[PDF] Ios 6 Foundations - eBooks Review

Ios 6 Foundations


Ios 6 Foundations
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Ios 6 Foundations


Ios 6 Foundations
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Author : Jesse Feiler
language : en
Publisher: John Wiley & Sons
Release Date : 2013-04-18

Ios 6 Foundations written by Jesse Feiler and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-18 with Computers categories.


A practical introduction for using iOS 6 to create universal apps If you have prior experience programming in an object-oriented language and are eager to start building universal apps for iPad and iPhone (including the iPod touch), then this is the book for you! Using the latest version of iOS (iOS 6) along with the latest version of Xcode (Xcode 4.5), this book is a practical introduction rather than just a catalog of components. Full-color and packed with groundbreaking, innovative designs, this book teaches you how to create eye-catching, unique apps. Teaches you the various aspects of iOS development, beginning with getting started with iOS 6, getting Up to Speed with Xcode, and learning the tools and Objective-C Reviews building the user interface with Xcode and Interface Builder Details how to set up your app in iTunes connect and distribute it through the app store Walks you through adding features like geo-location and twitter sharing Helps you avoid common pitfalls and design decisions related to user experience and iOS programming iOS 6 Foundations is organized so that each chapter builds on the previous, providing you with a finished app by the end of the book.



Foundation Iphone App Development


Foundation Iphone App Development
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Author : Nick Kuh
language : en
Publisher: Apress
Release Date : 2012-12-30

Foundation Iphone App Development written by Nick Kuh and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-30 with Computers categories.


Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You’ll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it’s you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You’ll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you’ll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day you’ll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 you’ll be learning how to communicate withFacebook using Apple’s new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you’ll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nick’s tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you’ll come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, you’ll gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too.



Interconnecting Cisco Network Devices Part 2 Icnd2 Foundation Learning Guide


Interconnecting Cisco Network Devices Part 2 Icnd2 Foundation Learning Guide
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Author : John Tiso
language : en
Publisher: Cisco Press
Release Date : 2013-09-23

Interconnecting Cisco Network Devices Part 2 Icnd2 Foundation Learning Guide written by John Tiso and has been published by Cisco Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-23 with Computers categories.


This Cisco-authorized, self-paced foundation learning tool helps you prepare for both the 200-101 ICND2 and 200-120 CCNA exams. It delivers the higher level of foundational knowledge you need to prepare for the ICND2 exam (and the ICND2 components in the CCNA Composite exam), and to succeed in a wide range of Cisco networking job roles. This book teaches with numerous examples, illustrations, and real-world scenarios, helping you rapidly gain both expertise and confidence. Its coverage ranges from internetworking essentials to advanced diagnostic and debugging techniques that are needed by virtually all Cisco professionals. The book teaches you the technology and theory for building and troubleshooting medium to large scale internetworks, including an in-depth study of VLANs as well as redundancy technologies such as HSRP, STP, and EtherChannel. Additional topics include: implementing scalable mid-sized networks; troubleshooting basic connectivity; implementing EIGRP solutions and OSPF-based scalable multiarea networks; understanding WAN technologies; managing network devices; and advanced troubleshooting. This edition has been fully updated to reflect Cisco’s latest exam blueprints. Content has been reorganized, simplified, and expanded to help you learn even more efficiently. The book presents you with information applicable to the CCNA that can’t be found in any other CCNA text, including an overview and primer of MPLS, real-world examples, and real-world information on how to more effectively work with the Cisco TAC and diagnose software defects. The book also shows you how to use the Cisco ‘Debug’ command to learn how protocols work. Interconnecting Cisco Network Devices, Part 2 (ICND2) Foundation Learning Guide, Fourth Edition is part of a recommended learning path from Cisco that includes simulation and hands-on training from authorized Cisco Learning Partners and self-study products from Cisco Press. To find out more about instructor-led training, e-learning, and hands-on instruction from authorized Cisco Learning Partners worldwide, please visit www.cisco.com/go/authorizedtraining. VLANs, Spanning Tree Protocol (STP), Hot Standby Routing Protocol (HSRP), and EtherChannel Troubleshooting basic connectivity in IPv4, IPv6, and virtualized network environments EIGRP theory, operation, and troubleshooting (IPv4 and IPv6) OSPF terminology, operation, configuration, and troubleshooting (IPv4 and IPv6) WAN technologies, terminology, theory, configuration, and troubleshooting VPNs and WANs: comparisons and integration Device management with SNMP, SYSLOG, and Cisco Flexible NetFlow Cisco Integrated Service Routers: architecture, configuration management, Cisco IOS software images, and licensing Advanced diagnostics, Cisco IOS software bugs, and debugging



Ios 8 Programming Fundamentals With Swift


Ios 8 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2015-03-13

Ios 8 Programming Fundamentals With Swift written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-13 with Computers categories.


Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift—Apple’s new programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift’s object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, and dictionaries Learn how to declare, instantiate, and customize Swift object types—enums, structs, and classes Discover powerful Swift features such as protocols and generics Tour the lifecycle of an Xcode project from inception to App Store Create app interfaces with nibs and the nib editor, Interface Builder Understand Cocoa’s event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa’s C and Objective-C APIs Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 8.



Ios 7 Programming Fundamentals


Ios 7 Programming Fundamentals
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-10-11

Ios 7 Programming Fundamentals written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-11 with Computers categories.


If you’re getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks—Objective-C, Xcode, and Cocoa Touch. You’ll learn object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Dozens of example projects are available at GitHub. Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide Programming iOS 7. Explore the C language to learn how Objective-C works Learn how instances are created, and why they’re so important Tour the lifecycle of an Xcode project, from inception to App Store Discover how to build interfaces with nibs and the nib editor Explore Cocoa’s use of Objective-C linguistic features Use Cocoa’s event-driven model and major design patterns Learn the role of accessors, key-value coding, and properties Understand the power of ARC-based object memory management Send messages and data between Cocoa objects



Ios 10 Programming Fundamentals With Swift


Ios 10 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-09-26

Ios 10 Programming Fundamentals With Swift written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-26 with Computers categories.


Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3—the latest version of Apple’s acclaimed programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift’s object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, dictionaries, and sets Learn how to declare, instantiate, and customize Swift object types: enums, structs, and classes Discover powerful Swift features such as protocols and generics Catch up on Swift 3 innovations: revised APIs, new Foundation bridged types, and more Tour the lifecycle of an Xcode project from inception to App Store—including Xcode’s new automatic code signing and debugging features Construct app interfaces with the nib editor, Interface Builder Understand Cocoa’s event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa’s C and Objective-C APIs Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 10.



Ios 12 Programming Fundamentals With Swift


Ios 12 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: O'Reilly Media
Release Date : 2018-09-26

Ios 12 Programming Fundamentals With Swift written by Matt Neuburg and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-26 with Computers categories.


Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 12.



Ios 11 Programming Fundamentals With Swift


Ios 11 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2017-09-26

Ios 11 Programming Fundamentals With Swift written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-26 with Computers categories.


Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C In this edition, catch up on the latest iOS programming features. Multiline strings and improved dictionaries Object serialization Key paths and key–value observing Expanded git integration Code refactoring And more!



Ios 9 Programming Fundamentals With Swift


Ios 9 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2015-09-28

Ios 9 Programming Fundamentals With Swift written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-28 with Computers categories.


Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 2.0—the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift’s object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift’s object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, dictionaries, and sets Learn how to declare, instantiate, and customize Swift object types—enums, structs, and classes Discover powerful Swift features such as protocols and generics Catch up on Swift 2.0 innovations: option sets, protocol extensions, error handling, guard statements, availability checks, and more Tour the lifecycle of an Xcode project from inception to App Store Create app interfaces with nibs and the nib editor, Interface Builder Understand Cocoa’s event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa’s C and Objective-C APIs Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 9.



Learning Av Foundation


Learning Av Foundation
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Author : Bob McCune
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-10-24

Learning Av Foundation written by Bob McCune and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-24 with Computers categories.


AV Foundation for iOS and OS X® Programming—Get Started Fast! If you develop media-rich iOS or OS X apps, you can do amazing things with Apple’s AV Foundation. However, the framework is extremely large, reliant on cutting-edge language features, and poorly documented. Now, there’s a more productive way to master these immensely powerful technologies: Bob McCune’s Learning AV Foundation. McCune’s live presentations and GitHub projects have already helped thousands of Apple developers get started with AV Foundation. Building on his experience, McCune helps you gain true mastery by creating real-world apps, hands-on. You’ll build a voice memo app, custom video player, video editor, and an image/video camera app. As you proceed, you’ll master all the techniques you need to write your own advanced media apps from scratch. Throughout, McCune provides carefully crafted challenges and complete starter apps—all designed to help you deepen your understanding and make the most of Apple’s breakthrough media framework. COVERAGE INCLUDES Understanding how AV Foundation fits in Apple’s media environment and each of its key areas of functionality Enabling your apps with audio playback and recording features Enhancing video playback to deliver a richer, more dynamic experience Using AV Kit to match your user interfaces with iOS Videos or OS X QuickTime Player Developing media capture apps with real-time video processing using OpenGL ES and Core Image Implementing custom video players Integrating advanced capture features such as video zooming, face detection, barcode scanning, and high frame rate capture Mixing multiple audio tracks and automating volume control Building sophisticated non-linear, non-destructive editing apps Adding advanced video editing capabilities, such as video transitions and animation effects