[PDF] Introduction To The Study Of Video Game Music - eBooks Review

Introduction To The Study Of Video Game Music


Introduction To The Study Of Video Game Music
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Introduction To The Study Of Video Game Music


Introduction To The Study Of Video Game Music
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Author : Alyssa Aska
language : en
Publisher: Lulu.com
Release Date : 2017

Introduction To The Study Of Video Game Music written by Alyssa Aska and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Education categories.


This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic setting. It can also be useful for anyone that is generally interested in learning about video game music, but does not have a very solid musical or technical foundation. As it was intended to accompany a course in which non-music majors could freely enrol, the text is accessible to nearly everyone, and covers the topic of video game music very generally.



Game Sound


Game Sound
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Author : Karen Collins
language : en
Publisher: MIT Press
Release Date : 2008

Game Sound written by Karen Collins and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.



Understanding Video Game Music


Understanding Video Game Music
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Author : Tim Summers
language : en
Publisher: Cambridge University Press
Release Date : 2016-09-08

Understanding Video Game Music written by Tim Summers and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-08 with Computers categories.


Music is a central component of video games. This book provides methods and concepts for understanding how game music works.



Music Sound And Multimedia


Music Sound And Multimedia
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Author : Jamie Sexton
language : en
Publisher: Edinburgh University Press
Release Date : 2007-11-14

Music Sound And Multimedia written by Jamie Sexton and has been published by Edinburgh University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-14 with Music categories.


This new series aims to explore the area of "e;screen music"e;. Volume topics will include multimedia music, music and television, Hollywood film music, and the music of Bollywood cinema.Music and other sound effects have been central to a whole host of media forms throughout the twentieth century, either as background, accompaniment, or main driving force. Such interactions will continue to mutate in new directions, with the widespread growth of digital technologies. Despite the expansion of research into the use of music and sound in film, the investigation of sonic interactions with other media forms has been a largely under-researched area. Music, Sound and Multimedia provides a unique study of how music and other sounds play a central part in our understandings and uses of a variety of communications media. It focuses on four areas of sound and music within broader multimedia forms - music videos, video game music, performance and presentation, and production and consumption - and addresses the centrality of such aural concerns within our everyday experiences. Charting historical developments, mapping contemporary patterns, and speculating on future possibilities, this book is essential for courses on sound and media within media and communications studies, cultural studies and popular music studies.Key features* Charts a number of key developments in music and multimedia interactions* Provides both historical overviews and theoretical analyses* Features a number of in-depth case studies of important issues.



Innovation In Music Technology And Creativity


Innovation In Music Technology And Creativity
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Author : Jan-Olof Gullö
language : en
Publisher: CRC Press
Release Date : 2024-03-27

Innovation In Music Technology And Creativity written by Jan-Olof Gullö and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-27 with Music categories.


Innovation in Music: Technology and Creativity is a groundbreaking collection bringing together contributions from instructors, researchers, and professionals. Split into two sections, covering composition and performance, and technology and innovation, this volume offers truly international perspectives on ever-evolving practices. Including chapters on audience interaction, dynamic music methods, AI, and live electronic performances, this is recommended reading for professionals, students, and researchers looking for global insights into the fields of music production, music business, and music technology.



Music In Esports


Music In Esports
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Author : Eulalia Febrer-Coll
language : en
Publisher: CRC Press
Release Date : 2025-07-21

Music In Esports written by Eulalia Febrer-Coll and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-21 with Computers categories.


This book invites the reader to expand their idea of esports as an independent niche and consider it an integral part of a growing multi‐ and transmedia ecosystem that includes the global entertainment industry, where music plays an essential role. The music present in and around esports games is an integral part of how they are communicated and mediated and, as such, holds a central role in binding their narratives cohesively and coherently to appeal to their audiences. Popular music theory is placed at the foundation of the issues raised in the chapters, as it is taken as a cornerstone for linking the esports international scene with the music industry. This text uses specific case studies from popular esports to support and illustrate each chapter, including League of Legends, Counter‐Strike, and Fortnite. This book will be of great interest to researchers and students in the fields of esports, game design and development, musicology, and media studies.



Mastering The Game


Mastering The Game
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Author : World Intellectual Property Organization
language : en
Publisher: WIPO
Release Date :

Mastering The Game written by World Intellectual Property Organization and has been published by WIPO this book supported file pdf, txt, epub, kindle and other format this book has been release on with Law categories.


“Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.



Practical Musicology


Practical Musicology
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Author : Simon Zagorski-Thomas
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2022-07-14

Practical Musicology written by Simon Zagorski-Thomas and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-14 with Music categories.


Practical Musicology outlines a theoretical framework for studying a broad range of current musical practices and aims to provoke discussion about key issues in the rapidly expanding area of practical musicology: the study of how music is made. The book explores various forms of practice ranging from performance and composition to listening and dancing, from historically informed performances of Bach in the USA to Indonesian Dubstep or Australian musical theatre, and from Irish traditional music played by French musicians from Toulouse to Brazilian thrash metal or K-Pop. Drawing on neuroscience, cognitive psychology, ecological approaches in anthropology, and the social construction of technology and creativity, Zagorski-Thomas uses a series of case studies and examples to investigate how practice is already being studied and to suggest a principle for how it might continue to develop, based around the assertion that musicking cannot be treated as a culturally or ideologically neutral phenomenon.



The Routledge Companion To Video Game Studies


The Routledge Companion To Video Game Studies
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Author : Mark J.P. Wolf
language : en
Publisher: Taylor & Francis
Release Date : 2023-06-19

The Routledge Companion To Video Game Studies written by Mark J.P. Wolf and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-19 with Social Science categories.


A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.



The Cambridge Companion To Video Game Music


The Cambridge Companion To Video Game Music
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Author : Melanie Fritsch
language : en
Publisher: Cambridge University Press
Release Date : 2021-04-29

The Cambridge Companion To Video Game Music written by Melanie Fritsch and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-29 with Computers categories.


A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.