Introduction To 3d Graphics And Animation Using Maya


Introduction To 3d Graphics And Animation Using Maya
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Introduction To 3d Graphics And Animation Using Maya


Introduction To 3d Graphics And Animation Using Maya
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Author : Adam Watkins
language : en
Publisher:
Release Date : 2006

Introduction To 3d Graphics And Animation Using Maya written by Adam Watkins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


Written for aspiring designers, modelers, animators, texture artist, and those new to 3D graphics, Introduction to 3D Graphics and Animation Using Maya explores the fundamentals of 3D. Using a variety of practical tutorials, you'll learn everything you need to know about the techniques and theory behind modeling, rendering, UV editing and layout, texturing, lighting, animation, and character animation. And you'll learn how to use Maya to put your new 3D knowledge into practice.To be a successful modeler, texture artists, or animator, you need to know when and why you should use certain tools and techniques. To help you achieve this, each chapter starts with a bit of theory, and the tutorials have frequent interludes that help explain the "why" behind what you have just done. These "whys" include some important tips on how to use a tool and explain why you used that particular tool. By using these sections, you'll be able to move beyond just following a 3D recipe, to being able to create your own masterpieces. And at the end of each chapter there are additional practice exercises to challenge you even further.If you want to learn the fundamentals of 3D graphics and find out how to put them into practice using Maya, this is the book for you!



The Art Of Maya


The Art Of Maya
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2002-12-31

The Art Of Maya written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-31 with Computers categories.


Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering, used by top studios to create everything from ads to movies to computer games. This book is an official, heavily illustrated, full-color guide to Maya essentials, straight from the creators of the program.



3d Animation For The Raw Beginner Using Maya


3d Animation For The Raw Beginner Using Maya
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Author : Roger King
language : en
Publisher:
Release Date : 2015

3d Animation For The Raw Beginner Using Maya written by Roger King and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Computer animation categories.


"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques."--



The Art Of Maya


The Art Of Maya
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Author : Autodesk Maya Press
language : en
Publisher: Sybex
Release Date : 2007-04-30

The Art Of Maya written by Autodesk Maya Press and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-30 with Computers categories.


This unique, full-color visual exploration of the theory of Maya is rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, and helps explain the principles of 3D modeling, animation, dynamics and rendering. The book also includes a series of production notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations, and animations. The accompanying CD-ROM includes Maya Personal Learning Edition.



The Art Of Maya


The Art Of Maya
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Author : Alias Learning Tools
language : en
Publisher: Sybex
Release Date : 2005-03-18

The Art Of Maya written by Alias Learning Tools and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-03-18 with Computers categories.


The Art of Maya 3rd edition is an introduction to 3D computer graphics unlike any other. Join the thousands of users who've garnered the knowledge they needed to enter the 3rd dimension with this full color visual exploration of the theory of Maya. Rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, this book will help you understand the concepts critical to conveying your artistic vision through the medium of 3D. If you are an artist looking to incorporate 3D into your toolkit, this is the resource you need. Understand: * 3D Computer Graphics * Time and Space * Animation * Setting Keys * Non-linear Animation * Rigid Body Dynamics * Modeling * NURBS * Polygons * Subdivision Surfaces * Deformations * Deforming Objects * Lattices and Clusters * Character Animation * Materials and Textures * Shading Networks * Texture Maps * Bumps and Displacements * Digital Cinematography * Shadows * Lighting * Cameras * Rendering * Effects * Particle Effects * Paint Effects * Maya Fluid Effects * Maya Cloth * Maya Long Hair * Interactive 3D * Game Creation * Building Levels The Art of Maya includes Maya Personal Learning Edition to allow you to start practicing right away. The book closes with a series of Production Notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations and animations. Get an inside look at the use of Maya by: * The Canadian Broadcast Corporation * Turner Studios * Digital Domain for the making of I-Robot * Weta Digital in the making of The Lord of the Rings: The Return of the King * The AOES Medialab * BioDigital * The Mill * Oddworld Inhabitants in the making of Oddworld Stranger's Wrath



Understanding 3d Animation Using Maya


Understanding 3d Animation Using Maya
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Author : John Edgar Park
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-08-29

Understanding 3d Animation Using Maya written by John Edgar Park and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-29 with Computers categories.


Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks



Mastering Maya A Comprehensive Guide To Autodesk S 3d Animation Software


Mastering Maya A Comprehensive Guide To Autodesk S 3d Animation Software
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Author : Anand Vemula
language : en
Publisher: Anand Vemula
Release Date :

Mastering Maya A Comprehensive Guide To Autodesk S 3d Animation Software written by Anand Vemula and has been published by Anand Vemula this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


"Mastering Maya: A Comprehensive Guide to Autodesk's 3D Animation Software" is an essential handbook for anyone looking to delve into the world of 3D animation using Autodesk Maya. Crafted by seasoned professionals with extensive experience in the field, this book offers a thorough exploration of Maya's features, tools, and workflows, catering to both beginners and seasoned users alike. The book begins with an overview of Maya's interface, providing clear explanations and visual aids to help readers navigate the software with ease. From basic navigation to advanced customization options, every aspect of Maya's interface is covered in detail, ensuring that readers feel comfortable and confident in their interactions with the software. As readers progress through the book, they are introduced to Maya's core features and functionalities, including modeling, texturing, rigging, animation, and rendering. Each topic is presented in a structured manner, with step-by-step tutorials, practical examples, and hands-on exercises that reinforce learning and facilitate skill development. One of the book's key strengths lies in its emphasis on real-world application. Rather than focusing solely on theoretical concepts, the authors provide practical insights and industry best practices gleaned from their own experiences, helping readers understand how Maya is used in professional settings and empowering them to create high-quality animations of their own. Moreover, the book covers advanced topics such as dynamics, effects, scripting, and pipeline integration, catering to the needs of intermediate and advanced users seeking to expand their skill set. Whether you're interested in creating character animations, visual effects, architectural visualizations, or game assets, "Mastering Maya" equips you with the knowledge and tools needed to bring your creative vision to life. In summary, "Mastering Maya: A Comprehensive Guide to Autodesk's 3D Animation Software" is an indispensable resource for anyone looking to master the art of 3D animation. By combining comprehensive coverage of Maya's features with practical insights and expert guidance, this book empowers readers to unleash their creativity and achieve professional-level results in their animation projects.



3d Animation For The Raw Beginner Using Autodesk Maya 2e


3d Animation For The Raw Beginner Using Autodesk Maya 2e
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Author : Roger King
language : en
Publisher: CRC Press
Release Date : 2019-02-07

3d Animation For The Raw Beginner Using Autodesk Maya 2e written by Roger King and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-07 with Computers categories.


3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. Presents clear and concise tutorials that link key concepts to practical techniques. Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz has a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology. Key Features Introduces critical aspects of the 3D animation process Presents clear and concise tutorials that link key concepts to practical techniques Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-ityourselfers



Autodesk Maya 2022 Basics Guide


Autodesk Maya 2022 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2021-07-26

Autodesk Maya 2022 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-26 with Computers categories.


Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.



Introducing Maya 5


Introducing Maya 5
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2006-12-26

Introducing Maya 5 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-26 with Computers categories.


Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.