Intelligent Computer Graphics 2012


Intelligent Computer Graphics 2012
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Intelligent Computer Graphics 2012


Intelligent Computer Graphics 2012
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Author : Dimitri Plemenos
language : en
Publisher: Springer
Release Date : 2012-08-29

Intelligent Computer Graphics 2012 written by Dimitri Plemenos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-29 with Technology & Engineering categories.


In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011). Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Graphics 2012”. This year papers are particularly exciting and concern areas like plant modelling, text-to-scene systems, information visualization, computer-aided geometric design, artificial life, computer games, realistic rendering and many other very important themes.



Intelligent Computer Graphics 2011


Intelligent Computer Graphics 2011
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Author : Dimitri Plemenos
language : en
Publisher: Springer
Release Date : 2011-10-23

Intelligent Computer Graphics 2011 written by Dimitri Plemenos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-23 with Technology & Engineering categories.


In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.



Computer Graphics


Computer Graphics
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Author : James D. Foley
language : en
Publisher: Addison-Wesley Professional
Release Date : 1996

Computer Graphics written by James D. Foley and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.


On computer graphics



Intelligent Video Surveillance


Intelligent Video Surveillance
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Author : António J. R. Neves
language : en
Publisher:
Release Date : 2019-03-13

Intelligent Video Surveillance written by António J. R. Neves and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-13 with Electronic computers. Computer science categories.


The goal of Intelligent video surveillance systems is to efficiently extract useful information from a considerable number of videos collected by surveillance cameras by automatically detecting, tracking and recognizing objects of interest, and understanding and analyzing their activities. Video surveillance has a huge amount of applications, from public to private places. These applications require monitoring indoor and outdoor scenes. Nowadays, there are a considerable number of digital surveillance cameras collecting a huge amount of data on a daily basis. Researchers are urged to develop intelligent systems to efficiently extract and visualize useful information from this big data source. The exponential effort on the development of new algorithms and systems for video surveillance is confirmed by the amount of effort invested in projects and companies, the creation on new startups worldwide and, not less important, in the quantity and quality of the manuscripts published in a considerable number of journals and conferences worldwide. This book is an outcome of research done by several researchers who have highly contributed to the field of Video Surveillance. The main goal is to present recent advances in this important topic for the Image Processing community.



Advances In Swarm And Computational Intelligence


Advances In Swarm And Computational Intelligence
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Author : Ying Tan
language : en
Publisher: Springer
Release Date : 2015-06-01

Advances In Swarm And Computational Intelligence written by Ying Tan and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-01 with Computers categories.


This book and its companion volumes, LNCS volumes 9140, 9141 and 9142, constitute the proceedings of the 6th International Conference on Swarm Intelligence, ICSI 2015 held in conjunction with the Second BRICS Congress on Computational Intelligence, CCI 2015, held in Beijing, China in June 2015. The 161 revised full papers presented were carefully reviewed and selected from 294 submissions. The papers are organized in 28 cohesive sections covering all major topics of swarm intelligence and computational intelligence research and development, such as novel swarm-based optimization algorithms and applications; particle swarm opt8imization; ant colony optimization; artificial bee colony algorithms; evolutionary and genetic algorithms; differential evolution; brain storm optimization algorithm; biogeography based optimization; cuckoo search; hybrid methods; multi-objective optimization; multi-agent systems and swarm robotics; Neural networks and fuzzy methods; data mining approaches; information security; automation control; combinatorial optimization algorithms; scheduling and path planning; machine learning; blind sources separation; swarm interaction behavior; parameters and system optimization; neural networks; evolutionary and genetic algorithms; fuzzy systems; forecasting algorithms; classification; tracking analysis; simulation; image and texture analysis; dimension reduction; system optimization; segmentation and detection system; machine translation; virtual management and disaster analysis.



Introducing Artificial Intelligence


Introducing Artificial Intelligence
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Author : Henry Brighton
language : en
Publisher: Totem Books
Release Date : 2007

Introducing Artificial Intelligence written by Henry Brighton and has been published by Totem Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Artificial intelligence categories.


Can machines really think? Is the mind just a complicated computer program? Half a century of research into Artificial Intelligence has resulted in machines capable of beating the best human chess players and humanoid robots that can walk and interact with us. Yet exactly should we go about building a truly intelligent machine? Introducing Artificial Intelligence focuses on the major issues behind one of the hardest scientific problems ever undertaken.



Intelligent Science And Intelligent Data Engineering


Intelligent Science And Intelligent Data Engineering
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Author : Jian Yang
language : en
Publisher: Springer
Release Date : 2013-02-11

Intelligent Science And Intelligent Data Engineering written by Jian Yang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-11 with Computers categories.


This book constitutes the proceedings of the third Sino-foreign-interchange Workshop on Intelligence Science and Intelligent Data Engineering, IScIDE 2012, held in Nanjing, China, in October 2012. The 105 papers presented were carefully peer-reviewed and selected from 429 submissions. Topics covered include pattern recognition; computer vision and image processing; machine learning and computational intelligence; knowledge discovery, data mining, and web mining; graphics and computer visualization; and multimedia processing and applications.



The Age Of Artificial Intelligence An Exploration


The Age Of Artificial Intelligence An Exploration
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Author : Steven S. Gouveia
language : en
Publisher: Vernon Press
Release Date : 2020-07-07

The Age Of Artificial Intelligence An Exploration written by Steven S. Gouveia and has been published by Vernon Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-07 with Computers categories.


With worldwide spending estimates of over $97 billion by 2023, it is no surprise that Artificial Intelligence (A.I.) is one of the hottest topics at present in both the private and public spheres. Comprising of vital contributions from the most influential researchers in the field, including Daniel Dennett, Roman V. Yampolskiy, Frederic Gilbert, Stevan Harnad, David Pearce, Natasha Vita-More, Vernon Vinge and Ben Goertzel, ‘The Age of Artificial Intelligence: An Exploration’ discusses a variety of topics ranging from the various ethical issues associated with A.I. based technologies in terms of morality and law to subjects related to artificial consciousness, artistic creativity and intelligence. The volume is organized as follows: Section I is dedicated to reflections on the Intelligence of A.I., with chapters by Soenke Ziesche and Roman V. Yampolskiy, Stevan Harnad, Daniel Dennett and David Pearce. Next, Section II discusses the relationship between consciousness, simulation and artificial intelligence, with chapters by Gabriel Axel Montes and Ben Goertzel, Cody Turner, Nicole Hall and Steven S. Gouveia. Section III, dedicated to aesthetical creativity and language in artificial intelligence, includes chapters by Caterina Moruzzi, René Mogensen, Mariana Chinellato Ferreira and Kulvinder Panesar. The subsequent Section IV is on the Ethics of the Bionic Brain with the participation of Peter A. DePergola II, Tomislav Miletić and Frederic Gilbert, Aníbal M. Astobiza, Txetxu Ausin, Ricardo M. Ferrer and Stephen Rainey and Natasha Vita-More. Finally, Section V follows on the Ethics of Artificial Intelligence with chapters by Federico Pistono and Roman V. Yamploskiy, Hasse Hämäläinen, Vernon Vinge and Eray Özkural. The Age of Artificial Intelligence is imminent, if not here already. We should ensure that we invest in the right people and the right ideas to create the best possible solutions to the problems of the present and prepare for those of the future. This edited volume will be of particular interest to researchers in the field of A.I. as well of those in Cognitive Science (Philosophy of the Mind, Neuroscience, and Linguistics), Aesthetics and Arts, Applied Ethics and Political Philosophy / Law. Students studying the aforementioned topics can also benefit from its contents.



Encyclopedia Of Computer Graphics And Games


Encyclopedia Of Computer Graphics And Games
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Author : Newton Lee
language : en
Publisher: Springer Nature
Release Date : 2024-01-19

Encyclopedia Of Computer Graphics And Games written by Newton Lee and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-19 with Computers categories.


Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA



2012 4th International Conference On Intelligent Human Computer Interaction


2012 4th International Conference On Intelligent Human Computer Interaction
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Author : IEEE Staff
language : en
Publisher:
Release Date : 2012-12-27

2012 4th International Conference On Intelligent Human Computer Interaction written by IEEE Staff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-27 with categories.