object-oriented programming. Every aspect of programming in Lua, variables, data types, functions, tables, arrays and objects, is covered in sufficient detail for you to get started. You will also find out about Lua's module system and how to interface with the operating system. After reading this book, you will be ready to use Lua as a programming language to write code that can interface with the operating system, automate tasks, make playable games, and much more. This book is a solid starting point for those who want to learn Lua in order to move onto other technologies such as Love2D or Roblox. A quick start guide is a focused, shorter title that provides a faster paced introduction to a technology. It is designed for people who don't need all the details at this point in their learning curve. This presentation has been streamlined to concentrate on the things you really need to know. What you will Learn: Understand the basics of programming the Lua language Understand how to use tables, the data structure that makes Lua so powerful Understand object-oriented programming in Lua using metatables Understand standard LUA libraries for math, file io, and more Manipulate string data using Lua Understand how to debug Lua applications quickly and effciently Understand how to embed Lua into applications with the Lua C API



Practical C Financial Programming


Practical C Financial Programming
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Author : Carlos Oliveira
language : en
Publisher: Apress
Release Date : 2015-03-12

Practical C Financial Programming written by Carlos Oliveira and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-12 with Computers categories.


Practical C++ Financial Programming is a hands-on book for programmers wanting to apply C++ to programming problems in the financial industry. The book explains those aspects of the language that are more frequently used in writing financial software, including the STL, templates, and various numerical libraries. The book also describes many of the important problems in financial engineering that are part of the day-to-day work of financial programmers in large investment banks and hedge funds. The author has extensive experience in the New York City financial industry that is now distilled into this handy guide. Focus is on providing working solutions for common programming problems. Examples are plentiful and provide value in the form of ready-to-use solutions that you can immediately apply in your day-to-day work. You’ll learn to design efficient, numerical classes for use in finance, as well as to use those classes provided by Boost and other libraries. You’ll see examples of matrix manipulations, curve fitting, histogram generation, numerical integration, and differential equation analysis, and you’ll learn how all these techniques can be applied to some of the most common areas of financial software development. These areas include performance price forecasting, optimizing investment portfolios, and more. The book style is quick and to-the-point, delivering a refreshing view of what one needs to master in order to thrive as a C++ programmer in the financial industry. Covers aspects of C++ especially relevant to financial programming. Provides working solutions to commonly-encountered problems in finance. Delivers in a refreshing and easy style with a strong focus on the practical.