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Lua 5 2 Reference Manual


Lua 5 2 Reference Manual
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Lua 5 2 Reference Manual


Lua 5 2 Reference Manual
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Author : Roberto Ierusalimschy
language : en
Publisher:
Release Date : 2015-11-04

Lua 5 2 Reference Manual written by Roberto Ierusalimschy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-04 with Computers categories.


Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. This reference manual is 51 pages long.



Lua 5 3 Reference Manual


Lua 5 3 Reference Manual
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Author : Lua. org
language : en
Publisher:
Release Date : 2019-04-19

Lua 5 3 Reference Manual written by Lua. org and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-19 with Computers categories.


This reference manual is 103 pages long. The reference manual is the official definition of the Lua language. For a complete introduction to Lua programming, see the book Programming in Lua by Roberto Ierusalimschy. Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically-typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.



Lua 5 1 Reference Manual


Lua 5 1 Reference Manual
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Author : Roberto Ierusalimschy
language : en
Publisher: Lua.Org
Release Date : 2006

Lua 5 1 Reference Manual written by Roberto Ierusalimschy and has been published by Lua.Org this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Lua (Computer program language) categories.


This manual is the official definition of Lua 5.1. It covers Lua's syntax and semantics, the full API with C, and the standard libraries. Lua is an extension programming language designed to support general procedural programming with data description facilities. It also offers good support for object-oriented programming, functional programming, and data-driven programming. Lua is intended to be used as a powerful, light-weight scripting language for any program that needs one. Lua is implemented as a library, and is highly portable, being written in clean C (that is, in the common subset of ANSI C and C++). This printed version contains the full text of the eletronic version, available at http: //www.lua.org/manual/.



R Markdown Cookbook


R Markdown Cookbook
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Author : Yihui Xie
language : en
Publisher: CRC Press
Release Date : 2020-10-21

R Markdown Cookbook written by Yihui Xie and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-21 with Business & Economics categories.


This new book written by the developers of R Markdown is an essential reference that will help users learn and make full use of the software. Those new to R Markdown will appreciate the short, practical examples that address the most common issues users encounter. Frequent users will also benefit from the wide ranging tips and tricks that expose ‘hidden’ features, support customization and demonstrate the many new and varied applications of the software. After reading this book users will learn how to: Enhance your R Markdown content with diagrams, citations, and dynamically generated text Streamline your workflow with child documents, code chunk references, and caching Control the formatting and layout with Pandoc markdown syntax or by writing custom HTML and LaTeX templates Utilize chunk options and hooks to fine-tune how your code is processed Switch between different language engineers to seamlessly incorporate python, D3, and more into your analysis



Apple Game Frameworks And Technologies


Apple Game Frameworks And Technologies
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Author : Tammy Coron
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2021-05-11

Apple Game Frameworks And Technologies written by Tammy Coron and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-11 with Computers categories.


Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer



Reactive Messaging Patterns With Actor Model


Reactive Messaging Patterns With Actor Model
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Author : Vaughn Vernon
language : en
Publisher:
Release Date : 2015

Reactive Messaging Patterns With Actor Model written by Vaughn Vernon and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Application software categories.




Latex 2e


Latex 2e
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Author : Karl Berry
language : en
Publisher:
Release Date : 2017-08

Latex 2e written by Karl Berry and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08 with Computers categories.


LaTeX is a system for typesetting documents, originally created by Leslie Lamport and is now maintained by a group of volunteers. It is widely used, particularly for complex and technical documents, such as those involving mathematics. This book is a printed version of the "LaTeX 2e: An Unofficial Reference Manual" covering all basic topics on LaTeX. Free versions in PDF format may be found online.



The Definitive Antlr 4 Reference


The Definitive Antlr 4 Reference
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Author : Terence Parr
language : en
Publisher:
Release Date : 2013-01-22

The Definitive Antlr 4 Reference written by Terence Parr and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-22 with Computers categories.


Programmers run into parsing problems all the time. Whether it's a data format like JSON, a network protocol like SMTP, a server configuration file for Apache, a PostScript/PDF file, or a simple spreadsheet macro language--ANTLR v4 and this book will demystify the process. ANTLR v4 has been rewritten from scratch to make it easier than ever to build parsers and the language applications built on top. This completely rewritten new edition of the bestselling Definitive ANTLR Reference shows you how to take advantage of these new features. Build your own languages with ANTLR v4, using ANTLR's new advanced parsing technology. In this book, you'll learn how ANTLR automatically builds a data structure representing the input (parse tree) and generates code that can walk the tree (visitor). You can use that combination to implement data readers, language interpreters, and translators. You'll start by learning how to identify grammar patterns in language reference manuals and then slowly start building increasingly complex grammars. Next, you'll build applications based upon those grammars by walking the automatically generated parse trees. Then you'll tackle some nasty language problems by parsing files containing more than one language (such as XML, Java, and Javadoc). You'll also see how to take absolute control over parsing by embedding Java actions into the grammar. You'll learn directly from well-known parsing expert Terence Parr, the ANTLR creator and project lead. You'll master ANTLR grammar construction and learn how to build language tools using the built-in parse tree visitor mechanism. The book teaches using real-world examples and shows you how to use ANTLR to build such things as a data file reader, a JSON to XML translator, an R parser, and a Java class->interface extractor. This book is your ticket to becoming a parsing guru! What You Need: ANTLR 4.0 and above. Java development tools. Ant build system optional(needed for building ANTLR from source)



Programming Language Explorations


Programming Language Explorations
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Author : Ray Toal
language : en
Publisher: CRC Press
Release Date : 2024-08-06

Programming Language Explorations written by Ray Toal and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-06 with Computers categories.


Programming Language Explorations helps its readers gain proficiency in programming language practice and theory by presenting both example-focused, chapter-length explorations of fourteen important programming languages and detailed discussions of the major concepts transcending multiple languages. A language-by-language approach is sandwiched between an introductory chapter that motivates and lays out the major concepts of the field and a final chapter that brings together all that was learned in the middle chapters into a coherent and organized view of the field. Each of the featured languages in the middle chapters is introduced with a common trio of example programs and followed by a tour of its basic language features and coverage of interesting aspects from its type system, functional forms, scoping rules, concurrency patterns, and metaprogramming facilities. These chapters are followed by a brief tour of over 40 additional languages designed to enhance the reader’s appreciation of the breadth of the programming language landscape and to motivate further study. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practices, keeps a focus on cutting-edge programming patterns, and provides many runnable examples, all of which are available in the book’s companion GitHub repository. The combination of conceptual overviews with exploratory example-focused coverage of individual programming languages provides its readers with the foundation for more effectively authoring programs, prompting AI programming assistants, and, perhaps most importantly, learning—and creating—new languages.



Electric Machines


Electric Machines
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Author : Ion Boldea
language : en
Publisher: CRC Press
Release Date : 2021-10-07

Electric Machines written by Ion Boldea and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-07 with Technology & Engineering categories.


This Second Edition extensively covers advanced issues/subjects in electric machines, starting from principles, to applications and case studies with ample graphical (numerical) results. This textbook is intended for second (and third) semester courses covering topics such as modeling of transients, control principles, electromagnetic and thermal finite element analysis, and optimal design (dimensioning). Notable recent knowledge with strong industrialization potential has been added to this edition, such as: Orthogonal models of multiphase a.c. machines Thermal Finite Element Analysis of (FEA) electric machines FEA–based–only optimal design of a PM motor case study Line start synchronizing premium efficiency PM induction machines Induction machines (three and single phase), synchronous machines with DC excitation, with PM-excitation, and with magnetically salient rotor and a linear Pm oscillatory motor are all investigated in terms of transients, electromagnetic FEM analysis and control principles. Case studies, numerical examples, and lots of discussion of FEM results for PMSM and IM are included throughout the book. The optimal design is treated in detail using Hooke–Jeeves and GA algorithms with case comparison studies in dedicated chapters for IM and PMSM. Numerous computer simulation programs in MATLAB® and Simulink® are available online that illustrate performance characteristics present in the chapters, and the FEM and optimal design case studies (and codes) may be used as homework to facilitate a deeper understanding of fundamental issues.