Interactive C


Interactive C
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Interactive C


Interactive C
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Author : Vaskaran Sarcar
language : en
Publisher: Apress
Release Date : 2017-12-12

Interactive C written by Vaskaran Sarcar and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-12 with Computers categories.


Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics. This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary. What You Will Learn Become proficient in object-oriented programming Remake yourself as a great C# programmer Test your skills in C# fundamentals Use Visual Studio to write, compile and execute your code Who This Book Is For Programmers who want to understand the concepts and implementation of object-oriented programming in C#.



Interactive Computing In Basic


Interactive Computing In Basic
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Author : Peter C. Sanderson
language : en
Publisher: Newnes
Release Date : 2014-05-20

Interactive Computing In Basic written by Peter C. Sanderson and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-20 with Computers categories.


Interactive Computing in BASIC: An Introduction to Interactive Computing and a Practical Course in the BASIC Language provides a general introduction to the principles of interactive computing and a comprehensive practical guide to the programming language Beginners All-purpose Symbolic Instruction Code (BASIC). The book starts by providing an introduction to computers and discussing the aspects of terminal usage, programming languages, and the stages in writing and testing a program. The text then discusses BASIC with regard to methods in writing simple arithmetical programs, control statements in the BASIC language, loops and subscripted variables, the RND function and subroutines, and further printing facilities and character manipulation. The matrix instructions and the different versions of BASIC are also considered. The book concludes by describing the transition from BASIC to FORTRAN. Computer programmers, scientists, engineers, statisticians, and other research workers who wish to acquire knowledge of computer programming will find this book invaluable.



Interactive Computation


Interactive Computation
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Author : Dina Goldin
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-09-09

Interactive Computation written by Dina Goldin and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-09 with Computers categories.


The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift in technology from main-frame number-crunching to distributed intelligent networks with graphical user interfaces. The book is arranged in four sections: "Introduction", comprising three chapters that explore and summarize the fundamentals of interactive computation; "Theory" with six chapters, each discussing a specific aspect of interaction; "Applications," five chapters showing how this principle is applied in subdisciplines of computer science; and "New Directions," presenting four multidisciplinary applications. The book challenges traditional Turing machine-based answers to fundamental questions of problem solving and the scope of computation.



Applications And Usability Of Interactive Tv


Applications And Usability Of Interactive Tv
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Author : María José Abásolo
language : en
Publisher: Springer
Release Date : 2019-07-04

Applications And Usability Of Interactive Tv written by María José Abásolo and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-04 with Computers categories.


This book constitutes the refereed proceedings of the 7th Iberoamerican Conference on Applications and Usability of Interactive Television, jAUTI 2018, in Bernal, Argentina, in October 2018. The 13 full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on Contexts of application of the IDTV; Design and Implementation Techniques of IDTV Content and Services; Interaction Techniques, Technologies and Accesibility of IDTV Services; Testing and User Experience of IDTV Services.



Interactive Theorem Proving


Interactive Theorem Proving
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Author : Jeremy Avigad
language : en
Publisher: Springer
Release Date : 2018-07-03

Interactive Theorem Proving written by Jeremy Avigad and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-03 with Mathematics categories.


This book constitutes the refereed proceedings of the 9th International Conference on Interactive Theorem Proving, ITP 2018, held in Oxford, UK, in July 2018. The 32 full papers and 5 short papers presented were carefully reviewed and selected from 65 submissions. The papers feature research in the area of logical frameworks and interactive proof assistants. The topics include theoretical foundations and implementation aspects of the technology, as well as applications to verifying hardware and software systems to ensure their safety and security, and applications to the formal verication of mathematical results. Chapters 2, 10, 26, 29, 30 and 37 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.



Interactive Logic


Interactive Logic
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Author : J. F. A. K. van Benthem
language : en
Publisher: Amsterdam University Press
Release Date : 2007

Interactive Logic written by J. F. A. K. van Benthem and has been published by Amsterdam University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Philosophy categories.


Traditionally, logic has dealt with notions of truth and reasoning. In the past several decades, however, research focus in logic has shifted to the vast field of interactive logic—the domain of logics for both communication and interaction. The main applications of this move are logical approaches to games and social software; the wealth of these applications was the focus of the seventh Augustus de Morgan Workshop in November 2005. This collection of papers from the workshop serves as the initial volume in the new series Texts in Logics and Games—touching on research in logic, mathematics, computer science, and game theory. “A wonderful demonstration of contemporary topics in logic.”—Wiebe van der Hoek, University of Liverpool



Interactive Artifacts And Furniture Supporting Collaborative Work And Learning


Interactive Artifacts And Furniture Supporting Collaborative Work And Learning
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Author : Pierre Dillenbourg
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-25

Interactive Artifacts And Furniture Supporting Collaborative Work And Learning written by Pierre Dillenbourg and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-25 with Education categories.


This book reveals how advances in computer science and human-computer interaction impact Computer-Supported Collaborative Learning (CSCL) environments. The underlying theme of the contributions is the social affordances of physical objects. The collaborative situations illustrated in the book are not necessarily learning situation in a school sense. In summary, this book illustrates a turn in the field of CSCL and emphasizes an important message for a generation of CSCL users.



Engineering Interactive Systems


Engineering Interactive Systems
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Author : Jan Gulliksen
language : en
Publisher: Springer
Release Date : 2008-12-23

Engineering Interactive Systems written by Jan Gulliksen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-23 with Computers categories.


Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.



Interactive Theorem Proving


Interactive Theorem Proving
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Author : Christian Urban
language : en
Publisher: Springer
Release Date : 2015-08-18

Interactive Theorem Proving written by Christian Urban and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-18 with Mathematics categories.


This book constitutes the proceedings of the 6th International Conference on Interactive Theorem Proving, ITP 2015, held in Nanjing, China, in August 2015. The 27 papers presented in this volume were carefully reviewed and selected from 54 submissions. The topics range from theoretical foundations to implementation aspects and applications in program verification, security and formalization of mathematics.



Interactive Operations Research With Maple


Interactive Operations Research With Maple
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Author : Mahmut Parlar
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Interactive Operations Research With Maple written by Mahmut Parlar and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Business & Economics categories.


Interactive Operations Research with Maple: Methods and Models has two ob jectives: to provide an accelerated introduction to the computer algebra system Maple and, more importantly, to demonstrate Maple's usefulness in modeling and solving a wide range of operations research (OR) problems. This book is written in a format that makes it suitable for a one-semester course in operations research, management science, or quantitative methods. A nwnber of students in the departments of operations research, management science, oper ations management, industrial and systems engineering, applied mathematics and advanced MBA students who are specializing in quantitative methods or opera tions management will find this text useful. Experienced researchers and practi tioners of operations research who wish to acquire a quick overview of how Maple can be useful in solving OR problems will find this an excellent reference. Maple's mathematical knowledge base now includes calculus, linear algebra, ordinary and partial differential equations, nwnber theory, logic, graph theory, combinatorics, statistics and transform methods. Although Maple's main strength lies in its ability to perform symbolic manipulations, it also has a substantial knowledge of a large nwnber of nwnerical methods and can plot many different types of attractive-looking two-dimensional and three-dimensional graphs. After almost two decades of continuous improvement of its mathematical capabilities, Maple can now boast a user base of more than 300,000 academics, researchers and students in different areas of mathematics, science and engineering.