Integrating Usability Engineering For Designing The Web Experience

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Integrating Usability Engineering For Designing The Web Experience Methodologies And Principles
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Author : Spiliotopoulos, Tasos
language : en
Publisher: IGI Global
Release Date : 2010-01-31
Integrating Usability Engineering For Designing The Web Experience Methodologies And Principles written by Spiliotopoulos, Tasos and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-31 with Computers categories.
"The book provides a link between theoretical research and web engineering, presenting a more holistic approach to web usability"--Provided by publisher.
Integrating Usability Engineering For Designing The Web Experience
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Author :
language : en
Publisher:
Release Date : 2010
Integrating Usability Engineering For Designing The Web Experience written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Web site development categories.
"The book provides a link between theoretical research and web engineering, presenting a more holistic approach to web usability"--Provided by publisher.
Cases On Usability Engineering Design And Development Of Digital Products
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Author : Garcia-Ruiz, Miguel A.
language : en
Publisher: IGI Global
Release Date : 2013-05-31
Cases On Usability Engineering Design And Development Of Digital Products written by Garcia-Ruiz, Miguel A. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-31 with Computers categories.
Information technologies play a significant role in modern information-driven societies, making a comprehensive understanding of digital media a fundamental requisite to success. Cases on Usability Engineering: Design and Development of Digital Products provides readers with case studies and real-life examples on usability methods and techniques to test the design and development of digital products, such as web pages, video games, and mobile computer applications. Students, lecturers, and academics concentrating in computer science can use these cases to investigate how and why usability can improve the design of digital technology, offering diverse technological solutions that many academics have largely failed to disseminate. This book is part of the Advances in Human and Social Aspects of Technology series collection.
International Workshop On Evidence Based Technology Enhanced Learning
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Author : Pierpaolo Vittorini
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-03-05
International Workshop On Evidence Based Technology Enhanced Learning written by Pierpaolo Vittorini and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-05 with Technology & Engineering categories.
Research on Technology Enhanced Learning (TEL) investigates how information and communication technologies can be designed in order to support pedagogical activities. The workshop proceedings collects contributions concerning evidence based TEL systems, like their design following EBD principles as well as studies or best practices that educators, education stakeholders or psychologists used to diagnose or improve their students' learning skills, including students with specific difficulties. The international ebTEL’12 workshop wants to be a forum in which TEL researchers and practitioners alike can discuss ideas, projects, and lessons related to ebTEL. The workshop takes place in Salamanca, Spain, on March 28th-30th 2012.
Solutions For Sustaining Scalability In Internet Growth
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Author : Boucadair, Mohamed
language : en
Publisher: IGI Global
Release Date : 2013-07-31
Solutions For Sustaining Scalability In Internet Growth written by Boucadair, Mohamed and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-31 with Computers categories.
An ever-increasing thirst for information in recent years among consumers, researchers, and the general population has necessitated continuous growth of internet architecture and accessibility, an issue which, if not addressed properly, may inhibit the growth of the internet as a whole. Solutions for Sustaining Scalability in Internet Growth investigates current issues impeding the growth of information architecture and explores methods for developing a wider-reaching and ever-evolving internet. The book presents viable solutions to some of the current threats to robust and pervasive information systems, enabling internet actors such as network providers, service providers, vendors, and regulatory bodies to ensure the creation of a more accessible and balanced internet.
Human Centered Software Engineering Integrating Usability In The Software Development Lifecycle
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Author : Ahmed Seffah
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-06-26
Human Centered Software Engineering Integrating Usability In The Software Development Lifecycle written by Ahmed Seffah and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-06-26 with Computers categories.
Human-CenteredSoftwareEngineering: BridgingHCI,UsabilityandSoftwareEngineering From its beginning in the 1980’s, the ?eld of human-computer interaction (HCI) has beende?nedasamultidisciplinaryarena. BythisImeanthattherehas beenanexplicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with ba- grounds in various behavioral science disciplines (e. g. , cognitive and social psych- ogy, anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating usable systems. But while the ?eld of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close pa- nership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as so- thing that gets in the way of the essential work of software engineering professionals.
Interactivity Game Creation Design Learning And Innovation
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Author : Anthony L. Brooks
language : en
Publisher: Springer
Release Date : 2017-03-17
Interactivity Game Creation Design Learning And Innovation written by Anthony L. Brooks and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-17 with Computers categories.
This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”. The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology.
Human Computer Interaction Concepts Methodologies Tools And Applications
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Author : Ang, Chee Siang
language : en
Publisher: IGI Global
Release Date : 2008-10-31
Human Computer Interaction Concepts Methodologies Tools And Applications written by Ang, Chee Siang and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-31 with Computers categories.
Penetrates the human computer interaction (HCI) field with breadth and depth of comprehensive research.
Partnerships And Collaborations In Public Library Communities Resources And Solutions
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Author : Ellis, Karen
language : en
Publisher: IGI Global
Release Date : 2011-12-31
Partnerships And Collaborations In Public Library Communities Resources And Solutions written by Ellis, Karen and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-31 with Language Arts & Disciplines categories.
"This book shows how partnerships can be cultivated through projects, programming, funding, and extending the library's presence through unique avenues, offering librarians a better understanding of what might be possible for their situational requirements and limitations"--Provided by publisher.
Sustainable Design
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Author : Tomayess Issa
language : en
Publisher: Springer Nature
Release Date : 2022-01-24
Sustainable Design written by Tomayess Issa and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-24 with Computers categories.
This book is concerned with the importance of Human Computer Interaction (HCI), Usability, user participants, and Sustainability in the Information Communication Technology (ICT) industry throughout the world. ICTs have become a crucial instrument for communication, entertainment, commerce and research and this increased usage is presenting new environmental and sustainability issues as we try and meet the ever-growing needs of both businesses and individuals. Sustainability and sustainable design must become central to the design of new technologies to make a concerted effort to tackle the environmental concerns we face now and in the future. Development frameworks, tools and models are used and explored, and the New Participative Methodology for Sustainable Design (NPMSD) is introduced as a way of identifying key factors needed in developing more sustainable systems including new smart technology and portable devices. In this book, the sustainable step in the design stage is evaluated and assessed by 11 countries: namely, Australia, Brazil, China, Germany, India, Norway, Singapore, South Korea, Sweden, UK, and USA. The new results are generated confirming that sustainable design awareness should be considered by designers, and users to minimize and reduce the carbon emissions, raw materials usage, and global warming, since these problems should be tackled soon, otherwise, it will be too late to solve it. Further research is needed in the future to implement and assess the sustainable design step with large IT companies to ensure compliance with environmental standards and rules for sustainable systems. Sustainable Design is an invaluable resource for students and researchers, designers and business managers who are interested in the human-centered, environmental concerns of sustainable technologies.