Interactive Logic

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Interactive Logic
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Author : J. F. A. K. van Benthem
language : en
Publisher: Amsterdam University Press
Release Date : 2007
Interactive Logic written by J. F. A. K. van Benthem and has been published by Amsterdam University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Philosophy categories.
Traditionally, logic has dealt with notions of truth and reasoning. In the past several decades, however, research focus in logic has shifted to the vast field of interactive logic—the domain of logics for both communication and interaction. The main applications of this move are logical approaches to games and social software; the wealth of these applications was the focus of the seventh Augustus de Morgan Workshop in November 2005. This collection of papers from the workshop serves as the initial volume in the new series Texts in Logics and Games—touching on research in logic, mathematics, computer science, and game theory. “A wonderful demonstration of contemporary topics in logic.”—Wiebe van der Hoek, University of Liverpool
Interactive Storytelling
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Author : Ido A Iurgel
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-11-24
Interactive Storytelling written by Ido A Iurgel and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-24 with Computers categories.
The rich programme of ICIDS 2009, comprising invited talks, technical pres- tations and posters, demonstrations, and co-located post-conference workshops clearly underscores the event’s status as premier international meeting in the domain. It thereby con?rms the decision taken by the Constituting Committee of the conference series to take the step forward: out of the national cocoons of its precursors, ICVS and TIDSE, and towards an itinerant platform re?ecting its global constituency. This move re?ects the desire and the will to take on the challenge to stay on the lookout, critically re?ect upon and integrate views and ideas,?ndingsandexperiences,andtopromoteinterdisciplinaryexchange,while ensuring overall coherence and maintaining a sense of direction. This is a signi?cant enterprise: The challenges sought are multifarious and must be addressed consistently at all levels. The desire to involve all research communitiesandstakeholdersmustbematchedbyacknowledgingthedi?erences in established practises and by providing suitable means of guidance and int- duction, exposition and direct interaction at the event itself and of lasting (and increasingly:living) documentation, of which the present proceedings are but an important part.
Hci In Games Experience Design And Game Mechanics
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Author : Xiaowen Fang
language : en
Publisher: Springer Nature
Release Date : 2021-07-03
Hci In Games Experience Design And Game Mechanics written by Xiaowen Fang and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-03 with Computers categories.
This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of HCI-Games 2021, Part I, are organized in topical sections named: Experience Design in Games; User Engagement and Game Impact; Game Mechanics.
Rims Symposium On Software Science And Engineering
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Author : E. Goto
language : en
Publisher: Springer Science & Business Media
Release Date : 1983-02-14
Rims Symposium On Software Science And Engineering written by E. Goto and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983-02-14 with Computers categories.
Logical Foundations Of Computer Science
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Author : Sergei Artemov
language : en
Publisher: Springer
Release Date : 2015-12-14
Logical Foundations Of Computer Science written by Sergei Artemov and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-14 with Mathematics categories.
This book constitutes the refereed proceedings of the International Symposium on Logical Foundations of Computer Science, LFCS 2016, held in Deerfield Beach, FL, USA in January 2016. The 27 revised full papers were carefully reviewed and selected from 46 submissions. The scope of the Symposium is broad and includes constructive mathematics and type theory; homotopy type theory; logic, automata, and automatic structures; computability and randomness; logical foundations of programming; logical aspects of computational complexity; parameterized complexity; logic programming and constraints; automated deduction and interactive theorem proving; logical methods in protocol and program verification; logical methods in program specification and extraction; domain theory logics; logical foundations of database theory; equational logic and term rewriting; lambda and combinatory calculi; categorical logic and topological semantics; linear logic; epistemic and temporal logics; intelligent and multiple-agent system logics; logics of proof and justification; non-monotonic reasoning; logic in game theory and social software; logic of hybrid systems; distributed system logics; mathematical fuzzy logic; system design logics; and other logics in computer science.
Mastering Blender
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Author : Tony Mullen
language : en
Publisher: John Wiley & Sons
Release Date : 2012-11-07
Mastering Blender written by Tony Mullen and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-07 with Computers categories.
New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.
Design User Experience And Usability Case Studies In Public And Personal Interactive Systems
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Author : Aaron Marcus
language : en
Publisher: Springer Nature
Release Date : 2020-07-10
Design User Experience And Usability Case Studies In Public And Personal Interactive Systems written by Aaron Marcus and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-10 with Computers categories.
This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 51 papers included in this volume were organized in topical sections on interactions in public, urban and rural contexts; UX design for health and well-being; DUXU for creativity, learning and collaboration; DUXU for culture and tourism.
Modeling Behavior In Complex Public Health Systems
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Author : Christopher R. Keane
language : en
Publisher: Springer Publishing Company
Release Date : 2013-09-27
Modeling Behavior In Complex Public Health Systems written by Christopher R. Keane and has been published by Springer Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-27 with Medical categories.
Print+CourseSmart
Learning And Collaboration Technologies Technology In Education
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Author : Panayiotis Zaphiris
language : en
Publisher: Springer
Release Date : 2017-06-28
Learning And Collaboration Technologies Technology In Education written by Panayiotis Zaphiris and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-28 with Computers categories.
The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: STEM education; diversity in learning; learning analytics; and improving the learning and collaboration experience./div The chapter 'The Quality of MOOCs: How to Improve the Design of Open Education and Online Courses for Learners?' is Open Access under a CC BY 4.0 license.
Sociological Theory What Went Wrong
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Author : Nicos Mouzelis
language : en
Publisher: Routledge
Release Date : 2003-09-02
Sociological Theory What Went Wrong written by Nicos Mouzelis and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-02 with Social Science categories.
Written with precision and clarity, this is a compelling analysis of the central problems of sociological theory today and of the means to resolve them. Argues that we should build on ideas from the 50s and 60s, and not dismiss them.