Interacting With Presence


Interacting With Presence
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Interacting With Presence


Interacting With Presence
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Author : Giuseppe Riva
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2014-10-08

Interacting With Presence written by Giuseppe Riva and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-08 with Psychology categories.


The experience of using and interacting with the newest Virtual Reality and computing technologies is profoundly affected by the extent to which we feel ourselves to be really ‘present’ in computer-generated and -mediated augmented worlds. This feeling of 'Presence’, of “being inside the mediated world”, is key to understanding developments in applications such as interactive entertainment, gaming, psychotherapy, education, scientific visualisation, sports training and rehabilitation, and many more. This edited volume, featuring contributions from internationally renowned scholars, provides a comprehensive introduction to and overview of the topic of mediated presence - or ‘tele-presence’ - and of the emerging field of presence research. It is intended for researchers and graduate students in human-computer interaction, cognitive science, psychology, cyberpsychology and computer science, as well as for experienced professionals from the ICT industry. The editors are all well-known professional researchers in the field: Professor Giuseppe Riva from the Catholic University of Milan, Italy; Professor John Waterworth from Umeå University, Sweden; Dianne Murray, an HCI Consultant and editor of the journal “Interacting with Computers”.



Immersive Multimodal Interactive Presence


Immersive Multimodal Interactive Presence
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Author : Angelika Peer
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-03-05

Immersive Multimodal Interactive Presence written by Angelika Peer and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-05 with Computers categories.


Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.



Handbook Of Research On Strategic Management Of Interaction Presence And Participation In Online Courses


Handbook Of Research On Strategic Management Of Interaction Presence And Participation In Online Courses
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Author : Kyei-Blankson, Lydia
language : en
Publisher: IGI Global
Release Date : 2015-11-05

Handbook Of Research On Strategic Management Of Interaction Presence And Participation In Online Courses written by Kyei-Blankson, Lydia and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-05 with Education categories.


Online learning has become a prominent and inseparable component of higher education in recent years. Questions related to course structure, levels of interaction, presence, and participation within online courses persist and invite further inquiry for determining factors that encourage effective teaching and learning in online environments. The Handbook of Research on Strategic Management of Interaction, Presence, and Participation in Online Courses explores models of course development and delivery techniques to improve instruction, learning, and student satisfaction in online courses. Covering topics such as rates of participation, student engagement and retention, and social development, this handbook serves as a resource for educators in online learning environments, as well as for course designers and developers of online courses and researchers whose agenda includes examining interaction, presence, and participation in online courses.



The Social Life Of Avatars


The Social Life Of Avatars
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Author : Ralph Schroeder
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

The Social Life Of Avatars written by Ralph Schroeder and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and interaction between persons inside YEs? How does the appearance of the "avatar" - as the graphical representation of the user has become known - change the nature of interaction? And what governs the formation of virtual communities? This volume brings together contributions from social scientists and computer scientists who have conducted research on social interaction in various types of YEs. Two previous volumes in this CSCW book series [2, 3] have examined related aspects of research on YEs - social navigation and collaboration - although they do not always deal with VRIVEs in the sense that it is used here (see the definition in Chapter 1). The aim of this volume is to explore how people interact with each other in computer-generated virtual worlds.



Immersive Multimodal Interactive Presence


Immersive Multimodal Interactive Presence
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Author : Angelika Peer
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-03-14

Immersive Multimodal Interactive Presence written by Angelika Peer and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-14 with Computers categories.


Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.



Immersive Multimodal Interactive Presence


Immersive Multimodal Interactive Presence
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Author : Angelika Peer
language : en
Publisher: Springer
Release Date : 2014-04-13

Immersive Multimodal Interactive Presence written by Angelika Peer and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-13 with Computers categories.


Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.



Human Computer Interaction Interaction Design And Usability


Human Computer Interaction Interaction Design And Usability
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Author : Julie A. Jacko
language : en
Publisher: Springer
Release Date : 2007-08-28

Human Computer Interaction Interaction Design And Usability written by Julie A. Jacko and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-28 with Computers categories.


Here is the first of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers interaction design: theoretical issues, methods, techniques and practice; usability and evaluation methods and tools; understanding users and contexts of use; and models and patterns in HCI.



Virtual Environments 2000


Virtual Environments 2000
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Author : J.D. Mulder
language : en
Publisher: Springer
Release Date : 2000-04-27

Virtual Environments 2000 written by J.D. Mulder and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-04-27 with Computers categories.


This book contains the proceedings of the sixth Eurographics Workshop on Vir tual Environments. The event took place from June 1 to June 2, 2000, in Am sterdam. We hope that readers will find these proceedings to be valuable, not only for virtual environment researchers, but also for practitioners developing or using virtual environment applications. We are glad to report that visibility of the workshop continues to expand and that virtual environment researchers and practitioners from allover the world are submitting papers. This year, 40 papers and case studies were submitted of which 20 were accepted. In addition, we are glad to see that the focus of the workshop is also expanding. We accepted 6 research papers on evaluation of virtual environments and there was a broad sampling of other topics. We would like to thank all those involved in organizing the symposium. In particular, thanks go to Mieke Brune who was in charge of the local organization. In addition, we want to thank the international program committee for their excellent, yet laborious, job in reviewing all submitted papers. The quality of the workshop is a reflection of the quality of the submitted papers and the quality of the reviewing process.



Human Experiential Design Of Presence In Everyday Blended Reality


Human Experiential Design Of Presence In Everyday Blended Reality
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Author : John Waterworth
language : en
Publisher: Springer
Release Date : 2016-05-03

Human Experiential Design Of Presence In Everyday Blended Reality written by John Waterworth and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-03 with Computers categories.


This book explores how our lives and social interactions have become split between two intertwined, but not integrated, realities: the physical and the digital. Our sense of presence in the here and now has become fragmented, and yet earlier design approaches reinforced the problem, rather than leading to improvements. The authors address these issues by laying out a new human computer interaction (HCI) design approach – human-experiential design – rooted in a return to first principles of how people understand the world, both consciously and unconsciously. The application of this approach to the design of blended reality spaces is described in detail. Examples and scenarios of designing them to overcome the problems inherent in a variety of mixed reality settings are provided. Human-Experiential Design of Presence in Everyday Blended Reality will appeal to undergraduate and graduate students and researchers in interaction design, psychology, HCI and computer application studies, as well as practicing interaction designers and computer professionals. It will also be of interest to communication, media and urban design students, and to all readers with an interest in the technology-mediated future.



Being There


Being There
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Author : G. Riva
language : en
Publisher:
Release Date : 2003

Being There written by G. Riva and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


An enhanced sense of presence plays an important role in technologies such as the video telephone, high definition television (HDTV), 3G portable phones, home and arcade video games, the World Wide Web, and more. The book examines the different facets of the concept of presence. It begins by noting practical and theoretical reasons for studying this concept.