Interface Design For Learning


Interface Design For Learning
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Interface Design For Learning


Interface Design For Learning
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Author : Dorian Peters
language : en
Publisher: New Riders
Release Date : 2013-11-26

Interface Design For Learning written by Dorian Peters and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-26 with Computers categories.


In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers. And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now. Packed with over 100 evidence-based strategies, in this book you’ll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through interface design Design effective visual layouts, navigation, and multimedia for online and mobile learning Improve educational outcomes through interface design.



User Interface Design Of Digital Textbooks


User Interface Design Of Digital Textbooks
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Author : Elena Aurel Railean
language : en
Publisher: Springer
Release Date : 2016-09-06

User Interface Design Of Digital Textbooks written by Elena Aurel Railean and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-06 with Education categories.


This book is a synthesis of the complex interdependencies between user interface design of digital screen and learning process. It is analyzed the impact of digital revolution on learning, phases of digital textbooks use and development; specific features of educational system & learning environment; psycho-pedagogical characteristics of XXI students; user interface design topology; user interface design features of digital textbooks in accordance with human thinking paradigms; critical thinking of user interfaces and content (linear, systems, global and metasystems design approach). One special chapter describes innovative organizational forms of learning with digital textbooks. Metasystems learning design of digital textbooks will be of particular interest to the readers because this is an innovative approach of learning design, which proved the experimental data of the instructional dynamic and flexible strategy. It proved the practical application of didactical model of digital textbooks for chemistry and mathematics. The main benefits for reader refers on understanding the applicability of metasystems learning design for digital textbook use and development, in particular for STEM education. It takes more than analysis to help readers overcome the impact of user interface design of digital textbook on learning outcomes.



User Interface Design For Virtual Environments Challenges And Advances


User Interface Design For Virtual Environments Challenges And Advances
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Author : Khan, Badrul
language : en
Publisher: IGI Global
Release Date : 2011-12-31

User Interface Design For Virtual Environments Challenges And Advances written by Khan, Badrul and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-31 with Computers categories.


The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the user's interaction as simple, meaningful, and efficient as possible. User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating interfaces for users of various virtual environments. Chapters included in this book address various critical issues that have implications for user interface design from a number of different viewpoints. This book is written for professionals who want to improve their understanding of challenges associated with user interface design issues for globally-dispersed users in various virtual environments.



Designing For The User Experience In Learning Systems


Designing For The User Experience In Learning Systems
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Author : Evangelos Kapros
language : en
Publisher: Springer
Release Date : 2018-09-25

Designing For The User Experience In Learning Systems written by Evangelos Kapros and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-25 with Computers categories.


While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant. Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing. This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners. The chapter "User requirements when designing learning e-content: interaction for all" is available open access under a CC BY 4.0 license at link.springer.com



Multimedia Interface Design In Education


Multimedia Interface Design In Education
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Author : Alistair D.N. Edwards
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Multimedia Interface Design In Education written by Alistair D.N. Edwards and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


What the book is about This book is about the theory and practice of the use of multimedia, multimodal interfaces for leaming. Yet it is not about technology as such, at least in the sense that the authors do not subscribe to the idea that one should do something just because it is technologically possible. 'Multimedia' has been adopted in some commercial quarters to mean little more than a computer with some form of audio ar (more usually) video attachment. This is a trend which ought to be resisted, as exemplified by the material in this book. Rather than merely using a new technology 'because it is there', there is a need to examine how people leam and eommunicate, and to study diverse ways in which computers ean harness text, sounds, speech, images, moving pietures, gestures, touch, etc. , to promote effective human leaming. We need to identify which media, in whieh combinations, using what mappings of domain to representation, are appropriate far which educational purposes . . The word 'multimodal ' in the title underlies this perspective. The intention is to focus attention less on the technology and more on how to strueture different kinds of information via different sensory channels in order to yield the best possible quality of communication and educational interaction. (Though the reader should refer to Chapter 1 for a discussion of the use of the word 'multimodal' . ) Historically there was little problem.



Interface Development For Learning Environments


Interface Development For Learning Environments
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Author : Joseph Frantiska Jr.
language : en
Publisher: Springer
Release Date : 2019-04-02

Interface Development For Learning Environments written by Joseph Frantiska Jr. and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-02 with Education categories.


This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has created many remedies and challenges for the software engineer. In recent years with an increased emphasis in educational technology, instructional designers are also included in this arena. The interface can be a driver in terms of a learning environment’s ability to engage a student. It can also provide a point of information exchange and therefore learning between the student and the environment’s software. Thus, the issue of an interface is vital to the success of a learning environment. This brief will produce a variety of interfaces for various environments to allow the designer to contrast and compare them based upon the required purpose. The designer will have a toolkit filled with tools and techniques which will allow for interfaces that will engage the student and facilitate their learning. The primary audiences are K-12 and post-secondary educators who desire to create digital media based educational materials.



The Humane Interface


The Humane Interface
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Author : Jef Raskin
language : en
Publisher: Addison-Wesley Professional
Release Date : 2000

The Humane Interface written by Jef Raskin and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.



The Design Of Future Educational Interfaces


The Design Of Future Educational Interfaces
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Author : Sharon Oviatt
language : en
Publisher: Routledge
Release Date : 2013-08-21

The Design Of Future Educational Interfaces written by Sharon Oviatt and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-21 with Computers categories.


The Design of Future Educational Interfaces provides a new multidisciplinary synthesis of educational interface research. It explains how computer interfaces can be redesigned to better support our ability to produce ideas, think, and solve problems successfully in national priority areas such as science and mathematics. Based on first-hand research experience, the author offers a candid analysis of emerging technologies and their impact, highlighting communication interfaces that stimulate thought. The research results will surprise readers and challenge their assumptions about existing technology and its ability to support our performance. In spite of a rapid explosion of interest in educational technologies, there remains a poor understanding of what constitutes an effective educational interface for student cognition and learning. This book provides valuable insights into why recent large-scale evaluations of existing educational technologies have frequently not shown demonstrable improvements in student performance. The research presented here is grounded in cognitive science and experimental psychology, linguistic science and communications, cross-cultural cognition and language, computer science and human interface design, and the learning sciences and educational technology.



User Interface Design For Programmers


User Interface Design For Programmers
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Author : Avram Joel Spolsky
language : en
Publisher: Apress
Release Date : 2008-01-01

User Interface Design For Programmers written by Avram Joel Spolsky and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Computers categories.


Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.



Design For Learning


Design For Learning
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Author : Jenae Cohn
language : en
Publisher: Rosenfeld Media
Release Date : 2023-07-25

Design For Learning written by Jenae Cohn and has been published by Rosenfeld Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-25 with Education categories.


Online learning can be so dull—or not! Enter Jenae Cohn and Michael Greer, experienced authors and teachers, who decided it was time to take on the challenge of making online learning more interesting and compelling for students. So, they met in a Zoom call, contacted Rosenfeld Media, and wrote this book, Design for Learning: User Experience in Online Teaching and Learning (many Zoom calls later). The book is structured to teach online learning in such a way that anyone can follow its practices and create a dynamic educational presentation. Chapters cover everything from learning about your learners and setting learning goals to building connections with learners and giving them feedback. In addition, the authors dive into the nitty-gritty details of creating online courses, including takeaways at the end of each chapter and easy-to-follow examples throughout. “I particularly appreciate how thoughtful Jenae and Michael are about considering the experience from the learner’s point of view and the emphasis they put on learner agency.” —Julie Dirksen, Author, Design for How People Learn Together, Jenae Cohn and Michael Greer have years of experience designing and producing online courses for students. They wanted the tone of their book to be friendly, supportive, engaging, empathetic, and thoughtful. With that in mind, they chose examples that reflected what an ordinary user might encounter on a day-to-day basis, highlighting everything from complex skills (accessibility) to the most minute details, such as “smile when you talk” for a friendlier tone. Takeaways Writing compelling content and instructional text Designing interesting text and visuals Planning and producing videos Recording sound and voice-overs Creating and facilitating live website presentations Designing surveys for class feedback Rating whether your presentation was successful Who This Book Is For Teachers, learning development professionals, and anyone tasked with designing an online course or a one-off workshop Content creators, instructional designers, user experience designers, and others who care about the experience of online learning Whether you’re a novice or experienced online instructional designer, this book will show you how to apply industry best practices, and provide how-to examples, powerful templates, and activities to craft compelling instructional content—whether text, audio, or video. Best of all—your course will never be called dull again. Frequently Asked Questions Q: How do I design a course that really keeps people’s attention online? A: When it comes to online learning, distraction is a huge concern, and engagement metrics are a big part of how designers can tell if a course is really engaging. We believe that the more targeted a course is to your specific learners and their needs, the better you’ll be able to serve them. (See Chapter 2, “Learning About Your Learners,” to understand where your learners might be coming from.) We also have specific strategies for keeping learners’ attention once the course is running (see Chapters 8, “Facilitating Live Webinar Presentations,” and 9, “Building Connections Among Learners”). Q: Is it really possible to create an online course or training that’s just as good as an on-site one? A: We think so! But it’s important for readers to recognize that an online learning experience is really different than an on-site course. Comparing the two experiences is (forgive the cliché) like comparing apples and oranges. You have to have different expectations up front—and so do your learners. In Chapter 4, “Building a Space for Online Learning,” we explore what unique advantages and limitations there are around building a course in an online space and consider how the lessons from UX research can inform quality experiences online. Q: I’ve been asked to design a course in just a month. Will this book help me design something quickly? A: A lot of designers have tight turnarounds, so you’ll find advice that could be applied on a shorter timeline. Specifically, you can modify some of the design approaches in Chapters 2, “Learning About Your Learners,” and 3, “Setting the Foundation.” In the chapters about video planning and production (Chapters 6, “Planning Videos, and 7, “Producing Videos”), you’ll learn tips to make simpler videos in case you don’t have time for an extensive video planning and editing process.