[PDF] Programming In Lua - eBooks Review

Programming In Lua


Programming In Lua
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Programming In Lua Fourth Edition


Programming In Lua Fourth Edition
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Author : Roberto Ierusalimschy
language : en
Publisher: Lua.Org
Release Date : 2016-08

Programming In Lua Fourth Edition written by Roberto Ierusalimschy and has been published by Lua.Org this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08 with Computer programming categories.


The author, the chief architect of the Lua programming language, illustrates the features and functionalities of Lua 5.2 using code examples and exercises.



Beginning Lua Programming


Beginning Lua Programming
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Author : Kurt Jung
language : en
Publisher: John Wiley & Sons
Release Date : 2011-08-15

Beginning Lua Programming written by Kurt Jung and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-15 with Computers categories.


This book is for students and professionals who are intrigued by the prospect of learning and using a powerful language that provides a rich infrastructure for creating programs. No programming knowledge is necessary to benefit from this book except for the section on Lua bindings, which requires some familiarity with the C programming language. A certain comfort level with command-line operations, text editing, and directory structures is assumed. You need surprisingly little in the way of computer resources to learn and use Lua. This book focuses on Windows and Unix-like (including Linux) systems, but any operating system that supports a command shell should be suitable. You'll need a text editor to prepare and save Lua scripts. If you choose to extend Lua with libraries written in a programming language like C, you'll need a suitable software development kit. Many of these kits are freely available on the Internet but, unlike Lua, they can consume prodigious amounts of disk space and memory.



Coding With Roblox Lua In 24 Hours


Coding With Roblox Lua In 24 Hours
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Author : Official Roblox Books(Pearson)
language : en
Publisher: Sams Publishing
Release Date : 2021-12-07

Coding With Roblox Lua In 24 Hours written by Official Roblox Books(Pearson) and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-07 with Computers categories.


In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world



Learning Game Ai Programming With Lua


Learning Game Ai Programming With Lua
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Author : David Young
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-11-28

Learning Game Ai Programming With Lua written by David Young and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-28 with Computers categories.


If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.



Basic Roblox Lua Programming


Basic Roblox Lua Programming
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Author :
language : en
Publisher: Brandon LaRouche
Release Date :

Basic Roblox Lua Programming written by and has been published by Brandon LaRouche this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Lua 5 2 Reference Manual


Lua 5 2 Reference Manual
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Author : Roberto Ierusalimschy
language : en
Publisher:
Release Date : 2015-11-04

Lua 5 2 Reference Manual written by Roberto Ierusalimschy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-04 with Computers categories.


Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. This reference manual is 51 pages long.



Lua 5 1 Reference Manual


Lua 5 1 Reference Manual
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Author : Roberto Ierusalimschy
language : en
Publisher: Lua.Org
Release Date : 2006

Lua 5 1 Reference Manual written by Roberto Ierusalimschy and has been published by Lua.Org this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Lua (Computer program language) categories.


This manual is the official definition of Lua 5.1. It covers Lua's syntax and semantics, the full API with C, and the standard libraries. Lua is an extension programming language designed to support general procedural programming with data description facilities. It also offers good support for object-oriented programming, functional programming, and data-driven programming. Lua is intended to be used as a powerful, light-weight scripting language for any program that needs one. Lua is implemented as a library, and is highly portable, being written in clean C (that is, in the common subset of ANSI C and C++). This printed version contains the full text of the eletronic version, available at http: //www.lua.org/manual/.



Coding Roblox Games Made Easy


Coding Roblox Games Made Easy
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Author : Zander Brumbaugh
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-01-08

Coding Roblox Games Made Easy written by Zander Brumbaugh and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-08 with Computers categories.


Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.



Lua 5 3 Reference Manual


Lua 5 3 Reference Manual
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Author : Lua. org
language : en
Publisher:
Release Date : 2019-04-19

Lua 5 3 Reference Manual written by Lua. org and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-19 with Computers categories.


This reference manual is 103 pages long. The reference manual is the official definition of the Lua language. For a complete introduction to Lua programming, see the book Programming in Lua by Roberto Ierusalimschy. Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically-typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.



Game Programming With Python Lua And Ruby


Game Programming With Python Lua And Ruby
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Author : Tom Gutschmidt
language : en
Publisher: Course Technology
Release Date : 2003

Game Programming With Python Lua And Ruby written by Tom Gutschmidt and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Get ready to dive headfirst into the world of programming! Game Programming with Python, Lua, and Ruby offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!