[PDF] Introducing Github - eBooks Review

Introducing Github


Introducing Github
DOWNLOAD
AUDIOBOOK
READ ONLINE

Download Introducing Github PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Introducing Github book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Introducing Github


Introducing Github
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Peter Bell
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-11-11

Introducing Github written by Peter Bell and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-11 with Computers categories.


If you’re new to GitHub, this concise book shows you just what you need to get started and no more. It’s perfect for project and product managers, stakeholders, and other team members who want to collaborate on a development project—whether it’s to review and comment on work in progress or to contribute specific changes. It’s also great for developers just learning GitHub. GitHub has rapidly become the default platform for software development, but it’s also ideal for other text-based documents, from contracts to screenplays. This hands-on book shows you how to use GitHub’s web interface to view projects and collaborate effectively with your team. Learn how and why people use GitHub to collaborate View the status of a project—recent changes, outstanding work, and historic changes Create and edit files through GitHub without learning Git Suggest changes to projects you don’t have permission to edit directly Use tools like issues, pull requests, and branches to specify and collaborate on changes Create a new GitHub repository to control who has access to your project



Introducing Github


Introducing Github
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Brent Beer
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2018-01-04

Introducing Github written by Brent Beer and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-04 with Computers categories.


Software is eating the world, and GitHub is where software is built. GitHub is also a powerful way for people to collaborate on text-based documents, from contracts to screenplays to legislation. With this introductory guide, you'll learn how to use GitHub to manage and collaborate with developers, designers and other business professionals more effectively. Topics include project transparency, collaboration tools, the basics of Git version control management and how to make changes yourself - without having to bother your development team.



Introducing Github


Introducing Github
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Peter Bell. Brent Beer
language : en
Publisher:
Release Date :

Introducing Github written by Peter Bell. Brent Beer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Introduction To Data Science


Introduction To Data Science
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Laura Igual
language : en
Publisher: Springer
Release Date : 2017-02-22

Introduction To Data Science written by Laura Igual and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-22 with Computers categories.


This accessible and classroom-tested textbook/reference presents an introduction to the fundamentals of the emerging and interdisciplinary field of data science. The coverage spans key concepts adopted from statistics and machine learning, useful techniques for graph analysis and parallel programming, and the practical application of data science for such tasks as building recommender systems or performing sentiment analysis. Topics and features: provides numerous practical case studies using real-world data throughout the book; supports understanding through hands-on experience of solving data science problems using Python; describes techniques and tools for statistical analysis, machine learning, graph analysis, and parallel programming; reviews a range of applications of data science, including recommender systems and sentiment analysis of text data; provides supplementary code resources and data at an associated website.



Introducing Python


Introducing Python
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Bill Lubanovic
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2019-11-06

Introducing Python written by Bill Lubanovic and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-06 with Computers categories.


Easy to understand and fun to read, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you’ve learned. You’ll gain a strong foundation in the language, including best practices for testing, debugging, code reuse, and other development tips. This book also shows you how to use Python for applications in business, science, and the arts, using various Python tools and open source packages.



Introduction To Machine Learning With Python


Introduction To Machine Learning With Python
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Andreas C. Müller
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-09-26

Introduction To Machine Learning With Python written by Andreas C. Müller and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-26 with Computers categories.


Machine learning has become an integral part of many commercial applications and research projects, but this field is not exclusive to large companies with extensive research teams. If you use Python, even as a beginner, this book will teach you practical ways to build your own machine learning solutions. With all the data available today, machine learning applications are limited only by your imagination. You’ll learn the steps necessary to create a successful machine-learning application with Python and the scikit-learn library. Authors Andreas Müller and Sarah Guido focus on the practical aspects of using machine learning algorithms, rather than the math behind them. Familiarity with the NumPy and matplotlib libraries will help you get even more from this book. With this book, you’ll learn: Fundamental concepts and applications of machine learning Advantages and shortcomings of widely used machine learning algorithms How to represent data processed by machine learning, including which data aspects to focus on Advanced methods for model evaluation and parameter tuning The concept of pipelines for chaining models and encapsulating your workflow Methods for working with text data, including text-specific processing techniques Suggestions for improving your machine learning and data science skills



Introducing Regular Expressions


Introducing Regular Expressions
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Michael Fitzgerald
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-07-10

Introducing Regular Expressions written by Michael Fitzgerald and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-10 with Computers categories.


If you’re a programmer new to regular expressions, this easy-to-follow guide is a great place to start. You’ll learn the fundamentals step-by-step with the help of numerous examples, discovering first-hand how to match, extract, and transform text by matching specific words, characters, and patterns. Regular expressions are an essential part of a programmer’s toolkit, available in various Unix utlilities as well as programming languages such as Perl, Java, JavaScript, and C#. When you’ve finished this book, you’ll be familiar with the most commonly used syntax in regular expressions, and you’ll understand how using them will save you considerable time. Discover what regular expressions are and how they work Learn many of the differences between regular expressions used with command-line tools and in various programming languages Apply simple methods for finding patterns in text, including digits, letters, Unicode characters, and string literals Learn how to use zero-width assertions and lookarounds Work with groups, backreferences, character classes, and quantifiers Use regular expressions to mark up plain text with HTML5



Reinforcement Learning Second Edition


Reinforcement Learning Second Edition
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Richard S. Sutton
language : en
Publisher: MIT Press
Release Date : 2018-11-13

Reinforcement Learning Second Edition written by Richard S. Sutton and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-13 with Computers categories.


The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.



Introduction To 3d Game Programming With Directx 12


Introduction To 3d Game Programming With Directx 12
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Frank Luna
language : en
Publisher: Mercury Learning and Information
Release Date : 2016-04-19

Introduction To 3d Game Programming With Directx 12 written by Frank Luna and has been published by Mercury Learning and Information this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.


This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 • Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores • Contains detailed explanations of popular real-time game effects • Includes a DVD with source code and all the images (including 4-color) from the book • Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation • Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling • Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12



Javascript For Kids


Javascript For Kids
DOWNLOAD
AUDIOBOOK
READ ONLINE
Author : Nick Morgan
language : en
Publisher: No Starch Press
Release Date : 2014-12-14

Javascript For Kids written by Nick Morgan and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-14 with Computers categories.


JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: –Create functions to organize and reuse your code –Write and modify HTML to create dynamic web pages –Use the DOM and jQuery to make your web pages react to user input –Use the Canvas element to draw and animate graphics –Program real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)