[PDF] Java Gui Development - eBooks Review

Java Gui Development


Java Gui Development
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Java Gui Development


Java Gui Development
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Author : Vartan Piroumian
language : en
Publisher: Sams Publishing
Release Date : 1999

Java Gui Development written by Vartan Piroumian and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


Java GUI Development covers the Java 2 AWT, JFC, and Swing Toolkit technologies for GUI programming. It provides professional developers and software engineers with 1) a clear understanding of the conceptual framework behind Java 2 GUI tools, 2) descriptions of Java GUI idioms, and 3) practical programming techniques proven to work with these tools. This approach enables developers to solve difficult GUI programming tasks faster, write tighter and faster code, and implement more sophisticated GUI designs.



Learn Java Gui Applications


Learn Java Gui Applications
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Author : Philip Conrod
language : en
Publisher: Kidware Software
Release Date : 2017-04-08

Learn Java Gui Applications written by Philip Conrod and has been published by Kidware Software this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-08 with Computers categories.


LEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory (Project Screen Shots). LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1,100 pages of course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, BEGINNING JAVA and JAVA FOR KIDS that would help you gain this needed exposure. This course requires Microsoft Windows, MAC OS X or Linux Umbuntu. To complete this tutorial, you will need to download a free copy of the Java Development Kit (JDK8) Standard Edition (SE). This tutorial uses NetBeans 8 as the IDE (Integrated Development Environment) for building and testing Java applications. The Java source code and all needed multimedia files are available for download from the publisher's website KidwareSoftware.com after book registration



Java 9 High Performance


Java 9 High Performance
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Author : Mayur Ramgir
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-11-01

Java 9 High Performance written by Mayur Ramgir and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-01 with Computers categories.


Best practices to adapt and bottlenecks to avoid About This Book Tackle all kinds of performance-related issues and streamline your development Master the new features and new APIs of Java 9 to implement highly efficient and reliable codes Gain an in-depth knowledge of Java application performance and obtain best results from performance testing Who This Book Is For This book is for Java developers who would like to build reliable and high-performance applications. Prior Java programming knowledge is assumed. What You Will Learn Work with JIT compilers Understand the usage of profiling tools Generate JSON with code examples Leverage the command-line tools to speed up application development Build microservices in Java 9 Explore the use of APIs to improve application code Speed up your application with reactive programming and concurrency In Detail Finally, a book that focuses on the practicalities rather than theory of Java application performance tuning. This book will be your one-stop guide to optimize the performance of your Java applications. We will begin by understanding the new features and APIs of Java 9. You will then be taught the practicalities of Java application performance tuning, how to make the best use of garbage collector, and find out how to optimize code with microbenchmarking. Moving ahead, you will be introduced to multithreading and learning about concurrent programming with Java 9 to build highly concurrent and efficient applications. You will learn how to fine tune your Java code for best results. You will discover techniques on how to benchmark performance and reduce various bottlenecks in your applications. We'll also cover best practices of Java programming that will help you improve the quality of your codebase. By the end of the book, you will be armed with the knowledge to build and deploy efficient, scalable, and concurrent applications in Java. Style and approach This step-by-step guide provides real-world examples to give you a hands-on experience.



Java Programming By Example


Java Programming By Example
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Author : Rajiv Sharma
language : en
Publisher: CUP Archive
Release Date : 1998-11-13

Java Programming By Example written by Rajiv Sharma and has been published by CUP Archive this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-11-13 with Computers categories.


This book introduces software developers to Java, the object-oriented programming language of choice for Internet development.



Java Swing


Java Swing
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Author : Marc Loy
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2002-11-20

Java Swing written by Marc Loy and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-11-20 with Computers categories.


Swing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing. All these features mean that there's a lot to learn. Even setting aside its platform flexibility, Swing compares favorably with any widely available user interface toolkit--it has great depth. Swing makes it easy to do simple things but is powerful enough to create complex, intricate interfaces. Java Swing, 2nd edition includes : A new chapter on Drag and Drop Accessibility features for creating a user interface meeting the needs of all users Coverage of the improved key binding infrastructure introduced in SDK 1.3 A new chapter on JFormattedTextField and input validation Mac OS X coverage and examples Coverage of the improved focus system introduced in SDK 1.4 Pluggable Look-and-Feel coverage Coverage of the new layout manager, SpringLayout, from SDK 1.4 Properties tables that summarize important features of each component Coverage of the 1.4 Spinner component Details about using HTML in components A new appendix listing bound actions for each component A supporting web site with utilities, examples, and supplemental materials Whether you're a seasoned Java developer or just trying to find out what Java can do, you'll find Java Swing, 2nd edition an indispensable guide.



Java Programming For Beginners


Java Programming For Beginners
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Author : Mark Lassoff
language : en
Publisher:
Release Date : 2017-10-31

Java Programming For Beginners written by Mark Lassoff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-31 with Computers categories.


Java Programming for Beginners is an introduction to Java programming, taking you through the Java syntax and the fundamentals of object-oriented programming.About This Book* Learn the basics of Java programming in a step-by-step manner* Simple, yet thorough steps that beginners can follow* Teaches you transferable skills, such as flow control and object-oriented programmingWho This Book Is ForThis book is for anyone wanting to start learning the Java language, whether you're a student, casual learner, or existing programmer looking to add a new language to your skillset. No previous experience of Java or programming in general is required.What You Will Learn* Learn the core Java language for both Java 8 and Java 9* Set up your Java programming environment in the most efficient way* Get to know the basic syntax of Java* Understand object-oriented programming and the benefits that it can bring* Familiarize yourself with the workings of some of Java's core classes* Design and develop a basic GUI* Use industry-standard XML for passing data between applicationsIn DetailJava is an object-oriented programming language, and is one of the most widely accepted languages because of its design and programming features, particularly in its promise that you can write a program once and run it anywhere.Java Programming for Beginners is an excellent introduction to the world of Java programming, taking you through the basics of Java syntax and the complexities of object-oriented programming. You'll gain a full understanding of Java SE programming and will be able to write Java programs with graphical user interfaces that run on PC, Mac, or Linux machines. This book is full of informative and entertaining content, challenging exercises, and dozens of code examples you can run and learn from.By reading this book, you'll move from understanding the data types in Java, through loops and conditionals, and on to functions, classes, and file handling. The book finishes with a look at GUI development and training on how to work with XML. The book takes an efficient route through the Java landscape, covering all of the core topics that a Java developer needs. Whether you're an absolute beginner to programming, or a seasoned programmer approaching an object-oriented language for the first time, Java Programming for Beginners delivers the focused training you need to become a Java developer.Style and approachThis book takes a very hands-on approach, carefully building on lessons learned with snippets and tutorials to build real projects.



Filthy Rich Clients


Filthy Rich Clients
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Author : Chet Haase
language : en
Publisher: Pearson Education
Release Date : 2007-08-09

Filthy Rich Clients written by Chet Haase and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-09 with Computers categories.


Filthy Rich Clients refers to ultra-graphically rich applications that ooze cool. They suck the user in from the outset and hang on to them with a death grip of excitement. Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop JavaTM Applications shows you how to build better, more effective, cooler desktop applications that intensify the user experience. The keys to Filthy Rich Clients are graphical and animated effects. These kinds of effects provide ways of enhancing the user experience of the application through more attractive GUIs, dynamic effects that give your application a pulse, and animated transitions that keep your user connected to the logical flow of the application. The book also discusses how to do so effectively, making sure to enrich applications in sensible ways. In-depth coverage includes Graphics and GUI fundamentals: Dig deep into the internals of how Swing and Java 2D work together to display GUI applications onscreen. Learn how to maximize the flexibility of these libraries and use them most effectively. Performance: Follow in-depth discussions and tips throughout the book that will help you write high-performing GUI applications. Images: Understand how images are created and used to make better Java applications. Advanced graphics: Learn more about elements of Swing and Java 2D that are of particular benefit to Filthy Rich Clients. Animation: Discover general concepts of animation, as well as how to use the facilities provided in the Java platform. Learn new utility libraries that vastly simplify animations in Java. Effects: Learn how to create, customize, and use static and animated effects—the mainstays of Filthy Rich Clients. Code examples illustrate key concepts, and the book’s companion Web site, http://filthyrichclients.org, includes extensive demos, utility libraries, additional information on related technologies, and more. Informal, fun, and, most of all, useful, this book is great for any developer working with Java to build desktop applications.



The Definitive Guide To Java Swing


The Definitive Guide To Java Swing
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Author : John Zukowski
language : en
Publisher: Apress
Release Date : 2006-11-02

The Definitive Guide To Java Swing written by John Zukowski and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-02 with Computers categories.


Fully updated for the Java 2 Platform, Standard Edition version 5.0, the third edition of this praised book is a one-stop resource for serious Java developers. This book shows you the parts of Java Swing API that you will use daily to create graphical user interfaces (GUI). You will also learn about the Model-View-Controller architecture that lies behind all Swing components, and about customizing components for specific environments. Author John Zukowski also provides custom editors and renderers for use with tables, trees, and list components. You'll encounter an overview of Swing architecture, and learn about core Swing components, toggelable components, event handling with the Swing Component Set, Swing menus and toolbars, borders, pop-ups, choosers, and more.



Swing Second Edition


Swing Second Edition
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Author : Matthew Robinson
language : en
Publisher: Dreamtech Press
Release Date : 2004-03

Swing Second Edition written by Matthew Robinson and has been published by Dreamtech Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03 with categories.


This book builds on the successful approach of the first edition of Swing, once again taking the power and flexibility of Java's Swing library to its limits. Using a fast-paced style, it starts by introducing each of the Swing components and continues with production-quality code examples in which Swing features are customized, combined, and vigorously exercised to demonstrate real-world usage.