Interdisciplinary Advancements In Gaming Simulations And Virtual Environments Emerging Trends

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Interdisciplinary Advancements In Gaming Simulations And Virtual Environments Emerging Trends
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Author : Ferdig, Richard E.
language : en
Publisher: IGI Global
Release Date : 2012-01-31
Interdisciplinary Advancements In Gaming Simulations And Virtual Environments Emerging Trends written by Ferdig, Richard E. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-31 with Computers categories.
Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.
Emerging Trends Techniques And Tools For Massive Open Online Course Mooc Management
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Author : Queirós, Ricardo
language : en
Publisher: IGI Global
Release Date : 2018-06-15
Emerging Trends Techniques And Tools For Massive Open Online Course Mooc Management written by Queirós, Ricardo and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-15 with Education categories.
In the digital age, online courses have progressed as popular modes of learning that provide interactive and collaborative learning in educational settings. The open education movement is enabled by the internet and combines the sharing of ideas, resources, and practices among all people in order to advance ideas and knowledge to a new generation of students. Massive open online courses (MOOC) provide a new way of learning for all levels of education. Emerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management is a critical scholarly resource that addresses the difficulties and challenges in MOOC design, implementation, management, and deployment. This comprehensive and timely publication aims to be an essential reference source, building on the available literature in the field of e-learning and online course management while providing for further research opportunities in this dynamic field. Featuring coverage on a wide variety of topics such as gamification in e-learning, plagiarism detection programs, and language online courses, this book is a valuable resource for instructional designers, IT professionals, software developers, academicians, and education professionals seeking current research on the impact of new methodologies and frameworks used in the lifecycle of open online courses.
New Pedagogical Approaches In Game Enhanced Learning Curriculum Integration
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Author : de Freitas, Sara
language : en
Publisher: IGI Global
Release Date : 2013-04-30
New Pedagogical Approaches In Game Enhanced Learning Curriculum Integration written by de Freitas, Sara and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-30 with Education categories.
"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.
Cases On The Societal Effects Of Persuasive Games
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Author : Ruggiero, Dana
language : en
Publisher: IGI Global
Release Date : 2014-06-30
Cases On The Societal Effects Of Persuasive Games written by Ruggiero, Dana and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-30 with Technology & Engineering categories.
"This book investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies, offering examples from the fields of education, business, healthcare, and more"--Provided by publisher.
Making Games
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Author : Stefan Werning
language : en
Publisher: MIT Press
Release Date : 2021-02-16
Making Games written by Stefan Werning and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-16 with Games & Activities categories.
An argument that production tools shape the aesthetics and political economy of games as an expressive medium. In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.
Emerging Self Directed Learning Strategies In The Digital Age
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Author : Giuseffi, Frank G.
language : en
Publisher: IGI Global
Release Date : 2017-12-15
Emerging Self Directed Learning Strategies In The Digital Age written by Giuseffi, Frank G. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-15 with Study Aids categories.
Currently, society is becoming increasingly involved in self-directed learning for both intellectual and professional development. As such, it is imperative that both researchers and educational professionals update themselves on the current research on self-directed learning and how it has created a new culture of independence. Emerging Self-Directed Learning Strategies in the Digital Age is a key resource for the latest research on the role of self-directed learning and how it is impacting society, educational professionals, and researchers in their day-to-day work. Featuring broad coverage among a variety of relevant views and themes, such as project based learning (PBL), student goal setting, and self-efficacy theory, this book is ideally designed for educational professionals working in the fields of teacher pedagogy, theory, instructional technology, and adult education, as well as academics and upper-level students looking for innovative research on one-to-one programs and learning analytics.
Curating The Digital
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Author : David England
language : en
Publisher: Springer
Release Date : 2016-06-01
Curating The Digital written by David England and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-01 with Computers categories.
This book combines work from curators, digital artists, human computer interaction researchers and computer scientists to examine the mutual benefits and challenges posed when working together to support digital art works in their many forms. In Curating the Digital we explore how we can work together to make space for art and interaction. We look at the various challenges such as the dynamic nature of our media, the problems posed in preserving digital art works and the thorny problems of how we assess and measure audience’s reactions to interactive digital work. Curating the Digital is an outcome of a multi-disciplinary workshop that took place at SICHI2014 in Toronto. The participants from the workshop reflected on the theme of Curating the Digital via a series of presentations and rapid prototyping exercises to develop a catalogue for the future digital art gallery. The results produce a variety of insights both around the theory and philosophy of curating digital works, and also around the practical and technical possibilities and challenges. We present these complimentary chapters so that other researchers and practitioners in related fields will find motivation and imagination for their own work.
The Routledge Companion To Video Game Studies
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Author : Mark J.P. Wolf
language : en
Publisher: Taylor & Francis
Release Date : 2023-06-19
The Routledge Companion To Video Game Studies written by Mark J.P. Wolf and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-19 with Social Science categories.
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.
Promoting Active Learning Through The Integration Of Mobile And Ubiquitous Technologies
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Author : Keengwe, Jared
language : en
Publisher: IGI Global
Release Date : 2014-08-31
Promoting Active Learning Through The Integration Of Mobile And Ubiquitous Technologies written by Keengwe, Jared and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-31 with Education categories.
Once considered disruptive to learning, technology has increasingly become an integrated and valued part of the modern classroom. In particular, mobile technologies provide the ability to encourage evocative student learning through new experiences. Promoting Active Learning through the Integration of Mobile and Ubiquitous Technologies showcases the widely varied ways that technology can be applied to enhance classroom learning. Closely examining and critiquing the best methods in assimilating technologies, this publication is a valuable resource for faculty, teachers, administrators, technology staff, directors of learning centers, and other education technology leaders interested in incorporating new technologies within the classroom for engaging student learning.
Psychological And Pedagogical Considerations In Digital Textbook Use And Development
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Author : Railean, Elena
language : en
Publisher: IGI Global
Release Date : 2015-04-30
Psychological And Pedagogical Considerations In Digital Textbook Use And Development written by Railean, Elena and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-30 with Computers categories.
"This book offers balanced coverage of the technological solutions that contribute to the design of digital textbooks and contribute to achieving learning objectives, offering an emphasis on assessment mechanisms and learning theory"--